Made in abyss characters height

Made in abyss characters height

Made in abyss characters height

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Even among her fellow White Whistles, Ozen is renowned for her incredible physical strength. She is a mysterious person, shrouded by countless rumors that are absurd, but hard to refute. [2]

Ozen lives at the Seeker Camp within the 2 nd layer of the Abyss, where she commands a small team of cave raiders known as the Subterranean Bandits. [3]

Contents

Appearance

Ozen is a very tall and rather slim woman who stands over 2 meters in height. She has a strangely shaped monochrome hairstyle that conceals the scalp deformations caused by the intensive exposure to the Curse of the Abyss. [4]

Her eyes are pitch black and lusterless, giving her a rather unsettling and disturbing gaze. When fully equipped for delving, she wears bulky armor and a disc-shaped hat that covers her eyes. [5]

Her White Whistle is adorned with a pair of horns, giving it a bovine appearance. Despite being more than half a century old, she appears quite youthful, with only her white hair showing her age. [2]

Personality

A coldness dominates her personality, and she can often be cruel, cynical and apathetic. Even after discovering Reg’s high durability during their fight, she continued to hit him anyways, citing that ‘after a while she just got too into it’. [6] She despises lying to children, and rarely lies to them — even if it means telling them brutal truths. [7] Ozen has absolute control over her facial expressions, making her actual feelings (or lack thereof) normally ambiguous. [8]

However, she is not completely devoid of warmth and it is shown that secretly she dearly cares for Lyza. [9] When Riko and Reg left the Seeker Camp to journey into the depths of the Abyss, Ozen revealed that she would have liked it if she didn’t need to send them off before she could reminisce more about Lyza. [10] She also treats her newest apprentice Marulk for the most part kindly, allowing him to stay at the Seeker Camp so that he wouldn’t have to suffer under the surface’s light. [11]

History

Spoiler warning : The following section contains spoilers. Read with caution.

Early Life

Despite her youthful appearance, Ozen has been a White Whistle Delver for over 50 years. Some time in her life, she came to know a young Lyza. Initially unwelcoming of Lyza, she attempted to drive the young girl off by threats of violence. It was only through Lyza’s stubbornness and refusal to leave Ozen alone that Ozen was convinced of allowing the young girl to become her apprentice. The two became very close with each other and with time Lyza became a fellow White Whistle Delver. They were very fond of each other, as evidenced by Lyza once vowing to annihilate whoever attacked Ozen. [12]

Unheard Bell Flashback Arc

She was one of the members of the expedition to descend to the 4 th layer in search of the Artifact, the Unheard Bell, along with Lyza and her husband Torka. Though she is deeply fond of Lyza, Ozen was dismayed and disdainful of Lyza’s marriage to Torka. As they journeyed down to the 4 th layer, Torka as well as many other Delvers died. By the time they reached the 4 th layer and found the Unheard Bell, she and Lyza were one of the few survivors of the descent. [13] [14]

Sometime after the discovery of the Unheard Bell, Ozen was forced to help Lyza give birth. Unfortunately, Lyza’s child was stillborn. On a whim, Ozen took the child’s corpse and placed it inside the Curse-Warding Box. Weakened by the birth and grieving for her child, Lyza asked Ozen to give her some time alone. After Ozen left their shelter, she cursed Torka for impregnating Lyza before dying and leaving Lyza alone. [15]

Ozen began to make plans for her ascent, deciding that her best route would be to take the bell and Lyza while abandoning the Curse-Warding Box. She then noticed baby cries coming from within the box: Riko was miraculously resurrected. At the behest of Lyza, Ozen abandoned the Unheard Bell and helped to carry the Curse-Warding Box to the 2 nd layer. Several times Ozen contemplated abandoning Riko and the Curse-Warding Box, but she persevered regardless, out of duty to Lyza. [1] [15]

Two years later after Riko’s birth and just before Lyza’s «Last Dive» into the depths of the Abyss, Ozen had her last conversation with Lyza while looking at Orth from a balcony. She commented on the disturbing actions made by Riko when coming out of the Curse-Warding Box. The moment Riko was released, she tried crawling towards the center of the Abyss. Ozen then promises Lyza that, when the time came, she would reveal to Riko the true story of her birth. At some point in time, she became the guardian of the Seeker Camp, the commander of the delving team the Subterranean Bandits, and a mentor to Marulk after he was involved in an airship crash in the Abyss which took the lives of the crew. [16] [17]

