How to raise a dragon
How to raise a dragon
How to Raise a Dragon
How to Raise a Dragon
Developer
Publisher
Platform
Genre
Play Mode
Release date
How to Raise a Dragon is a casual platformer in which you play as a dragon throughout the stages of its life. There are a number of outcomes players can achieve depending on what actions they take.
Although Flash was discontinued on January 12 2021, How to Raise a Dragon is still playable through BlueMaxima’s Flashpoint or Newgrounds Player.
Contents
Controls [ ]
As the Dragon [ ]
As the Hero [ ]
Gameplay [ ]
The game is divided into four stages, three of which revolve around different stages of the dragon’s life. During these stages your actions determine various things about the dragon, such as its color, what kind of powers it has, and how (or if) it interacts with humans.
In the fourth and final stage, you take control of a human hero who sets out to confront the dragon. This, too, can have different outcomes depending on your actions; the hero can wind up dead, successfully kill the dragon, or even become friends with the dragon.
After completing the game at least once, it’s possible to start a new game from any of the four stages, and you are free to customize your dragon using any of the presets you already attained by playing the game.
Stage 1: Hatchling [ ]
The dragon starts out as an egg in the middle of a forest. You have to press the arrow keys eight times to get it to hatch. After doing so, the newly hatched dragon is able to move and jump, and you can freely explore the level. You can also determine what color the dragon becomes by making it eat plants or insects that change the dragon’s color. These foods come in red, green, and blue varieties, and they slightly alter the dragon’s color with each one eaten; this allows you to turn the dragon into virtually any color in the rainbow.
At the end of the level, the dragon encounters a wizard and is captured by him.
Stage 2: Adolescence [ ]
Having been in captivity for quite some time, the dragon has finally become strong enough to break out of its cage and explore the wizard’s castle, while the wizard himself is sick in bed. To get out of the cage, you have to press the arrow keys four times. In this level, the dragon’s wings are more developed and it can now double jump.
Unlike in Stage 1, there are multiple ways to end this level; you can have the dragon obtain a power and use it to escape the castle in some way or another (or simply escape without a power).
No Power [ ]
The dragon is able to escape without any powers by just going to the well without eating enough to get any breath powers.
Fire Breath [ ]
The dragon becomes able to breathe fire, which can burn anything that’s flammable.
To get this power, the dragon must eat:
With this power, the dragon can escape by igniting the haystack. The dragon can also use this power to burn the wizard and some of his belongings.
Healing Breath [ ]
The dragon becomes able to breathe a healing mist that cures sicknesses and can even bring dead things back to life.
To get this power, the dragon must eat:
With this power, the dragon can escape by healing the wizard, which will cause him to set the dragon free out of gratitude.
Plant Breath [ ]
The dragon becomes able to shoot streams of magically charged water that can make plants grow very quickly.
To get this power, the dragon must eat:
With this power, the dragon can escape by healing the tree near the fountain, causing it to grow branches strong enough for the dragon to climb on.
Stage 3: Adulthood [ ]
Out in the wild, the dragon is able to grow into a fully-grown dragon. With its wings fully developed, it can now jump infinitely. In this stage, the dragon is able to explore a town, and you get to decide if and how it interacts with the humans. The main goal of this stage is to find the dragon a home by letting it nest either in the center of the town or up on a cliff. This, along with what the dragon does in the town, determines if the dragon becomes a good or bad dragon.
Titles [ ]
Behavior [ ]
This is determined by how the dragon interacts with the humans.
Class [ ]
This is determined by how well the dragon behaves and where it chooses to live.
Stage 4: The Hero [ ]
With the dragon settled in the town, a hero shows up to claim his destiny with the dragon. In this final stage, you take control of the hero and decide how he deals with the dragon. You can have the hero bring a bow and arrow, a bag of gold, or a rose to the dragon, which can have various results.
Ending [ ]
This is determined by whether the dragon is good or bad and how the hero deals with it.
