How to stream osu
How to stream osu
osu!stream
osu!stream is a version of osu! built from scratch that is made especially for touch-enabled devices. It is currently available for Apple’s iOS platform only. An Android port was planned and nearly completed, but has yet to be released due to audio latency issues in Android causing an unenjoyable gameplay experience.
It introduced a brand new gameplay system, with new gameplay elements such as hold circles and connected beats. It does not support classic osu! beatmaps without manual conversion. Instead, maps were created by a special team of mappers to take advantage of the new elements and adhere to a stricter level of standards.
Development for this version ended in 2020. For more information, read the blog post about its last release. The source code along with beatmap conversion and testing tools has been made available in the same year under a permissive licence on GitHub for anyone curious, and all previously paid maps are now available for free from the in-game «Store».
Installation
osu!stream in iOS devices
iOS App Store method (suggested)
Make sure the iOS device can connect to the Internet (either by Wi-Fi or 3G/4G).
USB method
Device must have iTunes installed.
Adding Beatmaps
Make sure the iOS device can connect to the Internet (either by Wi-Fi or 3G/4G).
What is the difference?
New gameplay system
Note: Test the new gameplay elements in the «Tutorial» screen.
Finger Guides Display
Finger Guides display
Connected Beats
Hold circle
New Modes to replace the difficulty
Easy mode
Difficulty: Easy + NoFail
Easy mode is for new-comers to get used to the osu!stream gameplay. The gameplay is considerably slower for new players to understand the flow and timing to hit. No lifebar will be issued and playing Easy mode will not unlock Expert mode.
The background colour is Green.
Stream mode
Difficulty: Easy («Stream Down!» from Normal)
Normal (start point)
Hard («Stream Up!» from Normal)
Stream mode is a mode exclusive to osu!stream. In this mode, players start with a half-filled «2nd» lifebar with a normal difficulty setting set. The player is then tasked to fill it full to trigger «Stream Up!» which basically tunes the difficulty up (by adding objects and switching to the Hard difficulty of the map) but is still considerately less harder than Expert mode. When players enter «Stream Up!» mode, a new lifebar is issued and «Stream Down!» will occur if that lifebar runs out, reverting back to the Normal or Easy difficulty and the previous lifebar.
In short, the player starts in between Easy and Hard.
Do note the player must score at least A (>80% accuracy) rank in this mode in order to unlock the Expert mode of the song. An accuracy lower than 80% even if full-combo does not count as A (it will be counted as B as usual).
The background colour is Green (Easy), Blue (Normal) and Pink (Hard).
Expert mode
Difficulty: Expert
Locked by default and can only be unlocked by completing the Stream mode of the song with an A or better, Expert mode is for players that want a better challenge. In this mode, players are given a full lifebar and are tasked to preserve it until the end of the song. Completing it will not unlock anything but bragging rights.
The background colour is Purple and the lights will darken depending on current HP.
The definitive guide to streaming tournaments using osu!lazer
Subject
A proper article/tutorial has been long due for streaming tournaments using osu!lazer. The only way to get this knowledge currently is through the word of mouth from people within the tournament community and an already outdated Russian video tutorial. So, here is a definitive guide on how to operate the lazer tournament client and stream it using OBS.
Important note: osu!lazer tournament is only being used as an overlay for the existing tournament client.
Table of Contents
Prerequisites & Requirements
There are a couple of requirements and programs you need to have installed in advance.
The amount of RAM and general horsepower your system needs from hereon depends on the teamsize you set for your client. On average one osu! stable instance uses
300 MB of RAM and you need to incorporate some headroom for OBS and osu!lazer well. Some estimates for OBS and lazer are about 500-600MB each.
Initial setup for osu!lazer
Setting up osu! stable to work with lazer
Go to the installation folder of the stable installation that you will be using. This will have to be cutting edge as well, so make sure you’re on that branch!