Seeker Camp Arc

When Riko and Reg come to the Seeker Camp, she instructs her apprentice Marulk to lower the camp’s gondola down so that the two can enter the camp. Recognizing Riko immediately, Ozen leads them inside. Seating the pair down in a sitting area of the Seeker Camp, Riko gives Ozen her mother’s White Whistle so that she can examine it. Ozen is surprised to see the whistle, as she thought that she would never see the whistle ever again. Right after, Riko thanks her for lending her help in carrying Riko back to the surface after her birth. Hearing that, Ozen coldly admits that she often pondered ditching her and leaving her body behind during the ascension to the surface. Reminiscing about the Unheard Bell excursion further, Ozen begins muttering cryptically. [18]

After being brought back to her senses by Marulk, Ozen inquires to Riko, wondering how she arrived at the Seeker Camp, given her status as a Red Whistle; Red Whistle Delvers are prohibited from descending more than 400 meters. Aside from rules dictating that Red Whistles cannot venture further the 1 st layer, the difficulty of the 2 nd layer also acts as a deterrent for inexperienced Red Whistles — the harsh environment of the 2 nd layer is too difficult to bear. [19]

Interested in finding out how two Red Whistles arrived at the Seeker Camp of their own merit, Ozen instructs Marulk to lend an ear to Riko and Reg in her stead; her reasoning was that it would be easier for children to talk to children. At Ozen’s instructions, Marulk gives the two of them Blue Whistles; Ozen notes that it would be troublesome to explain the presence of two Red Whistle Delvers in the Seeker Camp, so for the time being they will wear Blue Whistles. In exchange for the Blue Whistles, she takes Lyza’s White Whistle, as a collateral, and she tells them that they can exchange the Blue Whistles for the White Whistle when they are about to leave. After explaining, Ozen requests that Reg and Riko stay overnight, telling Riko to take a bath because she smells of vomit. [20]

The next morning, following Riko wetting Reg’s bed, Ozen walks into Riko explaining to Marulk and Reg what caused her to lose control of her bladder — a strange monster. Ozen then notes mysteriously that Riko’s ignorance was not due to herself, but due to negligence by Hablog and Jiruo. [21]

Bidding Riko to follow her if she wishes to know the answers to her questions, Ozen begins to walk up the stairs inside of the Seeker Camp. During their ascension of the stairs she tells Riko several things; Ozen tells her that the letter supposedly sent by her mother was fake, that her mother was dead and buried in a grave in the 4 th layer, and that she happened to have found the letter and the whistle on that grave. When Riko expresses disbelief at the revelation, Ozen retorts; the handwriting on the letter wasn’t Lyza’s. Furthermore her mother wouldn’t have ever written such a message, not even as a joke. [22]

Soon Ozen brings Riko and Reg to her chamber, where she shows them a white cube. Immediately, Riko notes that the design present on the cube is incredibly complex, suggesting that it is an Artifact above 2nd grade. When Riko questions why the cube isn’t in the Artifact catalogue, Ozen explains that it had been bought by Lyza before being auctioned off and hence won’t be found in the Artifact catalogue. Riko then guesses that it is the Curse-Warding Box, to which Ozen admits that she was half-right. [23]

Ozen reveals the true nature of the box; although the box is reputed to protect those contained within, this isn’t actually true. Beings within the box will still be affected by the Curse of the Abyss, and will still die. However, instead of remaining dead, the beings within the box will start to move. [24]

Without pause, Ozen gave Riko a chilling truth; the only reason she knows the effect of the box is because it is demonstrated to her through Riko; she was born stillborn and when Ozen placed her corpse into the box, she came back to life. The monster that Riko had saw the night before had been created by Ozen, when she had been reminded of the box’s power and tried placing some meat she had for a meal into the box. [25]

The monster that she had created the night before stopped moving after some time had passed, and Ozen disposed of it promptly. She reveals an observation she had made between Riko and the monster she created; both were trying to reach the bottom of the Abyss. Ozen continues to agonize Riko by assuming she probably also will stop moving at some point; just like the meat. Hearing that, Regs steps in and tells Ozen that she has gone too far and a fight erupts between them. In their fight Reg is overwhelmed by Ozen’s sheer strength. [26]

Marulk witnessing the scene is dismayed, but Ozen instructs him to stay put and not to interfere. As the fight continues, one-sidedly in Ozen’s favor, Reg arrives at the conclusion that only a shot from his Incinerator will be able to beat Ozen. He shoots the Incinerator, but misses. Ozen stomps him until he falls unconscious, while Riko can only watch helplessly. [27]