How to Raise a Dragon
How to Raise a Dragon | |
---|---|
Details | |
Name | How to Raise a Dragon |
Author | Gregory Weir |
Genre | Adventure & RPG |
Published | 2009-07-03 |
In-Game Awards? | Yes |
Gameplay Style | Adventure |
Upgrade System? | No |
How to Raise a Dragon is a pixelart adventure game in which the choices you make affect your dragon and decides what kind of dragon it becomes when it grows up. This interactive story has several potential outcomes and plays from your dragon hatching from an egg to a fully grown dragon.
Contents
Gameplay [ ]
The game starts with your dragon hatching from an egg. The game begins with your dragon breaking out of your egg, all alone in the middle of the forest. There are a number of different plants and bugs to eat. Your actions in this first stage determines the color of your dragon. On each stage, you move around freely and there are plenty of things to eat. Early on, you can only jump, as you progress you’ll be able to double jump or even use the jump button to fly even further up. Once your dragon gets old enough, you can use one of four different breath weapons.
The story unfolds over four chapters, each with different things to see and do. While you can run through the entire game in under five minutes, you’d be missing a lot of the content. The second chapter is where your decisions start to have real importance, so take your time, explore, and consider your options. Once you complete the story, the game allows you to return to any chapter you like and play from there on. It’s a nice touch that lets you really explore everything the story has to offer, testing the outcome of particular choices, without necessarily replaying the entire thing.
How to Raise a Dragon
A downloadable game for Windows
The dragon: a majestic and complex beast. How is it born? How does it live and die? Magus X. R. Quilliam’s definitive work, “How to Raise a Dragon,” describes all that is known about these great creatures.
In this game, you can choose every aspect of the life of a dragon, including its appearance, its abilities, and how it treats the humans around it. You can choose to become a wild guardian, a fiery tyrant, a necromantic scourge, and many other unique destinies.
Note: MacOS support for this title will end beginning in 2022. For more information, see our blog post and FAQ.
Download
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Development log
Comments
Like so many others, I never thought I’d find this game again, so glad to see it pop up again
Man, I would love to see this expanded on
just typed up «dragons» thinking about this game but never really expected to find it, thanks for this!
Damn, I remember playing this game a while back. Nice to be able to download it again
OMG! yes.
i use to play this game on newgrounds but then flash player was dropped off the face of the planet and so the version on newgrounds was unplayable.
i thought i’d never get to play this game again.
This was my favourite game when I was younger, played it almost every day on gamefudge. I love reading everyone else’s nostalgic comments
i used to play this game when i was VERY young. i dont remember alot of the games i used to play when i was younger, but for some reason ive always remembered THIS game. i loved it so much and i also skipped through the text lol. im about to play it again and im very excited. i dont even know how i remembered the name! but for some reason, i just remember playing this game and loving it! i dont know why it was this game and so many comments on here are SO relatable its weird. love this game.
I remember completely adoring this game when I was young. Too young to really understand it really, skipping past all the text. But something about it just grabbed my attention. I don’t know what made me remember it, but I just went on a journey to find it tonight. So here I was, sitting in the dark at 3am going through every possible route in this game. I don’t know if it was nostalgia or the game, but I became very emotional. It made a big mark on my childhood and influenced some things I did and I failed to notice until now, and this newfound experience will continue to leave a mark. I just wanted to say thank you for this
hah. I don’t even know why I loved this game so much. don’t get me wrong it’s great, but I’m not sure how the hell I had it in me to play this countless times a day. it has to be one of my first video games ever.
thanks so much for putting it up dudes.
This was my absolute favorite game in the world when I was younger. I am over the moon to see it again. I always loved squishing people, bringing them back to life, and squishing them again, as terrible as that sounds.
I remember playing this game at least five times a day when I was younger, and being absolutely mesmerised by it. I just bought it now, and my MacBook is telling me that the DragonUnlockedProjecter file is damaged and can’t be opened? Is there anything that can be done about this? Thanks guys!
We’re looking into it and hope to have an answer soon! In the meantime, if you still have a way to run Flash, the SWF should be safe to play.
Our current best guess is that your security settings are stopping you from opening the game. The DMG is unsigned, so you will need to follow the steps for unsigned apps at: https://support.apple.com/guide/mac-help/open-a-mac-app-from-an-unidentified-dev.