You can do this over here in the options overlay:
The section in the settings overlay where you can switch between Stable, Cutting Edge and Beta
An osu! installation folder with the ipc.txt file added
Configuring the tournament clients
Configuring osu! stable in tournament mode is already documented really well on the wiki, so set it up according to the instructions over there: https://osu.ppy.sh/help/wiki/osu!tourney/Setup
Take note of the Height that you set in your tournament.cfg file, because you’re going to need this information a couple of times later in this guide.
After you have followed the instructions above, you can open osu!lazer tournament. You will be greeted by this screen:
osu!lazer tournament setup screen
Here is a short explanation of what all of these sections do:
You are now ready to connect all the pieces together in OBS.
Setting up OBS
If you have a completely new and clean installation of OBS you can skip this part!
If you already have an existing OBS setup
Create a new scene collection in OBS using the following menu:
After you’ve given it a name you will see a new empty collection of scenes. You will use these later to set up osu!lazer and stable together.
Create a new profile the same way you created a scene collection.
You will now be greeted by a completely blank OBS canvas. You can now switch back and forth between your tournament profile and your other livestreaming profile and keep it separate for organizational purposes.
Adding the necessary items for your stream
Apart from that set the video settings to the following:
Make sure the Downscale Filter matches. The frame rate setting can be 59.94 or 60. It doesn’t really matter nowadays.
Make sure you have osu!lazer tournament open so you can add it as a Window Capture source in the scene. Make sure the settings match like this:
Note that «Window Title Must Match» is set and Capture Cursor is turned off in the properties
After you click OK your OBS window will look like this:
The osu!lazer tournament window is off-center. You can rectify this by going to the following context menus (by right clicking on the source in the canvas):
When you have your window centered, head to the Gameplay scene in osu!lazer. You will see the screen, but the place where the gameplay is supposed to be is completely green.
Right click on the source you just added and go to Filters
1. Right click on your window capture source. 2. Click on Filters.
After that a window will appear where you can add filters to your source. Click on the following buttons to add a Chroma Key filter to your window capture.
1. Click on the + button. 2. Then click on Chroma Key
A new section will open on the right where you can configure the Chroma Key settings. As of right now the screenshot below is the ideal configuration that properly keys out all, if not most of the green pixels.
Make sure to match these settings: Similarity: 360, Smoothness: 30, Key Color Spill Reduction: 1
Click Close on all the windows until you get back to your canvas. Then click on the lock so you can’t accidentally move or adjust the window any more.
Now you can add the windows for all the players that you spectate through osu! stable tournament, using the following settings. You have to repeat this for every player.
Make sure the settings are Window Title Must Match and Capture Cursor is turned Off
Next up select all of them and drag them all below your osu!lazer window.
You can easily do this by selecting these sources using CTRL or SHIFT and then dragging it below your lazer window.
It may look like the windows are getting cut off now, but you can use the Chroma Width & Players Per Team to adjust it according to your needs.
Your OBS canvas will now look like this on a 2v2 setup:
Click on the lock icon on the sources for all the players when you’re done.
All you need to do after this is enter your stream key in the settings and then you’re ready to stream tournaments!
Known problems
osu!lazer is still a work-in-progress so a lot of things are still incomplete or can break. Below I’ve made a list of issues that I am aware of at the moment:
You can follow the osu!lazer project here on GitHub: https://github.com/ppy/osu
Follow me on Twitter: https://twitter.com/MiraiSubject
Feel free to shoot me a tweet if you have any questions!
Suzune Dev Blog #1: Introduction
Welcome to the introduction on how Suzune, the discord bot of the You-Zitsu Community Server, came into existence.…
I made a music info tracker that I shouldn’t have needed to make
Lately, I’ve been improving the production quality of my live streams, by…
Guide to Streaming: From Zero to Hero
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Guide to Streaming: From Zero to Hero
Introduction
The aim of this guide is to teach you how to go from not even being able to use 2 fingers to being able to stream proficiently and beyond. This guide will be split into 2 parts, the first will be targeted towards complete newbies of this game and the second for more intermediate players who are completely lost on how to improve further.