During the time Reg is unconscious, Marulk had panicked and went to get the other Subterranean Bandits to stop the fight. Afterward, it is revealed that Ozen was trying to provoke Reg and Riko into a fight in order to test if they are ready to make their way further down the Abyss. [28]

She tells them Riko’s lack of communication in battle, as well as Reg’s lack of being able to judge the right timing to use his Incinerator are fatal flaws that would have them wind up dead sooner or later. Furthermore, because Reg falls unconscious within ten minutes after using his Incinerator, Riko needs to be able to protect herself. [3] [29]

As such, she instructs both of them to stay ten days in the forest behind the Seeker Camp as survival training. During their survival training Ozen keeps track on their development via her scouts. Reg and Riko return to the Seeker Camp after ten days and Marulk congratulates them on passing as most people don’t even manage to make it even a week. [30]

After the training, Ozen tells Reg and Riko the Abyss causes a person’s sense of time to get lost to the point of the possibility time moving far slower in the lower layers. She also shares secrets only known to White Whistle Delvers with them, and gives the Artifact, Blaze Reap, to Riko. Afterwards, Riko and Reg leave the Seeker Camp to advance down to the 3 rd layer. [31]

Abilities

Superhuman Strength

She is a peerless fighter. She is said to have embedded as many as 120 Thousand-Men Pins in her body. These pins grant her superhuman strength. [32] However, she notes Reg’s durability for not breaking no matter how much she hit him. [33]

Characters / Made in Abyss

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A spunky young orphan who dreams of scaling the Abyss and uncovering its mysteries. To do so, she must prove her worth in spelunking to attain a prestigious White Whistle. Her discovery of Reg during an excavation only reinforced her goals, finally coming to a head when she receives a message from her supposedly late mother and legendary White Whistle, Lyza: «I’ll be waiting at the bottom of the Abyss.»

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A mysterious robotic boy discovered while Riko was exploring the 100-meter mark of the Abyss. A walking assembly of artifact-worthy features, such as lightweight metallic limbs, a horned helmet, durable-yet-soft skin, and extension cables of unknown material, it is clear that he originated from somewhere much deeper. With no memory to recall his origins, he joins Riko in her quest to find out who he is, and why he came to the surface in the first place.

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A mysterious being who rescues Reg and Riko in the Cup of Giants. Nanachi is a Hollow, or somebody whose body was mutated by ascending from the Abyss’s sixth layer; while Hollow are usually monstrous in appearance, Nanachi somehow gained the form of a cute bunny humanoid. Nanachi makes a home in the Cup of Giants with Mitty, a fellow Hollow who was reduced to a fleshy blob. Taking care of Mitty in the depths of the Abyss has provided extensive medical knowledge, and while initially secretive and a bit abrasive, Nanachi has a truly good heart. They are burdened with a terrible past, particularly with the infamous White Whistle Bondrewd the Novel.

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The greatest delvers the world has to offer, these powerful individuals are humanity’s best bet at solving the enigmas within the Abyss. The people of Orth idolize them, enemies and rival countries fear them, and the Abyss’ monstrosities pale in comparison to them. Each possess a unique White Whistle that is tied solely to their respective owners, making them worthless in the hands of others. They have to be earned, and these legends have proven themselves by conquering the full-course gauntlet that is the Abyss. There are five currently recognized by the Delver’s Guild of Orth: Lyza the Annihilator, Ozen the Immovable, Bondrewd the Novel, Srajo the Mysterious, and Wakuna the Chosen.

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A legendary cave raider venerated for her prowess in surveying, excavating, and combat, and secretly the mother of Riko. Ten years ago, she decided to take her Last Dive beyond the 5th level of the Abyss and disappeared, only for her White Whistle to eventually be recovered and sent back to the surface. Although she is presumed dead, a mysterious message beckons her daughter to chase her down to the bottom of the Abyss.

Her White Whistle resembles a lock, with floral patterns based on Eternal Fortunes.

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Out of all the White Whistles, the Immovable Lord is one who shatters human limitations for sheer physical strength. A hot subject of rumors dating back as far as fifty years, she currently operates the Seeker Camp located in the Second Layer, where she awaits the arrival of a certain bespectacled girl.

Her White Whistle is adorned with a pair of horns, resembling the visage of an ox.

