How to build plane in plane crazy

How to build plane in plane crazy

Basic Plane Tutorial

Contents

Basic Plane Building

Building just about anything for the first time is a task many people struggle with. For this, we’ll assume you’ve never played before.

Interface

Let’s start with the Interface. There are six buttons on it:

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(from the left to the right buttons)

Your First Plane

(Take note that you might need fuel blocks if you had disabled infinite fuel in the settings)

Step One

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Now place six blocks facing forward. The large arrow painted on the ground will show you the direction to build in

(not building in this direction can lead to problems, as we’ll discuss later).

Step Two

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Now we have a fuselage, but no means of propulsion. and nowhere for the player to sit. Find the Propeller Engine and the Pilot Seat and place them like this

Step Three

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Now let’s move on to the control surfaces. The more we have, the more maneuverable our plane is.

Step Four

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Technically, this plane could fly, however, it has little lift (CONTROL PANELS have less lift than WINGS). This, overall, means a terribly unsteady flight. We’re going to want to increase the lift using proper wing panels. So, place a few wing panels and delta wings like this. (wing panels are the rectangular wings, delta wings are the triangular wings)

Conclusion

Alright, now let’s learn to fly. Press the green button with the icon of a plane on it in the bottom left. A new interface will pop up:

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The controls for this type of craft are really simple. Just use W key to accelerate, S key to decelerate and your cursor to maneuver about.

how to turn on the pvp mode: at the right bottom, there’s are button called «Gamemode» if you click the button, it will show «PvP» and «No PvP» you need to click pvp and click the «Enter PvP arena» button.

You have learnt the basics, now have fun flying!

Be sure to check out the other tutorials like the tutorials for VTOLs, they’re simply just hovercrafts and helicopters.

Builds

Welcome to the builds section of the Plane Crazy Wiki! If there are sections without descriptions, feel free to contribute to those empty sections! There are many types of planes, cars, boats, trains, etc. inside of Plane Crazy.

**If the section for a build is already covered, please refrain from adding to those sections as they are already explained with sufficient detail (not too specific nor vague).

This page will identify and explain both common and rare vehicles/creations that one might see in Plane Crazy.

Contents

Aircraft

Prop Planes

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A common design prop plane. These are the more typical builds you’d see in public servers.

Most players will encounter realistic propeller aircraft after spending the day in Plane Crazy. From WW1 Biplanes to the P-51 Mustang to Cessna, there is some diversity in the types of prop planes. These planes have a large translation to hard work; having high potential in terms of detail like ships. There is not really a whole lot about these aircraft that makes them stand out.

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Airliners

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a Cebu Pacific Airbus A330-300

In standard non PVP (and even PVP) servers, airliners are a common sight and are usually built by ambitious builders wanting to go big. In normal servers, you will see decent airliners, but a good amount of beginner/amateur airliners. However, there are airliners in the storages of some accounts that can easily fit into the overall 5 best plane crazy builds, but you will only see them on rare occasions in community servers or in Discord.

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A prop plane by denisdailynani (z-270)

Bomber

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A b25 michell bomber, made by ThunderGamingLife

Bombers are some big planes with big payloads; either making use of motor-lock bombs or arrays of explosives. Due to the nature of their build (big air-frame and lots of bombs resulting in a very high block count), they are very slow and barely maneuverable. The bomber isn’t exactly highly competitive in PVP, but the builder creates it for enjoyment as they want to drop a load of bombs on creations on the ground or water and watch them blow up. Some bombers carry guided missiles and guided bombs for an accurate explosion. Sometimes they drop hundreds of motorlocked cutters— but with motorlocked engines to compensate. Comparatively, The Bomber can be split into three main groups of aircraft itself, them being Light, Medium, and Heavy

Light Bombers

Light bombers are the lightest category of the frontline genre of bombers. while easily mistaken or taken for Dive bombers, ‘CAS’, or Attack aircraft, are themselves none of these. Light bombers still perform the duties of a frontline bomber, albeit to a much smaller degree, this normally makes light bombers small and often with 1 or 2 engines to boot.