We’ll add this link to the install instructions! If it still doesn’t seem to work, let us know what your MacOS version is. You can write us at info@futureproofgames.com if you don’t want to have that conversation here.
Thank you! I’ll send an email to make things easier.
How To Raise A Dragon Hacked
Game & Hack Information
Hack Information:
More colour options. Speed increased.
Game Information
Start from a dragon hatchling and raise it to become a deadly tyrant, or a graceful guardian, the possibilities are endless in this entertaining dragon game!
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Comments
This game brings back memories
THIS GAME IS jump
OMG FOUND A GLITCH, GET THE FRIENDSHIP ENDING BUT QUICKlY GRAB THE MONEYBAG AGAIN.
Same For Tyrant. But Its Name Is «Service»
Secret Ending:Friendship=Give The Money Bag To The Dragon. He Will Spare You Instead Of Having To BRAWL HIM
if you use a yellow flower to become freinds with a dragon, you will have a bad time
YAY I FRIENDED A DRAGON
HE NEEDS TO BE A HEALER AND HEAL ALL THE BLOODY PEOPLE ONLY THE STANDING ONES AND MAKE HOME THE CASTLE AND GIVE IT MONEY IF NOT WORK GIVE IT FLOWER!
There are many ways to befriend the dragon.
How to Raise a Dragon
Platform: Flash
Categories: adventure, browser, fantasy, flash, free, game, gweir, linux, mac, narrative, rating-y, unique, windows
A world where candy is a precious commodity to be mined and sold. A prison where the bars aren’t always so obvious. A beast that slumbers beneath the ocean, dreaming of a brighter world. And now? Gregory Weir wants you to choose your own path in How to Raise a Dragon, an interactive story with more than one outcome. A lot more.
This game is about you. Well, actually, it’s about a newly hatched dragon, but the narrative that unfolds as you progress does a surprisingly good job about drawing you into the role. You’ll begin the game breaking out of your egg, all alone in the middle of the forest. Well, except for all these intriguing plants and bugs to eat. But it won’t stay that idyllic for long. Use the [arrow] keys to move right and left around the screen, and [X] to eat certain things. While early on tapping [Z] or [Y] will only make you jump, as you progress you’ll be able to tap it twice to leap even higher, or multiple times to fly. And of course, once you get old enough, you can use [C] to breathe fire. Or maybe something. else?
The story unfolds over four chapters, each with different things to see and do. While you can barrel through the game in under five minutes if you really try, you’ll be missing a lot. The second chapter is where your decisions start to have real importance, so take your time, explore, and consider your options. Do you want vengeance? Do you want to forgive? Or do you just want to be left alone?
Once you complete the story, the game allows you to return to any chapter you like and play from there on. It’s a nice touch that lets you really explore everything the story has to offer, without necessarily replaying the entire thing. Although, why you wouldn’t want to, we can’t imagine. Unless you were a robot with a heart of circuitry and gears for imagination. You’re not a robot, are you?
Analysis: While it doesn’t have quite the emotional impact of The Majesty of Colors, How to Raise a Dragon is still pretty impressive. Being able to reach an end more ambivalent than either laying waste to everything you see or being the sort of dewy-eyed protector fourteen-year-old girls doodle in their notebooks was refreshing. I just wish it were longer; I felt like the bulk of the outcome was riding solely on that second chapter, and it would have been nice to have more than one or two decisions determine my destiny.
But what the story lacks in length it makes up for in charm. The pages from the fictional book the story mimics appear before and after major decisions, and do a great job of gently guiding you to your objectives without making you feel like the game is yelling, «HEY STUPID. WHY DONTCHA FLAP ON OVER HERE?» A more direct approach, or telling you exactly which items did what, would have both made the player feel hectored and taken away the great sense of wonder the game has.
While this story unfortunately isn’t dragon-bite-sized, it remains a solidly enjoyable treat. It doesn’t break any molds the way Gregory Weir’s previous games have, but it does tell one heck of a story. And with so many potential outcomes, why not take a different path next time and see what the future holds?
Update: Gregory Weir has made an update that incporates several fixes, a new behaviour, and the ability to use the [Y] key as an alternative jump key.