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Ten years ago, a single delver did the unprecendented by establishing a base deep within the Fifth Layer called the Idofront. A wanted criminal, a black market dealer, and a proponent for human experimentation, every bounty hunter who came for his head inexplicably vanishes. Those who have met him suspect him to be a thing masquerading as human. Unfortunately for Riko’s party, the only way through to the Sixth Layer is through the Idofront and a fateful encounter with him.

His White Whistle is sculpted into the shape of two hands clasped together in prayer.

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Leader of the Hail Hex corp, currently stationned near the bottom of the Sixth Layer. She plans to dive into the Seventh Layer when she meets Riko and her gang.

An orphanage in Orth operating under a dour Director and enforced by Moon Whistle Jiruo. Functioning more like a boarding school than an actual orphanage, children who’ve lost their parents to the Abyss are raised, educated, and disciplined as Bells and Red Whistles. The kids are assigned regular expeditions into the First Layer to hunt for relics, good experience for when they grow up and tackle deeper and more dangerous regions of the pit.

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The young instructor and overseer of the Belchero Orphanage. He holds the title of «Moon Whistle», which is one step beneath the elite Black Whistles and grants him responsibility for training apprentice delvers. He also happens to be the apprentice to Lyza the Annhililator, who assigned him the task of keeping an eye on her daughter Riko.

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A stocky man who carries the title of «Black Whistle», he is an elite Abyss delver and seasoned veteran whom the children of Belchero Orphanage look up to. Even being somewhat advanced in age, he strives towards being promoted and joining the ranks of White Whistles, and has met many of them personally thanks to his position.

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Ozen’s assistant at the Seeker Camp. He (yes, he) essentially lives there because the Abyss has made his skin extremely sensitive to sunlight. Marulk is demure and extremely polite, a sharp contrast to his callous master and teacher.

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Bondrewd’s servants. They perform various tasks for him, from collecting samples in the field to menial labor and even combat.

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Bondrewd’s daughter. She is very fond of her «Papa» and cheerfully helps him out however she can, blissfully unaware of the darker side of Bondrewd’s experiments. She’s excited to meet people from the outside, having lived in the Idofront all of her life, and quickly befriends the main characters. She comes to hold a dream of leaving her home behind and setting off with Riko, Reg and Nanachi on their adventures.

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A small, cute animal called a Meinastorim that Bondrewd gave Prushka as a small child. They have been inseparable ever since.

A village created by former humans who became Hollows in the Sixth Layer. It operates on its own alien laws of «value» and is apparently sentient.

The Capital of the Unreturned, as it turns out, is densely populated by those who have lost their humanity, seemingly to magic outside the reaches of the Abyss. Coming in literally all shapes, sizes, intelligence, and shades of morality, these warped and misshapen folk take shelter within the village, away from the dangers of the Sixth Layer.

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A Hollow that Riko meets in the Hollow Village in the Sixth Layer. He has the appearance of a metallic humanoid with a giraffe-like neck, but this is actually a shell which contains his true form.

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A Hollow who lives in the Capital of the Unreturned. Like Nanachi, rather than looking monstrous she has a cute, humanoid form that looks not unlike a fuzzy moth. She’s referred to as the Princess of the Hollows, and she claims to have known Reg from his original descent into the Abyss.

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A resident of Iruburu Villaage. Unlike other Hollows Riko regularly interacts with, she is childish and ineloquent, only capable of uttering out the sound «Maaaaa

» as her only form of communication. Although she initially got off the wrong foot with the group, she is more than willing to make up for it by accompanying Riko throughout the village.

«, so Maaa-san it is.

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A human woman who hasn’t completely become a Naherate and opposed the creation of Iruburu. She was locked at the bottom of a deep hole because of that until Riko freed her.

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One of the Three Sages, founders and rulers of Iruburu. Wazukyan is usually friendly and in good spirits, but his relentless optimism can come off as a bit unsettling.

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One of the Three Sages, founders and rulers of Iruburu. When Bondrewd paid a visit to the village and brought Mitty with him, Belaf saw her and wanted her for himself. He paid a great toll to have a perfect copy created for him, and isn’t giving her up easily.

One of the Three Sages that rule Iruburu. Juroimoh is an avid fighter, and rushes to defend the village from outside threats.

An abandoned child Vueroeruko found on her journey, whom the woman adopted as her surrogate daughter.

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A Hollow who lives with Nanachi in the Cup of Giants. Unlike Nanachi, her transformation reduced her to a grotesque blob of immortal flesh, and she doesn’t show any indication of having a human mind. Despite her monstrous appearance she has a sweet temperament and is clearly attached to Nanachi.