Please note that this guide will not give you map examples. I am aiming to teach you how to fish but I’m not going to give you the bait and fishing rod, you will have to find them yourself.
Correct Hand Positioning
This is a topic that is too greatly emphasized. There is no one correct way of positioning your hand on your keyboard. Everyone is different and because of these differences, it’s up to you to experiment and find out what works for you. You may take inspiration from top players however it is important to make clear that just because what they do works for them does not mean it will work for you. As a basic rule of thumb though, try to keep your wrist neutral simply from a ergonomics standpoint. Everything else is basically free game from whether you decide to hover your arm to curling your pinky/ring fingers.
Hand tensing
Some very common advice you might hear is something along the lines of «don’t tense your hand while streaming». The reason you don’t want to tense your hand when you’re streaming is that your stamina will take a hit. However, people tend to take this advice to the extreme. Go on a stream speed testing site and compare your speed when trying to relax your hand as much as possible versus when when you go all out without caring about tensing your hand (don’t purposely tense your hand!). Here are my results for reference.
The reason you tense your hand when you play fast streams is because it’s a strenuous activity. As you gain the ability to stream faster, you won’t need to tense your hand as much for higher and higher bpms (much like how lifting heavier weights feel easier when you become stronger). With this in mind, I would advise you not to care too much about whether or not you’re tensing your hand. Your subconscious is a lot better at knowing how much to tense than your conscious mind is (and if you do over-tense, it’s most likely due to other factor like stress).
Crash Course in Reading/Aiming Streams
This is a topic that generally gets pretty vague answers like «just aim in the middle of the stream» or something. So to make things very clear, I will teach the method that works for me as there’s no ambiguity and it’s a very simple process.
Starting off, we aren’t going to be look at a stream but a singles pattern.
A common pattern you may find in-game is one similar to the one above. Each circle above denotes one single note. To many newer players, the methodology they use to read this pattern is by looking at it as a whole and then tracing their cursor across. However doing this results in inconsistency. The best method of reading this pattern is by looking at each individual circle as you need to click them. You don’t need to worry about what your cursor does and just let it follow your eyes. So the first step to learning to read streams is to practice playing this pattern in that way.
Once you can do that, you can now move onto streams. The same philosophy applies to streams too. Newer players tend to read streams exactly the same way as the above pattern (i.e. as a whole and tracing). Streams are a little more difficult compared to the above singles pattern though. For the single pattern, you can ‘snap’ your eyes on to each circle and sync that with one tap. Streams are a little different as you can’t really do that and have to move your eyes in a more fluid motion. The main idea is the same though, look directly at the circle in the stream that you need to hit. Again, don’t worry too much about your cursor and just let it follow your eyes.
TIP: Start the stream on the right foot by making sure you lock eyes on the very first circle of the stream!
So what does being able to read a stream correctly feel like? If you can correctly read the stream, it should feel like you are very much in control of what is going on. There won’t be any ‘guessing’ to where your cursor should be. Remember though that this takes practice and some streams will be harder to read than others which I will go over later.
Foundation Course
This section of the guide will be solely dedicated to teaching a complete beginner who doesn’t know how to use their second finger to being able to eventually deathstream so you can skip this if you are more intermediate.
One of the biggest mistakes people tend to make with streaming is placing too much emphasis on the tapping hand. The problem with that though is that streaming is not just about the tapping. Therefore, in this section, we will start from bare-bones basics and slowly add elements so you can get used to individual skills in isolation.