Medium Bombers

Medium bombers are a middle ground between the light and heavy bomber distinction. Medium bombers are bombers which have a greater capability to level targets than their light counterparts, but are still too light in bombload or other aspects to be considered a heavy bomber. B-25’s, Wellingtons, and Pe-3’s in some respects can be called Medium bombers

Heavy Bombers

B-17’s, Lancaster’s, Halifax’s, PE-8’s, B-29’s, and more are considered Heavy bombers. Heavy bombers typically have 4 engines, are very large to compensate for the massive bombload they carry, and will normally mount turreted machineguns. Builds of this size are easily identified as their shape is a dead giveaway

Dive Bombers / Attackers or CAS

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An A-4 skyhawk attack aircraft with 4 fireworks to destoy ground targets, made by ThunderGamingLife

Dive Bombers are builds with the main purpose of anti ground missions by diving close to the ground with explosive ordinance, better known as Dive bombing. These builds will usually be identified by the way the plane acts, or by the build one is trying to replicate, this being a Ju-87 and sometimes rarer aircraft

Ground Attack or CAS(Close air support) aircraft work in a similar way, but instead of only utilizing the technic of dive bombing, Attack aircraft will implement the use of stacked guns, rockets, and sometimes bomb throwing. This class of aircraft include the IL-2, PE-3, P47, Hawker Tempest and Typhoon. Builds going for a CAS playstyle will normally be seen with rockets and stacked guns.

Fighters

Fighters are some of the most prevalent class of aircraft one may see in Plane crazy, normally due to how vague the definition of fighter is. In short, a Fighter is a aircraft made to attack other fighters and similar weighted planes(Not Bombers). Most Fighters in the lower speed class will opt for the usual gun weapon, while jet aircraft with high speeds and roll rates will use «Missile» fighting, where one dives into the target as close as possible, launches missiles, and pulls out as fast as possible. Both speed classes may use the fireworks weapon commonly.

Heavy Fighters/Escort Fighters

Heavy fighters and/or Escort fighters are larger fighter based aircraft built for heavier weaponry or longer range. Heavy Fighters will usually be bigger, with multiple engines but still house the maneuverability to defend against other fighters. Escort fighters are built or outfitted to escort bombers at longer ranges.

Night Fighters

Built more as Night Interceptors, Night fighters are usually (but not always) outfitted with gear able to seek out and attack Bombers at night. Aircraft that are fitted for night fighting missions may have radar gear, guns outfitted in a fan, and fireworks.

Carrier-borne Fighters

While not common, Carrier fighters do pop up in servers time to time. Carrier fighters will usually be very very small to fit on the limited building plot, or a plane with a arrestor hook. Carrier fighters are normally not too different from their land based aircraft

Scout Planes

Scout aircraft are unarmed light observation/multirole aircraft built for observation of targets. These aircraft will normally be small single engine’s that can be easily produced. Some modern aircraft don’t follow this trend, however

Boat Planes

Boatplanes (not floatplanes) are aircraft who’s lower hull is made to land on water, they are easily identified by their high mounted wings, engines, and boat-like lower hull

Float Planes

Float planes, unlike Boat planes, utilize large under mounted floats on their hull and wing tips, these planes can be identified by their large floats rather than their own hulls

Interceptors

Interceptors are builds built to target bombers. These builds will normally be very fast at the cost of maneuverability, interceptors can be seen with stacked guns, missiles, and sometimes bombs albeit rarely. Its much harder to discern a interceptor to a fighter compared to lets say, a light bomber to a medium, as their only dead giveaway will be how they act compared to a conventional fighter.

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Painted F-15 fighter

VTOLS

A Vtol is an aircraft that uses a vertical take off and landing instead of a classic horizontal runway take-off. Vtols can range to massive Ospreys to small Harriers, or just any plane that rises off the ground without going forward.