Voiced by: Ryota Takeuchi (Japanese)—>

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An expert delver whose corpse is found by Riko and her party on the sixth level of the abyss. Chapters 62.5 and 63 of the manga describe how he wound up there.

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A bright, energetic, and mysterious girl who is introduced, along with Cravali, at the Plummet Pub, a tavern for delvers. Despite seemingly not having a whistle, she is an extremely competent delver.

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An enormous cat-like Hollow who works for the white whistle Srajo. She captures Tepasté, suspecting her of being part of a group called the «Priestess’ clan», before leading Riko’s group to Srajo’s hideout.

Made in abyss characters height

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Japanese

Rōmaji

Profile

Gender

Species

Status

Occupation

General Information

Manga Debut

Anime Debut

Seiyuu

Contents

Appearance

Maaa resembles a sheet ghost, having a round-shaped body with fabric-like folds at the bottom, that she uses to walk. She has a split mouth like a cat, with a large tooth in the center, and she is usually drooling. Maaa’s eyes are small and beady and often have tears coming out of them. Maaa is covered in pink fur, has two tentacle-like arms, and the surface of her body is fluffy. [3] There is a darker patch of fur over Maaa’s left eye from when her body was torn apart during the balancing ceremony. [4] Amusingly, Maaa has a very prominent posterior.

Maaa has a very flexible body, which can grow and shrink in height. Her arms also extend when flexed, and are evidently quite strong. In the creases and flaps of Maaa’s body she stores items in a sort of pouch. According to Riko’s notes, Maaa looks pretty filthy up close and smells like a toned-down version of dried excrement. [3]

Personality

Maaa displays a very innocent and curious behavior, which can be seen in how she interacts with Riko. [5]

History

Early Life

Whether Maaa was part of the original group that became Ilblu’s first inhabitants is, as of yet, unknown.

Ilblu Arc

While Majikaja is showing Riko, Reg, and Nanachi Ilblu’s Marketplace, Maaa gets a hold of Meinya, and accidentally crushes it. Meinya ends up being fine, but nonetheless, Maaa had damaged an item that doesn’t belong to her. A sound rings out around the village, signalling the balancing ceremony. One of Maaa’s possessions, a doll they seem to cherish, is taken and destroyed; Maaa is partially skinned alive, and one of her arms is torn off. [6]

Later, Maaa meets Riko again and safes her from an overly curious mob of Narehate. Maaa’s arm and skin seem to have grown back, though her fur grew back in a darker tone than originally. Riko then invites Maaa to come along with her, and since then Maaa has accompanied her throughout the village, much to her delight. [6]

Maaa has taken a liking to Meinya, and obviously feels deep sorrow for hurting it. Meinya is often seen on Maaa’s head or in her arms. [7]

When the Fuzosheppu attacks Riko, Maaa sacrifices herself in order to save her. Before Maaa is dragged away, Riko uses her White Whistle, in hope to safe Maaa and the other villagers, and Reg arrives to fend off the Fuzosheppu. [8]

When Vueko tells her story, Maaa is also present and is confused by its revelations. [9] After Reg’s battle against Juroimoh, he asks Maaa, Majikaja and Moogie to keep Riko safe, just before Faputa arrives. [10]

When the creatures make their way inside the village, Moogie, seeing how their fellow villagers are decimated and shaken by the events unfolding, says that it is over for them and all will come to an end now. She is pulled out of her shock by Maaa who carries the unconscious Riko and gives her new purpose to at least save Riko. [11]

After Riko used her whistle again, Maaa and Nanachi catch her as she passes out. [12]

As the village collapsed, Faputa aks Maaa and Majikaja to bring the trio out of the village. [13]

Riko, seemingly still weakend from the use of her whistle, hands Maaa a doll which bears similarity to the one taken from Maaa during the Balancing and apologizes to Maaa that the replacement doll she made for her is not finished yet. Maaa takes the crude doll and holds Meinya and Riko close with a hint of satisfaction in her expression. Though not explicidly shown, Maaa faded away shortly after. [14]

Abilities

High Regeneration

Maaa is able to quickly regenerate from injuries but the newly grown fur will take on a darker color, as seen with the healed spots after the balancing ceremony. [15]