To start, use of your second finger will come once you reach 3* maps. So I am going to assume you are at this level. The first use of your second finger will come in the form of triples. So the first step in learning to stream will be learning to play triples. Try finding maps that have triples in a stack so you don’t have to move your cursor to play them. The goal for this step is to learn to associate a triple with a movement pattern (zxz) and get comfortable using your second finger. This step will be much hard for single tappers than alternators. If you are an alternator however, it might be a good idea for you to learn to start triples on your ‘weaker’ finger. Learning to full alternate now will be much easier than later though the downside is that it will increase the initial learning curve. This step is optional as you can still do well without being able to full alternate.
Once you can comfortably use your second finger, it’s time to try some short bursts with 5 notes. Again, try to find maps that have these in a stack. The goal for this step is to learn to alternate quickly for a longer period. Once you are comfortable with that, you can try increase the amount of notes but try to limit it to under 10. At this stage, it will be a good idea to try to get some good accuracy on your triples/bursts.
To get good accuracy, it is important to be listening to the correct things. The issue is that what everyone does here is personal and can only really be learnt through experience. For a start, you might want to consider getting good hit sounds. For this, taking the hit sounds off any top player’s skin will suffice. Next, you will want to try experimenting with listening to hit sounds and the music to varying degrees (try adjusting the hit sound volume relative to the music too). You can also use a hit error bar which can be found in the Options under General > Score meter type to visually see whether you are under or over streaming too.
After you can comfortably burst, we will now add some movement in. Try find some maps with bursts and triples that have a spacing of 1/2 or less of a note between each note and try to find these burst with no curvature (straight lines) or very slight curvature (a shallow arc shape). Use the methodology of reading streams that I described earlier in this guide.
Getting to the next step will require you to be able to play 4* maps at least so keep playing 3* maps until you get to that level. Focus on getting good accuracy and reading of moving bursts during this stage. Once you are ready at 4*, find maps that have streams between 10-20 notes. Again, try to find streams with less than 1/2 of a note spacing between circles. These will be much harder to maintain accuracy on so your goal here will be to gain the ability to play these short streams with good accuracy.
This course will probably take you 4 months to complete (my guess). However, if it takes you longer, that’s okay. This is not a race and taking longer will probably be better as you will polish your fundamentals more.
Accuracy training
There are 3 things that increase the difficulty to accuracy a stream: the OD, the bpm (lower being harder) and the length. Each of these aspects can be tackled to improve streaming accuracy. As a base, it’s a good idea to practice stream accuracy on maps without difficult spacing so you can focus on your tapping as much as possible and also so it’s easy to distinguish whether a drop in accuracy is due to poor finger control or aim.
With regards to OD, it’s best to slowly increase the OD rather than just jumping face first into OD10. By slowly increasing the OD, your experience will be much less frustrating. I would recommend first starting off at OD7. Once you can achieve 99+% accuracy consistently, then bump it up to OD8 and so on.
Low bpm streams are more difficult to accuracy because OD is a set window no matter the bpm so there is a bigger ‘gap’ in timing where you can make a mistake. How low of a bpm you go will depend on how fast you can stream and how low you really think you need to go. For example, if you’re playing maps mainly in the 200-250 bpm ranges, you probably won’t need to practice 120 bpm streams. At a minimum, I would suggest one is able to play 170 bpm.
Longer streams require you to sustain good coordinated movements for a longer period of time (i.e. more finger control). For stream length, it’s best to learn to stream shorter streams with good accuracy and slowly progress onto longer streams. Longer streams also require you to have good enough stamina. Thankfully, it is possible to train both at the same time (which will be discussed a little more later).
My personal recommendation here is to stick around within the first 2 or 3 categories for a couple of months or until you get so comfortable at reading these sorts of streams that you’re actually surprised that you mess up. This does not mean you can’t try the other streams on this list but 95+% of the streams you will be playing should be within the first 2 or 3 categories. Doing this will give you a solid foundation to your stream aiming/reading abilities. If you can consistently FC beatmapsets/128931#osu/847314, then you can consider graduating to the next level.