Cargo Plane

Cargo Planes are large. They are commonly used as RP or showcases due to their sheer size. Their cargo always varies, from light unmanned tanks to fuel holds, role playing as if they’re refueling the airport and other areas.

Drone

A small mini-quad-copter, that often has a gun turret, similar to the ones found on AA turrets, rockets, bombs, or small missiles. They are usually fast and agile, but are very fragile; a few hits will cause them to be unable to control the drone. These drones may be annoying for players who have a difficulty hitting small and fast targets. They are hard to spot, due to its small size.

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A small Fighter plane that Classes as a Mini plane

Mini Planes

Mini planes range from the tutorial plane to small jets. Mini planes are probably the first build players make. They are the very common in Plane Crazy. A group of Mini planes are seen in the Plane Crazy thumbnail.

Mini planes include super-light aircraft, small fighters, and mini jet fighters.

Conveyor Jet (A & B)

Conveyor Jets are aircraft that possess a tremendous amount of speed using either conveyor engines, magnet engines, or hover drives.

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This can be identified as a type-A conveyor jet

This class of Con-jets are more PVP oriented than aesthetic. Usually small and nimble, these jets usually do not make use of motor control surfaces or other similar moving parts in order to ensure stability and high performance.

These jets are larger and are usually replicas of modern day fighters such as the F-16, Mirage and F-22 Raptor. These jets are more common and are very detailed. These jets usually have great turning speed, but often lack in roll rate and may have delays in moving their control surfaces. You can see many of these jets in the community Discord

Motorprops

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Basic Vehicles/Plot Brawlers

These vehicles are usually simple, made by new players who want to play PVP. Here are some ways to identify them:

-Very simple; they never use custom parts.

-Never use motor lock or camera lock.

-Often has many PVP weapons, but never uses custom PVP weapons like AAM(air-air missile), AGM(air-ground missile), and other related things.

-Highly prefers staying on the base due to the lack of suspension.

AA Guns

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a soviet zpu-1 anti aircraft machine gun

AA Guns are usually static, gun-stacked motor2 turrets with one motive in mind: to attack any current airborne creation(s) that are in the server.

Guided Missile

Frequently used by trolls, these creations are explosive-packed missiles that are controlled remotely by a player. The missile has its downside of being hard to control; making them ineffective against flying vehicles faster than 450 sps.

Automobiles

Also known as cars, it is a four-wheeled ground vehicle and are quite common in-game. These builds can range from simple blocky cars to advanced ones with custom parts and motorlock.

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tyinghiop123’s Sports Car

There are several types of automobiles that players may find lurking around the game, one of the most common is a normal vehicle like the sports car, it’s a very simple concept, it has two doors, sporty looks, and a decent enough speed. These cars are heavily preferred by new players when they build automobiles.

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Another example of automobiles are racecars, these are cars made specifically to race other players and usually have blistering speeds and sleek designs.

Tanks and APCs

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A German P.1500 Monster

These are common land vehicles that most players built after making their first build, which is likely to be a basic armored vehicle.

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A researcher APC made by sleepingsungamer

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APCs and IFVs are essentially armored cars. They are more larger and more complex, with most of them making use of custom wheels.

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A desert themed MBT, made by ThunderGamingLife

MBTs are very popular, but usually demands a lot of detail. Track mechanisms can be rolling belt type or wheels and skirt armor to absorb hits. PVP-oriented tanks are light and faster. They often have TNT armor, taking advantage of their immunity to guns. Rockets and splash damage weapons are able to ignore its armor.

Death Cube

Rare to come across in the game, and most don’t even know it exists. Death cubes are among the most dangerous builds used by trolls in Plane Crazy. These flying machines are small, turn instantly and accurately, and are fast. They are usually characterized by their boxy or flat-square-like shape. Making a creation that can counter it is possible but difficult and will take a while to defeat, and creating a hard counter for them hasn’t been created. They are not a fun creation and will likely ruin the experiences of any player in the server. If one is encountered, switch servers as that is the easiest way to get rid of one.

Note: Death Cubes are not always a plain cube. Specifically, they usually take a blocky, compact shape that takes shape of a box.

Death Spheres

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An example of a death cube, (built by iiSuicunexx)

Very similar in ways to the Death cube, Death Spheres are builds that have a pilot in the center of the build and have spinning rings around them covered in cutters. They’re often fast and can fly. They are also often big, making them an easy target to hit, although its main purpose is to shred or swat builds away. Death spheres are vulnerable to faster, airborne builds as it cannot rely on its close-range specialty. However, it is distinguishable enough to not be considered a shredder bug. Overall, they are one of many troll creations meant for ruining a player’s experience.

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Rare screenshot of a custom death cube

Rockets and Satellites

Rockets in Plane Crazy could be classified as a Rocket Ship or as a Missile. Building a rocket in Plane Crazy is a somewhat simple process, however, the center of mass is very critical in determining whether the rocket will function.

Bonus: place wing panels to stabilize the rocket and Snow Blasters (if you have them) to control it.

Spacecraft

Spacecrafts or Space-faring planes are generally very common for space builds, there are many different types of Spacecrafts as they all for the most part follow linear space in size.

Fighters

Fighters are usually the smallest of the combat spacecraft, used to flood the battlefields and weaken larger targets before the arrival of capital ships. The distinction between heavy fighter and light fighter is purely based on how many engines and armaments they have. Usually two or more engines indicate a heavy fighter. With reconnaissance being a type of fighter without any armaments.

Bombers

Unlike aerocraft bombers, the bombers of spacecraft cannot drop bombs onto targets due to zero gravity, as much instead of using conventional bombs, spacecraft bombers would use rocket propelled torpedoes. The distinction between a heavy bomber and light bomber is the same as fighters, as in the amount of engines and torpedoes the ship has.

General Purpose

General Purpose ships have a wide array of uses, some days they can be used as fighters and the next they are on a rescue mission. They usually are balanced in terms of featured and not specialized towards anything. Emergency, Repair and Building spacecraft are placed under general purpose because of their ability to be converted to any other spacecraft if needed.

Capital

The spacecrafts which are the largest of their kind and lead the fleet are called ‘Capital’ spacecraft. All sorts of large ships are placed under capital as the only requirements for it is it need to be a decently large spacecraft with high firepower.

Carriers

Carriers are a type of spacecraft which is designed to hold cargo, such as resources in which it would be called a cargo carrier, or if it held other spacecraft it would be called a spacecraft carrier. A hybrid carrier is a carrier designed to hold both resources and spacecraft and usually place in the small end of spacecraft carriers. The distinction between small and large spacecraft carriers is based on what size of spacecraft they can hold.

Exploration

Exploration spacecraft are designed to explore the the vast emptiness of space, as such most of them lack any sort of armament. The main distinctions between the sub-types of Planetary, Interplanetary and Intergalactic is their speed and subsequently how far they can travel. Generally 0-300 SPS is Planetary, 301-1500 SPS is Interplanetary and 1501-100000 is Intergalactic, warp-drive speeds are included.

Static turret

Locked in their own plot, these builds are essentially turrets with guns stacked in a line, and rockets powered by a mouse controlled motor2. Many are spawned in retaliation to other builds. Guided missiles are usually used by players when confronting such builds.

Anti Air Vehicles/SPAAG

With the exact same purpose as AA turrets, anti air vehicles are meant to destroy air targets in a given space using guns and sometimes rockets. the two main Anti air vehicles are: Anti Air Guns/Anti Air Turrets and SPAAG (Self propelled Anti Air Guns). AAGs are locked on the ground like a static turret, while SPAAGs resemble Tanks or APCs. AAGs, being one of the first AA guns a player would make, usually possess all the weaknesses of a Static turret. Overall, they are comparable to a specialized armored vehicle.

Role-play structure/building

These usually consist of office buildings and hotels, but can also be forts, air-bases, airports and restaurants. Some structures are traps that throw players if they happen to stray near it.

Helicopters, Gyro-copters, and Other VTOL Aircraft

The most common build in this type are Quad-copters. They are stable and easier to control.

VTOL’s if, made correctly can be pretty decent and fun to fly.

Basic helicopter rotor tutorial:

Kidnapping Van

These creations are most commonly vans made for mild trolling. Mostly identifiable by being a van, these builds will pull up to those who are building, launch a seat out of the door like a tongue, grab the player, and entrap them in the van. Many of these builds also play meme music.

Lag Machine

This is a very annoying build for many players. Even good computers will drop from 64 fps to 28 fps. Lag machines normally use parachutes, balls, and TNT blocks.

One type of lag machine works by compressing a lot of blocks in a small space. When they launch it, the compressed blocks violently escape the shared tiny space, lagging the whole server.

Lag can be minimized by lowering your graphics quality and you can stop the lag machine by blacklisting the player who is using the lag machine when there is a block in your plot.

Tornado Machine

This type of lag machine can range from a black hole to a rainbow-colored storm. Players find it easy to destroy, targeting important blocks such as the anchor block that holds the entire creation in place.

Animals (ex. Sharks)

These builds are replicas of animals. Many of these builds have an opening and closing jaw with cutters as their teeth.

From quad-bots like Raijin/Rayker from War Robots to Pacific Rim type mechs like Striker Eureka, they’re always large, to fit movement mechanisms inside. Some have the ability to fly, others can activate a shield. Some also use a giant melee weapon similar to the head of a Saber Bug (SEE ABOVE)

Plot Swarmers

Rarely seen, these swarms are land-based and have a cylinder as their base. They are commonly seen as armies. They target land vehicles by swarming around them, making it near impossible to move. They are very small and and armed with guns or cutters.

Island

These builds are large, like an actual island, usually islands built like a fortress instead of a vacation place.

Cities and villages

Some people build folding cities or villages for RPs. Some people build to demonstrate building skills or for building competitions.

Some builds float in the sky using helium blocks and anchor blocks. Builds of this nature are often large with folds and houses.

Trains

Trains were formerly rare sights in Plane Crazy. Motors were needed to keep yourself on the rails, and were configured in a time consuming building process. However, due to the advent of the Train Wheel, they are more common.

Naval vehicles

Coastal Vessels

Coastal vessels are small or medium-sized vessels that are much smaller and often underestimated type of vessel. Because of the lack of proper armor, they are usually fragile and easy to destroy — if the opponent could hit them. Because of their light weight, they are much faster and more agile than blue-water vessels, which means that they could circle around the slower and bulkier blue-water vessels, especially heavy cruisers and battleships, without getting hit. In terms of firepower, coastal vessels could pack a punch. They are often equipped with short-ranged torpedoes, which could cripple slower and heavier vessels such as battleships. However, they lack any naval artillery, although they have at least one machine gun turret for self-defense.

Speed boat

A small sized boat prioritized on the speed. usually used for raids in PVP or RP.

Patrol Boat

Patrol Boats are small or medium-sized vessels with weak armor and high agility. They usually use machine guns and rocket turrets to destroy targets, but they do not boast as much firepower as blue-water vessels. They sometimes have torpedo tubes, but most does not have torpedoes, leaving them prone to be prey to battleships and cruisers.

Torpedo Boat

Torpedo Boats are small vessels with moderate speed and no armor, but have extremely high firepower for it’s size. It has 2 or more torpedoes, which could destroy battleships if they hit. However, they lack any rockets and have at most one machine gun turret, which makes them useless if the torpedoes miss.

Coastal Corvette

Coastal Corvettes are larger versions of Patrol Boats. They have similar properties, but these corvettes almost never have torpedoes, but they have more rockets to defend against destroyers and cruisers. They have very similar speed to patrol boats.

Bluewater Vessels

Bluewater vessels are the most common type of vessels, ranging from destroyers to heavy battleships.

Aircraft carrier

Aircraft carriers, as their name suggests, carry aircraft ranging from helicopters to jet fighters. They are usually massive and very easy to recognize from it’s large runway across the deck. Usually has AA systems to defend against aircraft and rarely a small naval artillery turret to defend against smaller ships. Some aren’t big enough for aircraft land on them so they use special tactics. Work in Progress.

These ships have one of, if not the greatest potential for quality and detail, with many achieving Hall of Fame status in the community.

Battleship

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the Japanese battleship Yamato

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Japanse battlecruiser Kongo

A big ship. Most of these builds are for showcasing the ship itself, admiring the size, detail, and beauty of it. These builds have the highest potential in terms of the amount of detail that can be added. Many of these are in the community’s hall of fame. However, some are made for destroying others and some are for RP.

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the battleship Bismarck

Battleships, like dreadnoughts, are large, slow, and easy targets. They are not common and not good at defending themselves, since they range 20-130 in speed, and most likely only use guns. Some can be amphibious, airborne or even both. They are also used for things like suspension practice and roleplay purposes. Not the popular choice because of other faster and more PVP configured mechanisms.

Cruiser

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the heavy cruiser Prinz Eugen

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German cruiser Admiral Graf Spee

Medium-large sized ship, and are average among naval vehicles, having good amount of turrets, speed, and armor. They sometimes have torpedo launchers. A more armored version of cruisers, called heavy cruisers, have even more guns and look more like battleships.

Destroyers

Medium-small sized ship, made for faster attacks than cruisers. They have less armor and guns, but have more torpedoes and sea mines. They often come with frigates.

Frigates

Frigates are a smaller version of destroyers, but have less guns. They often only have one turret, located at the front, but have a lot of torpedoes, sea mines, and depth charges.

Missile Boat

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an Osa-class missile boat

Missile Boats are small-medium sized vessels with moderate armor and usually pretty agile. They are armed with several missile/rocket launchers and are capable of destroying bigger blue-water vessels and coastal vessels due to their firepower, they usually have small naval guns to defend themselves.

Barges

Barges can be large to small, barges are quite rare and not many people make them because they prefer a battleship or another boat. Barges can be for RP but mostly are used for anti air and to destroy other boats. Barges can be quite dangerous despite having low mobility and speed, Flak barges have multiple motor 2 (mouse guiding) turrets that consist of guns, rockets, and fireworks, although they aren’t used for spawn camping, they can be an annoyance when you have a massive build like an airship, bomber, battleship, carrier, etc.

Submarines

Subs can range from a huge Typhoon-Class sub, to a nimble unmanned drone. Most of them are used for RP, but some are PVP oriented. If a sub in PVP surfaces, go full ahead to escape their torpedoes and other weapon systems. Although some can attack while submerged so watch out for rocket engine noises as most subs use these.

Medical Ship

Ships mostly used in RP. Once attacked, they will rage and point out that attacking a Med-Ship is a war crime.

Sailing Ships

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a sixth-rate frigate

Uncommon type of vessel, as said in the name they make use of sails for propulsion. They can be used for leisure or naval warfare, ranging from a small sloop to a giant and well armed man-of-war. These ships are usually slower than propeller-powered vessels.

Miscellaneous

Cutter boats

boats of varying size and shape with cutters at the front and back or sides.

QE+ Flap Planes/Second generation

Flap planes are a natural evolution of normal automatic flaps, Automatic flaps, while the easiest to use and add to a plane, have roughly half the potential stored away, this is because they function with the mouse cursor, and thus are limited by the stability of your aircraft. QE+ refers to the manual input of certain flaps to allow for a better turn rate, This has been done before with motor driven flaps, but are much smaller and easier to add on a normal sized build. Before you add these to your aircraft you must keep in mind a few things:

-Aircraft wing types, are IMPORTANT. Some wings, like large thick or high swept wings will not always work, this is due to them either being too slow to roll or rolling to much and not letting the rest of the wing flaps to work

-Placement of the flaps is crucial, if using QE flaps (Roll flaps) should be used on the tips of wings, while lift flaps should be at the back or rear of wings.

-Overall Stability will be decreased, and the plane will be harder to fly at the cost of roll power

Planes will be almost a carbon copy of non QE+ planes, so no real description of the look can be given

Tutorial builds

They come in various shapes and forms, (Please don’t hate on people because they use tutorials, but this does not give those who do use tutorials any moral high ground)

Tutorial builds are builds that are copied instructionally by Youtube tutorials. Most tutorial builders are usually unsavvy with the game’s building style and/or mechanics, so this is a way for them to have a build that they can enjoy and even learn from.

Tutorial builds are heavily scrutinized due to the audience of the tutorial builds; either claiming the builds as theirs or the immaturity surrounding those who use them.

Sometimes tutorial builds are used for players to understand certain parts, such as tracks, suspension, motorlock and other things, to apply them to future builds.

However, despite disliking using 1st or 2nd person language in wiki articles as the writer of this page, I do not want you to let this description of tutorial builds nor the negative opinions of tutorial builds dissuade you from using them. It is a great route to learn how to build, especially for those wanting to eventually build their own planes, boats, or tanks.

ApolloFish AKA Gmansevilemeny12

**Secondary note: do not use this wiki section as a build showcase. We have a separate page for showcasing player builds.**

(Lighter than air) Airships

Zeppelin’s, Blimps, Steampunk Airships etc. All fall into the category of «Airships»

Ranging from small sub 100 block mini blimps to huge folded helium giants, airships are some of the most unique builds one can make due to the sheer customizable nature of the floating balloon. Airships are not usually known for their pvp capability, as even static AA guns can shoot one to bits, this is due to the slow, peusdo-static nature of a airship. As such, most airship builders will stay in non-pvp, some airships will forgo this however, such airships will normally mount guns on the side, although to limiting degrees of effectiveness. Almost all airships will utilize the Helium block

Zeppelins

Zeppelins shaped airships will normally resemble the WW1 German Zeppelins, meaning a pointed front and little to no weaponry, these airships tend to stick to non-pvp, as their larpy nature and often huge size limits them to fighting effectively.

Blimps

Blimps tend to be rounder/softer than their heavy framed brothers, albeit rarer to find in pvp and in general. From the little experience I’ve had with blimp builds, they often look like Stadium blimps, with large «LED» Boards on the side and a single underhanging cockpit. These builds are almost solely found in non-pvp for obvious reasons

Steampunk Airships

Steampunk Airships can be described as floating cites. with bits and bobs fitting under a central balloon, they come in all shapes and sizes. These builds are normally medium to large sized, and can sometimes host a whole arsenal if they’re fitted for PVP. Steampunk Airships can be some of the most beautiful and most dangerous airships.

Hot air balloons

Hot air balloons are simply sacks inflated with hot air, with a basket housing a burner under it. These builds are rare, as they provide the weakest fighting chance in pvp, and are difficult to make look good. They are’nt entirely unspoken, however, so keep your eyes out for these floating balloons.

Party balloon house from UP

You know what i mean. The build consists of a house being floated by, you guessed it, party balloons.

VTOL Tutorial

Briefing

So, you’ve learned how to build a plane in the previous tutorial. Hopefully, you experimented with that design, or even made your own (which I very highly encourage). Now let’s look at a more advanced concept: VTOLS.

VTOL guide

Let’s start with the fuselage. It can sometimes be better to start with wings, but that’s mostly in larger VTOLS. Our fuselage will be 8 blocks (or two beams) long.

Next, we need lift, so let’s put a few rectangular wings and control surfaces on. And a tail, of course, to prevent the craft’s turning doing all sorts of weird things.

If you went into flight mode now and turn on the motors (F and R) you’ll notice that they spin in opposite directions. Maybe you would proceed to turn on the engines and think ‘This is not right at all’ and come back to this page for assistance.

To stop the motors from spinning like that, we’ll need to invert the controls on one. Select the pink/purple screwdriver icon tool and press on the right motor (preferable but can be the left). Then, click on the box that says R and then press F on your keyboard. Do the same for the box that says F, and of course, press R.

The controls are about the same as those for the plane we built, except F and R will tilt the engines and angle the thrust.

Now we’re done, if you want to build your own VTOLs, there are a few crucial things to know:

Here are a few pictures of VTOLs I’ve made, just to help you get some inspiration:

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This is what it looks like mid-air (Trails are optional)

I’ll try and upload a video on balancing in future, and a tutorial on ridiculously fast planes.

Plane Crazy Роблокс — сумасшедшие самолёты и прочая техника (научу, как строить)

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Plane Crazy Роблокс — это мечта инженера.

Что с этим добром делать? Строить. Что строить? А вот тут — дайте волю фантазии.

Банальный танк, самолёт, машину, корабль, поезд — да, это всё можно и в плейсе Плэйн Крэйзи полно места чтобы покататься на этих видах транспорта. Но ведь это так скучно.

Или самолёт, который парит, передвигаясь прыжками.

А может собрать платформу, добавить мощных вентиляторов и сделать подобие экраноплана? Кто знает, что это такое? Честно, если не гуглить?

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Видите на картинке нечто белое с кучей колёс — движется быстро и постоянно виляет, а на кочках его разнесло. Зато сверху — громадина с несколькими винтами — туда даже более мелкие вертолёты приземляются.

В игре есть учебник, с ним можно построить свой первый самолёт и чуть вникнуть с суть.

Но вот небольшой видео гайд:

Помните Построй корабль и свали с острова? Здесь всё гораздо сложнее. В эту игру любят залипать взрослые дядьки. Тут правда простор для инженерной мысли.

И это только на превый взгляд кажется, что построить что-то очень просто. Игра не для средних умов, здесь надо думать. Поэтому мне пока нечем похвастаться.

Многие спрашивают, как построить вертолёт — ловите обучалку.

Для любителей шашечек — здесь полно элементов декорирования вашего дедища.

В этой игре можно свободно зависнуть на пару часов. А потом вернуться, чтобы построить новую идею.

Parts

Contents

Information

A list of all the different parts in Plane Crazy and their uses.

Basic Parts

Moderately heavy parts. Planes will mainly consist of these parts.

Blocks

These are the Blocks available in the game.

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Wedges

These are the Wedges available in the game

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Wing Parts

Wing parts weigh significantly less than normal blocks and also give planes lift, which is crucial to achieving flight. These panels are like plate figures that are in the middle layer of the block hitbox

Wing Panels

These Wing Panels are all the same design but differing in size.

Delta Wings

These are the Delta Wings, they have all the same triangular characteristics but differ in size.

Control Surfaces

Control Surfaces are complex parts that shift, allowing you to control your aircraft.

Engine Parts

Engine Parts will allow the player to move their plane in various ways.

Mechanical Parts

The Mechanical Parts are the interesting parts. Most of these don’t fit into any other categories.

Ballast Blocks

NOTE:A ballast block with a density of 1 DOES NOT mean it weight as much as a block 1×1

Special Parts

Seats

These are the Seats. Used for sitting in or for controlling the vehicle.

Miscellaneous

These are some of the random items found in Plane Crazy

Event parts

These are parts that can only be get during events (winter/summer)

Player versus player

These items are able to be used in PVP mode.

Источники информации:

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