Delvers

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Delvers (探窟家), also known as Cave Raiders, is a general term to refer to adventurers who dive deep into the Abyss to explore it in order to unveil its secrets. In the town at the edge of the Abyss, Orth, Delvers are held in high regard as heroes, and many children aspire to become one in the future. [1] They delve in the hellish pit and return with invaluable Artifacts that were hidden inside, exploring its depths and contributing to the study of the abnormal hole. [2] When deep in the Abyss, Mail Balloons are used to transport light packages to the surface. [3] Some orphanages, like the Belchero Orphanage, teach orphans everything about delving like an academy, granting them the possibility of a bright future to those forsaken by life. [4]

The greatest Delvers are the ones known as White Whistles, and they have made discoveries and retrieved Artifacts that have changed the world. They are immensely admired by the population and considered the pinnacle of Delvers. [1] While many Delvers work individually or in small groups, occasionally, official parties are formed by the government in order to obtain certain items from the Abyss. [2] Because Artifacts of higher grades can alter the balance of power between countries, Delvers from different nations, who have to do so illegally, sometimes compete to get their hands onto them. [5]

Contents

Classification

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Delvers are classified with whistles of different colors based on their ability, experience, and achievements. [6]

Bells

Bells are the novices in training, yet to receive a whistle. This rank is given to those who are studying to become Delvers, but have yet to actually go into the Abyss themselves. Though most bells are given to young children, when Reg first arrived at Belchero Orphanage, he was also given a bell until his first dive. [7] [6]

Red Whistles

Red Whistles are the apprentices. They are rookie Delvers who have a decent knowledge of the Abyss and have descended down to the 1 st layer on their own. It is a common rank for prepubescent kids who have studied from an early age. One obtains a red whistle and the official title of Delver after their first descent into the Abyss. [6] While they are fairly knowledgeable, Red Whistles lack the physical fortitude to get very deep, so they are only allowed to descend down to 550 meters. [8] Going any deeper is treated as an accident or rebellious behavior, and a rescue party is sent to retrieve them. [9] If a Red Whistle somehow manages to descend 1,350 meters, to the 2 nd layer, it is treated as suicide and search parties are called off. [8]

Blue Whistles

Blue Whistles are the adepts. They are more experienced Delvers who have managed to prove themselves. Blue Whistles are allowed to delve down to the 2 nd layer of the Abyss, so they most likely possess an acceptable fighting ability to fend off the beasts of the Forest of Temptation. Typically and with the appropriate training, one attains the rank of Blue Whistle at the age of 15; though, there are exceptions to this, such as Marulk. [6] [10]

Moon Whistles

Moon Whistles are the teachers. [6] They are highly proficient Delvers that carry an extensive knowledge of the Abyss. Moon Whistles can delve down to the 3 rd or 4 th layer (sources contradict; see footnote [footnote 1] ) safely, so their delving ability is in a completely different level to Blue Whistles. They are considered experienced enough to serve as teachers for the newer generations. [11]

Black Whistles

Black Whistles are the experts. [6] They are extremely talented Delvers that have mastered the techniques of delving. Black Whistles may reach down to the 4 th or 5 th layer (sources contradict; see footnote [footnote 1] ) of the Abyss, which is the point at which the strains of ascension can cause one-touch insanity. They also sometimes work under White Whistles as subordinates and assist them in their expeditions. [2]

White Whistles

«White Whistle (rank)» redirects here. For the physical whistle, see White Whistle (object).

White Whistles are the legends. [6] They are considered to be the greatest Delvers of all. Their achievements have changed the world, and their discoveries astonished all, turning them into spectacular historical figures. [12] White Whistles are titled after their unique persona («sovereign of» or «lord of«) and reach a whole new level incomparable to that of other Delvers. They are armed to the teeth with Artifacts of the Abyss and represent a formidable force. [13] Because of their status, any information that is officially passed by them is considered a fact, no matter how absurd. [14]

White Whistles do not have any depth limit; however, since the strains of ascension make it humanly impossible to survive the ascent from the 6 th layer, for most of their life, they limit themselves to the 5 th layer. [14] At some point when they make the decision, a White Whistle will descend into the inviolable 6 th layer. Since returning from this point is impossible, this descent is called the Last Dive, and it represents the most important point of their career: delving into largely unknown territory. [15]

Their whistles themselves cannot be obtained through conventional means. White Whistles are made out of life reverberating stones, which can only be obtained through the remains of a loved one of the Delver. [16] Once the stone is refined into a White Whistle, it will sound only for the Delver it was created for and its sound can bring out the true purpose of some Artifacts. [17] [18]

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