Something I like to do to practice my flow aim is to edit high bpm maps with difficultly spaced streams to a lower bpm (I like 150) while also setting the AR lower. This is like playing the map with HT except you have greater customization. You can either use a program or just play on McOsu. Practicing in this way is great because it lets you slow down the stream and really focus on your technique. If you can get the technique down on the slower spaced streams, you’ll find it’ll be much easier when you speed things back up again.
There are other aspects that modify the aiming difficulty of streams which you can decide to try to improve upon depending on your goals. These include: HD, higher/lower ARs, smaller circle sizes and low AR HD. Remember, just because you can play difficultly spaced streams on AR9 won’t mean you can do the same after throwing HR on so start from a lower difficulty level when using these modifiers.
Speed
To improve in speed, you simply just have to play bursts at a bpm just outside your comfort range. For example, if you can burst 200 bpm comfortably, then try 220 bpm. The goal here is to simply give your fingers the ability to move faster. DT will likely be your best friend when trying to improve your speed.
A caveat to this training is that you will want to throw in some lower bpm streams in intermittently. This is because when playing at the limits of your speed, you will be alternating all out without any conscious effort to control your speed. This is generally the reason why many newer players without good guidance end up building bad habits in their streaming leading them unable to stream lower bpms.
There is a minimum level required to do these sorts of maps in my opinion. If you can’t do at least the first 100 circles with 99+% accuracy, then you probably need to work more on your accuracy on shorter streams first. I recommend you play this map at the very end of your session at most once a day.
Other things you can do include playing high bpm deathstream maps and playing lots of successive high bpm bursts/triples. The first one is more obvious in that it lets you practice playing longer streams that aren’t super low in bpm. The second one trains different aspects of your stamina as the constant starting and stopping changes the dynamic a little.
Conclusion
Everything mentioned in this guide works, you just have to be patient with it. Following all the advice laid out within this guide, I was personally able to make huge leaps with my streaming abilities within a short period of time. Though you will most likely not be able to exactly replicate these sorts of results as quickly (I’ve got a lot of experience playing this game), you can get these results by putting in the work day after day.
For a final point, streaming is a very intensive activity. It’s easy to overdo things and develop injuries (like RSI) so try to incorporate some wrist and hand exercise into your life and take breaks every now and then.
And that’s basically it. Happy streaming
How to stream and tap best/most efficient/healthy
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How to stream and tap best/most efficient/healthy
Hey everyone,
im recently playing a lot more osu! then before and i wondered what the best stream/tap technique was because i really suck at fast taping and streaming and want to learn the closest to non+ultra way
I browsed youtube and found many good players having really different styles in terms of their hand/finger/wrist usage and relaxation. By that i mean some relax their pinky and ring finger while middle and index are doing all the streams and taps really tense, others pull their pinky and ring towards the hand center and also tense them when doing streams which include middle finger and tap with wrist and index ect.
I would recommend starting off with some stream only maps, and start off with the lower streams like 100-110 BPM. If you can’t do that just go lower then. Also Ztrot made a great video for basics and learning tips on streaming.
KukiMonster wrote:
Don’t tense, you can cause unnecessary injury to your tendons that will take weeks to heal and more weeks to get your speed back
More like months
Hell, it can take a year even
I’m not sure how everyone always misses the stickied thread but here you go. I’ll add an answer from my ask.fm too.
«When learning things in osu! does it always just suddenly click? So far everything has just eventually clicked and i could magically stream, or do triples.?»
Yes pretty much everything will just happen. APART FROM STAMINA/SPEED. So many people think that because everything else just happens that speed/stamina will just «happen» from playing fast maps. IT WON’T. If you aren’t physically putting effort in then you’re wasting your time. Every skill in osu! apart from speed/stamina requires mental development which can be achieved by just playing, stamina on the other hand takes physical development, so many people fail to realize this. If you want to get faster you need to put in PHYSICAL effort; it SHOULD hurt a little, and I don’t mean that your hand gets tired I mean that there’s pain just from trying to go so fast.
This is all how I feel, a lot of people will just get RSI’s from trying hard, sucks to be you.
B1rd wrote:
Are you talking about just streaming speed there, or aiming speed as well?
GoldenWolf wrote:
More like months
Hell, it can take a year even
Gaz wrote:
I would recommend starting off with some stream only maps, and start off with the lower streams like 100-110 BPM. If you can’t do that just go lower then. Also Ztrot made a great video for basics and learning tips on streaming.
KukiMonster wrote:
Don’t tense, you can cause unnecessary injury to your tendons that will take weeks to heal and more weeks to get your speed back, I’ve been there and it sucks. Do stretching exercises, relax, then move with the fingers. You may lift your wrist or not, or lift your other fingers or not, the details are up to you. You will evolve a natural position and technique for yourself.
What are the chances that actually happens, though?
jesus1412 wrote:
I’m not sure how everyone always misses the stickied thread but here you go. I’ll add an answer from my ask.fm too.
Whatever works best for you, personally I like to tense up my thumb and curve it inwards towards my palm and rest my pinky on the side and bounce my wrist slightly for momentum on single tapping and relax everything when I stream high bpm for the extra stamina.
All personal preference
Jesse what about curling weights with your wrists and stuff, I mentioned it in another thread but it didn’t get much thought there. When doing high speeds you essentially have to maintain a certain muscle tension, but I believe that you can sort of bypass lots of training done solely by osu! by curling weights with your wrist (which affects your forearms which is where your muscles are for your fingers) The technique side of osu! will still have to be trained but the ability to maintain higher speeds should in theory be easier to reach. The weights of the keys seem to limit how far you can actually train in terms of speed and supposed stamina. Because they’re so light just moving your fingers faster wont affect your muscles as much once you reach a certain point. Lots of people that play this game tend to be kids that are rather petite. On the other side of the spectrum I know some people who are older that have lifted weights or use their arms a lot more than kids, so their muscles are more developed. It shows when comparing these players that the first group tends to be a lot slower and clumsy compared to the second group.
I’m really interested in this idea because small weights that I’ve done before have affect the way I play; currently I’ve been more active in the gym (unrelated to osu!) and I have seen that when playing the game it has become much easier to maintain higher speeds for longer periods. I mean, honestly it all makes sense. Your muscles will wear out and there’s only so much stress they can take but if they’re stronger you can last longer.
B1rd wrote:
Oh ok then. Is it normal then to be physically strained attempting 6 star DT, or is my tablet area just too large?
I have no idea if muscle training will correlate to osu! streaming at all. To my knowledge there are 2 separate barriers to learning streams, a mental and physical one. If I were to separate it further I’d say it can be split into 3 parts: The first hurdle is mental, the hurdle at which you need to learn independence for each finger. To overcome this is the first step and also the easiest, it can take people only a few weeks to get this down and pretty much everyone manages it. After you develop the ability to alternate consistently the next phase is where people try to get faster and gain stamina. People continue to alternate their fingers at steadily increasing speeds until they reach their physical threshold, the point where using their currently developed techniques the person can not go faster. I feel like this is where a lot of people make a big mistake, at this stage they continue pushing forward by playing fast maps and long stream maps but they never realize that they’re not actually doing any physical work outs, indeed I feel that people tend to use the method of comfortable alternating to «practice streaming» when in reality they need to attempt new and more straining techniques. As I explained in my ask.fm answer, it seems that people don’t actually TRY to stream fast, they just do what they always do that tires out their hand and expect themselves to get faster. I’ve always put an immense amount of effort into my streaming, my body used to tense up so much that I wouldn’t be able to aim and it would physically hurt my neck/shoulders to play fast streams. It feels to me like the other barrier is overcoming your «comfort zone» and learning the difference between muscles being exhausted and muscles being heavily strained. You want to strain your hand to develop it, not exhaust it; when you feel like you can’t go faster tense up or move your fingers less or slam your fingers harder or press softer, do ANYTHING you can to get that stream down (save for things like vibrating).
To answer your question. I think working out like that could be a legit way to ignore the 2nd mental stage I spoke about and develop your muscles in alternative ways, but I’m also not sure if you’ll ever get the finger motion that you need to learn unless you manage to physically plow through the struggle rather than comfortably playing.
From a biological prospective, I have no clue. All I know is that I spent 3 years rock climbing when I was younger and I’ve been using black switches for a long time so I’ve been at a slight advantage in the finger strength department since before I picked up osu!
I won’t imply that I have much evidence or confirmed logic but I really think the biggest problem is passing through the 2nd mental block of streaming.
Also I’d be careful when you start straining your hand, a lot of people develop RSI’s so it’s something to watch out for.
buny wrote:
What are the chances that actually happens, though?
It depends on how hard a person tenses and how unnatural their technique is. From this thread alone I know it’s happened to me and to Dexus above it seems.
@Dexus: the forearm extensor muscles (the muscles that lift the finger up) are usually pretty slow and weak as it is not used often. I believe this is the bottleneck of most players. If your exercise involve these muscles then it will no doubt boost your speed and stamina, as you don’t need that much physique to get fast at this game (you mostly need coordination). Then when you reach 300bpm streams your finger look like this.
I’m slow like a turtle. Plz no bully, I hide in my rock hard shell.
B1rd wrote:
I swear, when I watch top players stream it looks like they’re just bashing their hand against the keyboard. WWW looks like he tilts his wrist sideways instead of moving his fingers.
Livestreaming osu!
This guide will show you how to livestream osu! on Twitch using OBS Studio. Doing so is relatively simple, although it might require a powerful computer able to run and livestream osu! at the same time.
Twitch
If you have not already, sign up for a Twitch account.
Now you will need to setup your account for livestreaming osu!. From the main page, click on your avatar in the top right and select Creator Dashboard from the list.
Entering the Creator Dashboard
In the Creator Dashboard, you can configure stream information, chat moderation, and profile info, among other customisations. The most important thing for getting started is configuring the stream information. From the main page of the dashboard, click on the Stream Manager button on the left, and then choose the Edit Stream Info option on the right.
A dialog will open for you to enter your stream’s information. You can fill the fields however you want; however, the title should comprehend what the stream will be about and be inviting for people viewing the list of available streams. The category should also be set to the game you will be livestreaming, which is osu! in this case.
Editing your stream’s information
Getting the stream key
OBS Studio
After you create and configure your Twitch account, the next step is to acquire a streaming app. This guide will only cover streaming with OBS Studio, but feel free to consider alternative software (e.g. XSplit Broadcaster).
Proceed to OBS Studio’s website and download the installer for your operating system. Open the installer and follow the steps to install the app.
Configuring OBS Studio
OBS Studio’s auto-configuration wizard
The next step is to configure some video settings. Choose the resolution of your screen for the Base (Canvas) Resolution field (should be detected automatically), and Either 60 or 30, but prefer 60 when possible for the FPS field.
Configuring stream information in OBS Studio
After this, OBS Studio will auto-configure itself to find the best settings for your device. Click Apply Settings when this is completed.
Adding a scene
The last thing you will need to start streaming is a scene containing the osu! window. To create one, right-click on the Scenes box from OBS Studio’s main window and select Add to be prompted with a scene creation window. Name it «osu!», and click OK to continue.
Capturing the osu! window in OBS Studio
If everything goes right, you should see the osu! window in the preview.
Stream preview in OBS Studio
What’s next?
Now, after configuring OBS Studio and your Twitch account, click Start Streaming in OBS Studio to make a livestream. Your stream will appear on Twitch and osu! website’s livestream listing in a couple of minutes. That’s all you need to know to start your journey with streaming. Of course, this guide only covers the basics of livestreaming; there are many ways to go beyond and improve your livestream. So, some important points to consider: