How to loot 2 hero rescue level 27 ΠΏΡΠΎΡ ΠΎΠΆΠ΄Π΅Π½ΠΈΠ΅
How to loot 2 hero rescue level 27 ΠΏΡΠΎΡ ΠΎΠΆΠ΄Π΅Π½ΠΈΠ΅
How To Loot 2 _ Hero Rescue & PinPull Game Level 26Π‘ΠΊΠ°ΡΠ°ΡΡΠΠΎΠ΄ΡΠΎΠ±Π½Π΅Π΅
How to loot level 26/27 | short video |Π‘ΠΊΠ°ΡΠ°ΡΡΠΠΎΠ΄ΡΠΎΠ±Π½Π΅Π΅
How To Loot 2 Pipe Level 26-27-28 Gameplay Solution WalkthroughΠ‘ΠΊΠ°ΡΠ°ΡΡΠΠΎΠ΄ΡΠΎΠ±Π½Π΅Π΅
How To Loot 2 Digout Level 27-28 Gameplay Solution WalkthroughΠ‘ΠΊΠ°ΡΠ°ΡΡΠΠΎΠ΄ΡΠΎΠ±Π½Π΅Π΅
How To Loot 2 Level 26-27-28 Android gameplay / walkthrough solutionΠ‘ΠΊΠ°ΡΠ°ΡΡΠΠΎΠ΄ΡΠΎΠ±Π½Π΅Π΅
How to Loot 2 Hero Rescue & Pin Pull level 21 22 23 24 25 26 27 28 29 30 gameplay answersΠ‘ΠΊΠ°ΡΠ°ΡΡΠΠΎΠ΄ΡΠΎΠ±Π½Π΅Π΅
how to loot 2 gameplay level 27Π‘ΠΊΠ°ΡΠ°ΡΡΠΠΎΠ΄ΡΠΎΠ±Π½Π΅Π΅
How to loot 2 level 26 Gameplay Walkthrough (iOS, Android)Π‘ΠΊΠ°ΡΠ°ΡΡΠΠΎΠ΄ΡΠΎΠ±Π½Π΅Π΅
How to loot 2 level 27 Gameplay Walkthrough (iOS, Android)Π‘ΠΊΠ°ΡΠ°ΡΡΠΠΎΠ΄ΡΠΎΠ±Π½Π΅Π΅
how to loot 2 Level 27 walkthroughΠ‘ΠΊΠ°ΡΠ°ΡΡΠΠΎΠ΄ΡΠΎΠ±Π½Π΅Π΅
How To Loot Pin Pull Hero Rescue game level 1-50 solution or walkthroughΠ‘ΠΊΠ°ΡΠ°ΡΡΠΠΎΠ΄ΡΠΎΠ±Π½Π΅Π΅
hero rescue level 26 27 28 29 30 gameplay walkthroughΠ‘ΠΊΠ°ΡΠ°ΡΡΠΠΎΠ΄ΡΠΎΠ±Π½Π΅Π΅
ΠΡΠΎΡ ΠΎΠΆΠ΄Π΅Π½ΠΈΠ΅ Hero Rescue
Π‘ΠΠΠΠ ΠΠΠΠΠ:
ΠΡΠ΅Π΄Π»Π°Π³Π°Π΅ΠΌ Π²Π°ΡΠ΅ΠΌΡ Π²Π½ΠΈΠΌΠ°Π½ΠΈΡ ΠΏΡΠΎΡ ΠΎΠΆΠ΄Π΅Π½ΠΈΠ΅ ΡΡΠΆΠ΅ΡΠ½ΠΎΠΉ ΠΊΠ°ΠΌΠΏΠ°Π½ΠΈΠΈ Hero Rescue.
ΠΠ°ΠΊ ΠΏΡΠΎΠΉΡΠΈ Hero Rescue
Π£ΡΠΎΠ²Π΅Π½Ρ 001
ΠΠ΅ΡΠ΅ΡΠ°ΡΠΈΡΠ΅ ΠΌΠ΅ΡΠ°Π»Π»ΠΈΡΠ΅ΡΠΊΡΡ ΡΡΡΠ±Ρ Π²ΠΏΡΠ°Π²ΠΎ, ΡΡΠΎΠ±Ρ ΡΠΎΠΊΡΠΎΠ²ΠΈΡΠ° ΡΠΏΠ°Π»ΠΈ Π²Π½ΠΈΠ·.
Π£ΡΠΎΠ²Π΅Π½Ρ 002
ΠΠ΅ΡΠ΅ΡΠ°ΡΠΈΡΠ΅ Π²Π΅ΡΡ Π½ΡΡ, Π° Π·Π°ΡΠ΅ΠΌ β Π½ΠΈΠΆΠ½ΠΈΠ΅ ΡΡΡΠ±Ρ.
Π£ΡΠΎΠ²Π΅Π½Ρ 003
Π§ΡΠΎΠ±Ρ ΡΠΎΠΊΡΠΎΠ²ΠΈΡΠ° Π½Π΅ ΡΠΏΠ°Π»ΠΈ Π² Π»Π°Π²Ρ, Π²Π°ΠΌ Π½ΡΠΆΠ½ΠΎ Π²ΡΡΠ°ΡΠΈΡΡ ΠΏΡΠ°Π²ΡΡ ΡΡΡΠ±Ρ.
Π£ΡΠΎΠ²Π΅Π½Ρ 004
ΠΡΡΠ°ΡΠΈΡΠ΅ Π³ΠΎΡΠΈΠ·ΠΎΠ½ΡΠ°Π»ΡΠ½ΡΡ ΡΡΡΠ±Ρ. ΠΠ°Π²Π° ΡΠ²Π°Π»ΠΈΡΡΡ Π²Π»Π΅Π²ΠΎ, Π° ΡΠΎΠΊΡΠΎΠ²ΠΈΡΠ° β ΠΊ Π³Π΅ΡΠΎΡ Π²ΠΏΡΠ°Π²ΠΎ.
Π£ΡΠΎΠ²Π΅Π½Ρ 005
ΠΡΡΠ°ΡΠΈΡΠ΅ Π»Π΅Π²ΡΡ Π³ΠΎΡΠΈΠ·ΠΎΠ½ΡΠ°Π»ΡΠ½ΡΡ ΡΡΡΠ±Ρ, ΡΡΠΎΠ±Ρ Π³Π΅ΡΠΎΠΉ Π΄ΠΎΠ±ΡΠ°Π»ΡΡ Π΄ΠΎ ΠΏΡΠΈΠ½ΡΠ΅ΡΡΡ.
Π£ΡΠΎΠ²Π΅Π½Ρ 006
ΠΡΡΠ°ΡΠΈΡΠ΅ ΠΏΡΠ°Π²ΡΡ ΡΡΡΠ±Ρ, ΡΡΠΎΠ±Ρ Π»Π°Π²Π° ΡΠ²Π°Π»ΠΈΠ»Π°ΡΡ Π²ΠΏΡΠ°Π²ΠΎ. ΠΡΡΠ°ΡΠΈΡΠ΅ Π½ΠΈΠΆΠ½ΡΡ ΡΡΡΠ±Ρ, Π° Π·Π°ΡΠ΅ΠΌ β Π²Π΅ΡΡ Π½ΡΡ, ΡΡΠΎΠ±Ρ ΡΠΎΠΊΡΠΎΠ²ΠΈΡΠ° ΡΠΏΠ°Π»ΠΈ ΠΊ Π²Π°ΠΌ.
Π£ΡΠΎΠ²Π΅Π½Ρ 007
Π‘Π½Π°ΡΠ°Π»Π° Π²ΠΎΠ΄ΠΎΠΉ Π·Π°ΡΡΡΠΈΡΠ΅ Π»Π°Π²Ρ, Π° Π·Π°ΡΠ΅ΠΌ ΡΠ±ΡΠΎΡΡΡΠ΅ ΡΠΎΠΊΡΠΎΠ²ΠΈΡΠ°.
Π£ΡΠΎΠ²Π΅Π½Ρ 008
Π‘Π½Π°ΡΠ°Π»Π° ΡΠ±ΡΠΎΡΡΡΠ΅ Π²ΠΏΡΠ°Π²ΠΎ Π»Π°Π²Ρ, Π·Π°ΡΠ΅ΠΌ β Π²ΠΎΠ΄Ρ, Π° ΠΏΠΎΡΠ»Π΅ β ΡΠΎΠΊΡΠΎΠ²ΠΈΡΠ°.
Π£ΡΠΎΠ²Π΅Π½Ρ 009
ΠΡΠΎΡΡΠΎ ΡΠ±ΡΠΎΡΡΡΠ΅ Π²Π½ΠΈΠ· Π²ΠΎΠ΄Ρ, Π° Π·Π°ΡΠ΅ΠΌ ΠΎΡΠΊΡΠΎΠΉΡΠ΅ ΡΠΎΠΊΡΠΎΠ²ΠΈΡΠ°.
Π£ΡΠΎΠ²Π΅Π½Ρ 010
ΠΠΏΡΡΡΠΈΡΠ΅ Π»Π°Π²Ρ ΠΈ Π³Π΅ΡΠΎΡ, Π·Π°ΡΠ΅ΠΌ ΡΠ±Π΅ΡΠΈΡΠ΅ ΡΠΎΠ»ΡΠΊΠΎ Π΄Π²Π΅ ΠΏΡΠ°Π²ΡΠ΅ ΡΡΡΠ±ΠΊΠΈ.
Π£ΡΠΎΠ²Π΅Π½Ρ 011
Π£Π΄Π°Π»ΠΈΡΠ΅ Π»Π΅Π²ΡΡ ΡΡΡΠ±ΠΊΡ, ΡΡΠΎΠ±Ρ ΡΠ±ΡΠΎΡΠΈΡΡ ΡΠΎΠΊΡΠΎΠ²ΠΈΡΠ°, Π½ΠΎ ΠΎΡΡΠ°Π²ΠΈΡΡ ΡΠ΄ΠΎΠ²ΠΈΡΡΠΉ Π³Π°Π·.
Π£ΡΠΎΠ²Π΅Π½Ρ 012
Π£Π±Π΅ΡΠΈΡΠ΅ Π²ΡΠ΅ ΡΡΡΠ±ΠΊΠΈ, ΠΊΡΠΎΠΌΠ΅ Π²Π΅ΡΡΠΈΠΊΠ°Π»ΡΠ½ΠΎΠΉ.
Π£ΡΠΎΠ²Π΅Π½Ρ 013
Π‘Π±ΡΠΎΡΡΡΠ΅ Π»Π°Π²Ρ, Π²ΠΎΠ΄Ρ, ΡΠΎΠΊΡΠΎΠ²ΠΈΡΠ°, Π° Π·Π°ΡΠ΅ΠΌ Π·Π°ΠΏΡΡΡΠΈΡΠ΅ Π²Π½ΡΡΡΡ Π³Π»Π°Π²Π½ΠΎΠ³ΠΎ Π³Π΅ΡΠΎΡ.
Π£ΡΠΎΠ²Π΅Π½Ρ 014
Π‘Π±ΡΠΎΡΡΡΠ΅ Π»Π°Π²Ρ Π² Π²ΠΎΠ΄Ρ ΡΠ»Π΅Π²Π°, Π·Π°ΡΠ΅ΠΌ β ΡΠΎΠΊΡΠΎΠ²ΠΈΡΠ°. ΠΡΡΡΠΈΡΠ΅ Π³Π»Π°Π²Π½ΠΎΠ³ΠΎ Π³Π΅ΡΠΎΡ.
Π£ΡΠΎΠ²Π΅Π½Ρ 015
Π‘Π±ΡΠΎΡΡΡΠ΅ Π³Π»Π°Π²Π½ΠΎΠ³ΠΎ Π³Π΅ΡΠΎΡ ΠΈ ΠΏΡΠΎΠΏΡΡΡΠΈΡΠ΅ Π΅Π³ΠΎ ΠΊ ΠΏΡΠΈΠ½ΡΠ΅ΡΡΠ΅.
Π£ΡΠΎΠ²Π΅Π½Ρ 016
ΠΠ° ΡΡΠΎΠΌ ΡΡΠΎΠ²Π½Π΅ ΠΏΠΎΡΠ²ΠΈΡΡΡ ΠΏΠ΅ΡΠ΅Π΄Π²ΠΈΠ³Π°Π΅ΠΌΠ°Ρ ΠΏΠ»Π°Π½ΠΊΠ°. Π‘Π΄Π²ΠΈΠ½ΡΡΠ΅ Π΅Π΅ Π²Π»Π΅Π²ΠΎ, ΡΡΠΎΠ±Ρ ΠΏΠ΅ΡΠ΅ΠΊΡΡΡΡ ΠΏΡΡΡ Π³Π°Π·Ρ. ΠΠΏΡΡΡΠΈΡΠ΅ ΡΠΎΠΊΡΠΎΠ²ΠΈΡΠ°.
Π£ΡΠΎΠ²Π΅Π½Ρ 017
ΠΠ΄Π½Ρ ΡΡΡΠ±ΠΊΡ ΡΠ΄Π²ΠΈΠ½ΡΡΠ΅ Π²ΠΏΡΠ°Π²ΠΎ, Π΄ΡΡΠ³ΡΡ ΠΎΠΏΡΡΡΠΈΡΠ΅ Π²Π½ΠΈΠ·. Π£Π±ΠΈΡΠ°ΠΉΡΠ΅ ΡΡΡΠ±ΠΊΡ. ΠΠ°Π²Π° ΡΠ²Π°Π»ΠΈΡΡΡ Π²Π»Π΅Π²ΠΎ, Π° ΡΠΎΠΊΡΠΎΠ²ΠΈΡΠ° β Π²ΠΏΡΠ°Π²ΠΎ ΠΊ Π³Π»Π°Π²Π½ΠΎΠΌΡ Π³Π΅ΡΠΎΡ.
Π£ΡΠΎΠ²Π΅Π½Ρ 018
Π‘Π΄Π²ΠΈΠ½ΡΡΠ΅ ΠΏΠ΅ΡΠ΅Π΄Π²ΠΈΠ³Π°Π΅ΠΌΡΡ ΡΡΡΠ±ΠΊΡ Π²ΠΏΡΠ°Π²ΠΎ, ΡΡΠΎΠ±Ρ ΠΎΡΠ΄Π΅Π»ΠΈΡΡ Π²ΠΎΠ΄Ρ ΠΈ ΡΠΎΠΊΡΠΎΠ²ΠΈΡΠ°. Π£Π±Π΅ΡΠΈΡΠ΅ ΡΡΡΠ±ΠΊΡ Π½Π°Π΄ Π²Ρ ΠΎΠ΄ΠΎΠΌ Π³Π»Π°Π²Π½ΠΎΠ³ΠΎ Π³Π΅ΡΠΎΡ, ΡΡΠΎΠ±Ρ Π²ΠΎΠ΄Π° ΠΌΠΎΠ³Π»Π° ΠΏΠΎΠΏΠ°ΡΡΡ Π² Π»Π°Π²Ρ. ΠΡΠ²ΠΎΠ±ΠΎΠ΄ΠΈΡΠ΅ Π²ΠΎΠ΄Ρ ΠΈ ΡΠΎΠΊΡΠΎΠ²ΠΈΡΠ°. ΠΠΏΡΡΡΠΈΡΠ΅ Π³Π»Π°Π²Π½ΠΎΠ³ΠΎ Π³Π΅ΡΠΎΡ, ΠΊΠΎΡΠΎΡΡΠΉ ΠΏΡΠΎΠΉΠ΄Π΅Ρ ΠΏΠΎ ΠΏΠΎΡΡΡ ΡΠ΅ΠΉ Π»Π°Π²Π΅.
Π£ΡΠΎΠ²Π΅Π½Ρ 019
Π‘Π±ΡΠΎΡΡΡΠ΅ Π»Π°Π²Ρ Π² Π²ΠΎΠ΄Ρ, ΠΏΠΎΡΠΎΠΌ ΡΠΆΠ΅ ΠΎΡΠ²ΠΎΠ±ΠΎΠ΄ΠΈΡΠ΅ Π³Π΅ΡΠΎΡ ΠΈ ΡΠΎΠΊΡΠΎΠ²ΠΈΡΠ°.
Π£ΡΠΎΠ²Π΅Π½Ρ 020
Π‘Π±ΡΠΎΡΡΡΠ΅ Π»Π°Π²Ρ, Π²ΠΎΠ΄Ρ, Π° Π·Π°ΡΠ΅ΠΌ β ΠΏΡΠΈΠ½ΡΠ΅ΡΡΡ Ρ Π³Π»Π°Π²Π½ΡΠΌ Π³Π΅ΡΠΎΠ΅ΠΌ.
Π£ΡΠΎΠ²Π΅Π½Ρ 021
ΠΠ° ΡΡΠΎΠΌ ΡΡΠΎΠ²Π½Π΅ ΠΏΠΎΡΠ²ΠΈΡΡΡ Π²ΡΠ°Π³. ΠΠ΅ ΠΏΠΎΠ·Π²ΠΎΠ»ΡΠΉΡΠ΅ Π΅ΠΌΡ ΡΠ²ΠΈΠ΄Π΅ΡΡ Π²Π°Ρ. ΠΠ»Ρ ΡΡΠΎΠ³ΠΎ ΡΠ½Π°ΡΠ°Π»Π° ΡΠ±ΡΠΎΡΡΡΠ΅ Π²Π½ΠΈΠ· ΠΏΡΠΎΡΠΈΠ²Π½ΠΈΠΊΠ°. ΠΠ°ΡΠ΅ΠΌ ΠΎΠΏΡΡΡΠΈΡΠ΅ Π²Π½ΠΈΠ· Π³Π΅ΡΠΎΡ, Π° ΠΏΠΎΡΠ»Π΅ ΠΎΡΠΎΠ΄Π²ΠΈΠ½ΡΡΠ΅ Π²Π΅ΡΡΠΈΠΊΠ°Π»ΡΠ½ΡΡ ΡΡΡΠ±ΠΊΡ, ΡΡΠΎΠ±Ρ ΡΠΎΠΊΡΠΎΠ²ΠΈΡΠ° ΡΠΏΠ°Π»ΠΈ Π²ΠΏΡΠ°Π²ΠΎ (Π° Π½Π΅ Π²Π½ΠΈΠ· ΠΊ Π²ΡΠ°Π³Ρ).
Π£ΡΠΎΠ²Π΅Π½Ρ 022
Π‘Π½Π°ΡΠ°Π»Π° ΡΠ±Π΅ΠΉΡΠ΅ Π²ΡΠ°Π³Π°, ΡΠ±ΡΠΎΡΠΈΠ² Π½Π° Π½Π΅Π³ΠΎ Π»Π°Π²Ρ. ΠΠ°ΡΠ΅ΠΌ ΠΎΠΏΡΡΡΠΈΡΠ΅ Π΅Π³ΠΎ Π²Π½ΠΈΠ· Π²ΠΌΠ΅ΡΡΠ΅ Ρ Π»Π°Π²ΠΎΠΉ. ΠΠ½Π° ΠΏΠΎΡΡΡ Π½Π΅Ρ. Π‘Π±ΡΠΎΡΡΡΠ΅ ΡΠΎΠΊΡΠΎΠ²ΠΈΡΠ° ΠΈ Π²ΠΏΡΡΡΠΈΡΠ΅ Π³Π΅ΡΠΎΡ.
Π£ΡΠΎΠ²Π΅Π½Ρ 023
ΠΠ΄ΠΈΡΠ΅, ΠΊΠΎΠ³Π΄Π° Π²ΡΠ°Π³ Π±ΡΠ΄Π΅Ρ ΡΠΏΡΠ°Π²Π°, Π½Π°Π΄ Π»Π°Π²ΠΎΠΉ. Π£Π±Π΅ΡΠΈΡΠ΅ ΠΈΠ·-ΠΏΠΎΠ΄ Π½Π΅Π³ΠΎ ΡΡΡΠ±ΠΊΡ. ΠΠ°ΡΠ΅ΠΌ ΠΏΠΎΡΡΡΠΈΡΠ΅ Π»Π°Π²Ρ ΠΈ ΠΏΡΡΡΠΈΡΠ΅ Π³Π»Π°Π²Π½ΠΎΠ³ΠΎ Π³Π΅ΡΠΎΡ ΠΊ ΡΠΎΠΊΡΠΎΠ²ΠΈΡΠ°ΠΌ.
Π£ΡΠΎΠ²Π΅Π½Ρ 024
ΠΠ΅ΡΠ΅Π΄Π²ΠΈΠ½ΡΡΠ΅ Π²Π΅ΡΡ Π½ΡΡ ΠΏΠ»Π°Π½ΠΊΡ Π²ΠΏΡΠ°Π²ΠΎ. Π£Π±Π΅ΡΠΈΡΠ΅ Π²Π΅ΡΡ Π½ΡΡ Π³ΠΎΡΠΈΠ·ΠΎΠ½ΡΠ°Π»ΡΠ½ΡΡ ΡΡΡΠ±ΠΊΡ. ΠΠ°Π²Π° ΡΠ²Π°Π»ΠΈΡΡΡ Π½Π° Π²ΡΠ°Π³Π°. ΠΠ΅ΡΠ΅Π΄Π²ΠΈΠ½ΡΡΠ΅ Π²Π΅ΡΡ Π½ΡΡ ΠΏΠ»Π°Π½ΠΊΡ Π²Π»Π΅Π²ΠΎ, ΡΡΠΎΠ±Ρ Π²ΠΎΠ΄Π° ΠΏΠΎΡΡΡΠΈΠ»Π° Π»Π°Π²Ρ. Π‘Π±ΡΠΎΡΡΡΠ΅ ΡΠΎΠΊΡΠΎΠ²ΠΈΡΠ°.
Π£ΡΠΎΠ²Π΅Π½Ρ 025
Π‘Π±ΡΠΎΡΡΡΠ΅ Π»Π°Π²Ρ, ΠΏΠΎΡΡΡΠΈΡΠ΅ Π΅Π΅ ΠΈ ΠΏΡΠΎΠΏΡΡΡΠΈΡΠ΅ Π³Π΅ΡΠΎΡ Ρ ΠΏΡΠΈΠ½ΡΠ΅ΡΡΠΎΠΉ.
Π£ΡΠΎΠ²Π΅Π½Ρ 026
Π‘Π±ΡΠΎΡΡΡΠ΅ Π³ΠΎΠ±Π»ΠΈΠ½Π° Π² ΡΠΌΡ, Π° Π·Π°ΡΠ΅ΠΌ ΡΠΏΡΡΠ³Π½ΠΈΡΠ΅ Π³Π»Π°Π²Π½ΡΠΌ Π³Π΅ΡΠΎΠ΅ΠΌ ΠΊ ΡΡΠ½Π΄ΡΠΊΡ.
Π£ΡΠΎΠ²Π΅Π½Ρ 027
Π‘Π±ΡΠΎΡΡΡΠ΅ ΡΡΠ½Π΄ΡΠΊ. ΠΠ½ ΡΠ²Π°Π»ΠΈΡΡΡ Π½Π° Π³ΠΎΠ»ΠΎΠ²Ρ Π³ΠΎΠ±Π»ΠΈΠ½Π°. Π’Π΅ΠΏΠ΅ΡΡ ΠΌΠΎΠΆΠ΅ΡΠ΅ ΠΏΡΡΠ³Π°ΡΡ Π³Π»Π°Π²Π½ΡΠΌ Π³Π΅ΡΠΎΠ΅ΠΌ.
Π£ΡΠΎΠ²Π΅Π½Ρ 028
Π‘Π½Π°ΡΠ°Π»Π° ΡΠ±ΡΠΎΡΡΡΠ΅ ΡΡΠ½Π΄ΡΠΊ Π½Π° Π³ΠΎΠ±Π»ΠΈΠ½Π°, Π·Π°ΡΠ΅ΠΌ β Π²ΠΎΠ΄Ρ. ΠΠΎΡΠ»Π΅ ΡΠΏΡΡΡΠΈΡΠ΅ΡΡ Π³Π΅ΡΠΎΠ΅ΠΌ.
Π£ΡΠΎΠ²Π΅Π½Ρ 029
Π‘Π±ΡΠΎΡΡΡΠ΅ Π²Π½ΠΈΠ· Π²ΠΎΠ΄Ρ, ΡΠ΄Π°Π»ΠΈΠ² ΠΏΡΠ°Π²ΡΡ Π²Π΅ΡΡ Π½ΡΡ ΠΏΠ»Π°Π½ΠΊΡ. ΠΠ°ΡΠ΅ΠΌ ΠΎΠΏΡΡΡΠΈΡΠ΅ ΡΡΠ½Π΄ΡΠΊ.
Π£ΡΠΎΠ²Π΅Π½Ρ 030
ΠΠΏΡΡΡΠΈΡΠ΅ Π²Π½ΠΈΠ· ΠΌΠ°Π»Π΅Π½ΡΠΊΡΡ ΠΏΠ»Π°Π½ΠΊΡ ΡΠΏΡΠ°Π²Π° Π²Π²Π΅ΡΡ Ρ. Π‘Π΄Π²ΠΈΠ½ΡΡΠ΅ Π²ΠΏΡΠ°Π²ΠΎ Π²Π΅ΡΡΠΈΠΊΠ°Π»ΡΠ½ΡΡ ΠΏΠ»Π°Π½ΠΊΡ ΡΡΡΡ Π½ΠΈΠΆΠ΅. Π£Π΄Π°Π»ΠΈΡΠ΅ Π²Π΅ΡΡ Π½ΡΡ ΠΏΠ»Π°Π½ΠΊΡ, ΡΡΠΎΠ±Ρ Π»Π°Π²Π° ΡΠ²Π°Π»ΠΈΠ»Π°ΡΡ Π½Π° Π³ΠΎΠ±Π»ΠΈΠ½Π°. ΠΠ°ΡΡΡΠΈΡΠ΅ Π΅Π΅ Π²ΠΎΠ΄ΠΎΠΉ.
Π£ΡΠΎΠ²Π΅Π½Ρ 031
ΠΠ΅ΡΠ΅ΡΠ΅ΠΆΡΡΠ΅ Π²Π΅ΡΠ΅Π²ΠΊΡ, ΡΡΠΎΠ±Ρ ΡΠ±ΡΠΎΡΠΈΡΡ Π³ΡΡΠ· Π½Π° Π³ΠΎΠ±Π»ΠΈΠ½Π°.
Π£ΡΠΎΠ²Π΅Π½Ρ 032
ΠΠ΅ΡΠ΅ΡΠ΅ΠΆΡΡΠ΅ ΠΏΡΠ°Π²ΡΡ ΡΠ΅ΠΏΡ, ΡΡΠΎΠ±Ρ ΡΡΠ½Π΄ΡΠΊ ΠΊΠ°ΡΠ½ΡΠ»ΡΡ Π²Π»Π΅Π²ΠΎ. ΠΠ΅ΡΠ΅ΡΠ΅ΠΆΡΡΠ΅ Π»Π΅Π²ΡΡ ΡΠ΅ΠΏΡ. Π‘ΡΠ½Π΄ΡΠΊ ΡΠΏΠ°Π΄Π΅Ρ Π½Π° Π²ΡΡΡΡΠΏ (Π° Π½Π΅ Π² Π»Π°Π²Ρ). ΠΠ°ΠΏΡΡΡΠΈΡΠ΅ Π²Π½ΠΈΠ· Π³Π»Π°Π²Π½ΠΎΠ³ΠΎ Π³Π΅ΡΠΎΡ.
Π£ΡΠΎΠ²Π΅Π½Ρ 033
Π‘Π΄Π΅Π»Π°ΠΉΡΠ΅ Π²ΡΠ΅ ΡΠΎ ΠΆΠ΅ ΡΠ°ΠΌΠΎΠ΅, Π½ΠΎ Ρ Π³ΡΡΠ·ΠΎΠΌ, ΡΡΠΎΠ±Ρ ΡΠΎΡ ΡΠ²Π°Π»ΠΈΠ»ΡΡ Π½Π° Π³ΠΎΠ»ΠΎΠ²Ρ Π³ΠΎΠ±Π»ΠΈΠ½Π°.
Π£ΡΠΎΠ²Π΅Π½Ρ 034
Π‘Π½Π°ΡΠ°Π»Π° ΡΠ±ΡΠΎΡΡΡΠ΅ Π³ΠΎΠ±Π»ΠΈΠ½Π°, Π·Π°ΡΠ΅ΠΌ β Π²ΠΎΠ΄Ρ.
Π£ΡΠΎΠ²Π΅Π½Ρ 035
Π‘Π±ΡΠΎΡΡΡΠ΅ Π²Π½ΠΈΠ· Π»Π°Π²Ρ. ΠΠ°ΡΠ΅ΠΌ Π·Π°ΡΡΡΠΈΡΠ΅ Π΅Π΅ Π²ΠΎΠ΄ΠΎΠΉ, ΠΏΠΎΠ΄Π½ΡΠ² Π²Π²Π΅ΡΡ Π²Π΅ΡΡ Π½ΡΡ Π²Π΅ΡΡΠΈΠΊΠ°Π»ΡΠ½ΡΡ ΠΏΠ»Π°Π½ΠΊΡ. ΠΡΠ²ΠΎΠ±ΠΎΠ΄ΠΈΡΠ΅ Π³Π΅ΡΠΎΡ ΠΈ ΠΏΡΡΡΠΈΡΠ΅ Π΅Π³ΠΎ ΠΊ ΠΏΡΠΈΠ½ΡΠ΅ΡΡΠ΅.
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ΠΠΏΡΡΡΠΈΡΠ΅ ΠΏΠ»Π°Π½ΠΊΡ Π½Π°Π΄ Π³ΠΎΠ»ΠΎΠ²ΠΎΠΉ Π³Π»Π°Π²Π½ΠΎΠ³ΠΎ Π³Π΅ΡΠΎΡ, Π° Π·Π°ΡΠ΅ΠΌ ΠΎΡΠ²ΠΎΠ±ΠΎΠ΄ΠΈΡΠ΅ Π»Π°Π²Ρ, ΠΊΠΎΡΠΎΡΠ°Ρ ΡΠ²Π°Π»ΠΈΡΡΡ ΠΏΡΡΠΌΠΎ Π½Π° Π³ΠΎΠ±Π»ΠΈΠ½Π°.
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ΠΠΈΠΆΠ½ΡΡ ΠΏΠ»Π°Π½ΠΊΡ ΡΠ΄Π²ΠΈΠ½ΡΡΠ΅ Π²Π»Π΅Π²ΠΎ, Π° Π·Π°ΡΠ΅ΠΌ Π²ΡΠΏΡΡΡΠΈΡΠ΅ Π³Π°Π·.
Π£ΡΠΎΠ²Π΅Π½Ρ 040
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ΠΠ΄ΠΈΡΠ΅, ΠΊΠΎΠ³Π΄Π° Π³ΠΎΠ±Π»ΠΈΠ½ Π±ΡΠ΄Π΅Ρ ΡΠΏΡΠ°Π²Π°, ΠΈ ΡΠ±ΡΠΎΡΡΡΠ΅ Π½Π° Π½Π΅Π³ΠΎ ΠΊΠ°ΠΌΠ΅Π½Π½ΡΠΉ ΡΠ°Ρ.
Π£ΡΠΎΠ²Π΅Π½Ρ 043
Π£Π±Π΅ΡΠΈΡΠ΅ Π΄Π²Π΅ Π³ΠΎΡΠΈΠ·ΠΎΠ½ΡΠ°Π»ΡΠ½ΡΠ΅ ΠΏΠ»Π°Π½ΠΊΠΈ, ΡΡΠΎΠ±Ρ ΠΏΠΎΡΡΡΠΈΡΡ Π»Π°Π²Ρ ΠΏΡΠΈ ΠΏΠΎΠΌΠΎΡΠΈ Π²ΠΎΠ΄Ρ. ΠΠ°ΡΠ΅ΠΌ ΡΠ±ΡΠΎΡΡΡΠ΅ ΡΠΎΠΊΡΠΎΠ²ΠΈΡΠ° ΠΈ ΠΏΡΡΠ³Π°ΠΉΡΠ΅ Π²Π½ΠΈΠ· Π³Π»Π°Π²Π½ΡΠΌ Π³Π΅ΡΠΎΠ΅ΠΌ.
Π£ΡΠΎΠ²Π΅Π½Ρ 044
Π‘Π±ΡΠΎΡΡΡΠ΅ Π²Π½ΠΈΠ· ΠΊΠ°ΠΌΠ΅Π½Π½ΡΠΉ ΡΠ°Ρ, Π° Π·Π°ΡΠ΅ΠΌ β Π²ΠΎΠ΄Ρ. ΠΠΎΠ³Π΄Π° Π»Π°Π²Π° ΠΏΠΎΠ³Π°ΡΠ½Π΅Ρ, Π·Π°ΠΏΡΡΠΊΠ°ΠΉΡΠ΅ Π³Π»Π°Π²Π½ΠΎΠ³ΠΎ Π³Π΅ΡΠΎΡ.
Π£ΡΠΎΠ²Π΅Π½Ρ 045
Π‘Π½Π°ΡΠ°Π»Π° ΡΠ±Π΅ΡΠΈΡΠ΅ Π΄Π²Π΅ ΠΏΠ»Π°Π½ΠΊΠΈ, ΠΏΡΠ΅Π³ΡΠ°ΠΆΠ΄Π°ΡΡΠΈΠ΅ ΠΏΡΡΡ ΠΊΠ°ΠΌΠ΅Π½Π½ΠΎΠΌΡ ΡΠ°ΡΡ. ΠΠ½ ΡΠΏΠ°Π΄Π΅Ρ Π½Π° Π³ΠΎΠ»ΠΎΠ²Ρ Π³ΠΎΠ±Π»ΠΈΠ½Ρ. ΠΠ°ΡΠ΅ΠΌ ΠΎΡΠ²ΠΎΠ±ΠΎΠ΄ΠΈΡΠ΅ ΠΏΡΠΈΠ½ΡΠ΅ΡΡΡ ΠΈ Π³Π΅ΡΠΎΡ.
Π£ΡΠΎΠ²Π΅Π½Ρ 046
Π£Π±Π΅ΡΠΈΡΠ΅ ΠΏΡΠ°Π²ΡΡ Π²Π΅ΡΡ Π½ΡΡ ΠΏΠ»Π°Π½ΠΊΡ, ΡΡΠΎΠ±Ρ ΠΌΠΎΡΠΎΠ· ΠΎΠΏΡΡΡΠΈΠ»ΡΡ Π½Π° Π³ΠΎΠ±Π»ΠΈΠ½Π°. ΠΠ½ ΡΠΌΡΠ΅Ρ.
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ΠΠΏΡΡΡΠΈΡΠ΅ Π²Π΅ΡΡ Π½ΡΡ ΠΏΠ»Π°Π½ΠΊΡ, Π° Π·Π°ΡΠ΅ΠΌ ΡΠ±Π΅ΡΠΈΡΠ΅ ΠΏΠ»Π°Π½ΠΊΡ ΡΠΏΡΠ°Π²Π°, ΡΡΠΎΠ±Ρ ΠΌΠΎΡΠΎΠ· ΠΎΠΏΡΡΡΠΈΠ»ΡΡ Π½Π° Π³ΠΎΠ±Π»ΠΈΠ½Π°.
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Π‘Π±ΡΠΎΡΡΡΠ΅ Π²Π½ΠΈΠ· Π»Π°Π²Ρ, Π° Π·Π°ΡΠ΅ΠΌ β Π³Π΅ΡΠΎΡ ΠΈ ΡΠΎΠΊΡΠΎΠ²ΠΈΡΠ°.
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Π‘Π±ΡΠΎΡΡΡΠ΅ Π½Π° Π³ΠΎΠ±Π»ΠΈΠ½Π° Π»Π°Π²Ρ, ΠΏΠΎΡΡΡΠΈΡΠ΅ Π΅Π΅ Π²ΠΎΠ΄ΠΎΠΉ. ΠΠ°ΡΠ΅ΠΌ ΡΠ±Π΅ΡΠΈΡΠ΅ ΠΎΡΡΠ°Π»ΡΠ½ΡΠ΅ ΠΏΠ»Π°Π½ΠΊΠΈ.
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Π‘Π±ΡΠΎΡΡΡΠ΅ Π³ΠΎΠ±Π»ΠΈΠ½Π° Π² Π»Π°Π²Ρ, Π° Π·Π°ΡΠ΅ΠΌ ΡΠΏΡΡΡΠΈΡΠ΅ΡΡ ΠΊ ΠΏΡΠΈΠ½ΡΠ΅ΡΡΠ΅.
Π£ΡΠΎΠ²Π΅Π½Ρ 051
ΠΡΠ΅ ΠΎΠ΄ΠΈΠ½ ΠΏΡΠΎΡΡΠΎΠΉ ΡΡΠΎΠ²Π΅Π½Ρ. Π‘Π±ΡΠΎΡΡΡΠ΅ Π»Π°Π²Ρ Π½Π° Π³ΠΎΠ±Π»ΠΈΠ½Π°, Π·Π°ΡΡΡΠΈΡΠ΅ Π΅Π΅ ΠΈ ΠΏΡΡΡΠΈΡΠ΅ Π³Π΅ΡΠΎΡ.
Π£ΡΠΎΠ²Π΅Π½Ρ 052
ΠΡΡΠ°Π²ΡΡΠ΅ ΠΏΠ»Π°Π½ΠΊΡ Π½Π°Π΄ Π³Π΅ΡΠΎΠ΅ΠΌ, Π½ΠΎ ΡΠ΄Π°Π»ΠΈΡΠ΅ ΠΏΡΠ°Π²ΡΡ. ΠΠ°ΡΠ΅ΠΌ ΡΠ±ΡΠΎΡΡΡΠ΅ Π»Π°Π²Ρ, ΠΏΠΎΡΠ»Π΅ β Π²ΠΎΠ΄Ρ ΠΈ ΡΡΠ½Π΄ΡΠΊ.
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Π‘Π±ΡΠΎΡΡΡΠ΅ Π»Π°Π²Ρ Π½Π° Π³ΠΎΠ±Π»ΠΈΠ½Π°, ΠΎΠΏΡΡΡΠΈΡΠ΅ Π΅Π΅ ΡΡΡΡ Π½ΠΈΠΆΠ΅ ΠΊ ΡΡΠ½Π΄ΡΠΊΡ. Π’ΡΠ΄Π° ΠΆΠ΅ Π΄ΠΎΠ±Π°Π²ΡΡΠ΅ Π²ΠΎΠ΄Ρ, Π° Π·Π°ΡΠ΅ΠΌ ΠΏΡΡΡΠΈΡΠ΅ Π³Π΅ΡΠΎΡ.
Π£ΡΠΎΠ²Π΅Π½Ρ 054
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Π£Π±Π΅ΡΠΈΡΠ΅ Π΄Π²Π΅ ΠΏΠ»Π°Π½ΠΊΠΈ ΡΠ°ΠΊ, ΡΡΠΎΠ±Ρ Π²ΠΎΠ΄Π° ΡΠ»Π΅Π²Π° ΠΈ ΡΠΏΡΠ°Π²Π° ΡΠΊΠ°ΡΠΈΠ»Π°ΡΡ Π½ΠΈΠΆΠ΅. ΠΠΎΠ΄Π° Π±ΡΠ΄Π΅Ρ ΠΏΠΎΠ΄ Π΄Π²ΡΠΌΡ Π΅ΠΌΠΊΠΎΡΡΡΠΌΠΈ Ρ Π»Π°Π²ΠΎΠΉ. Π£Π΄Π°Π»ΠΈΡΠ΅ Π΅ΡΠ΅ Π΄Π²Π΅ ΠΏΠ»Π°Π½ΠΊΠΈ, ΡΡΠΎΠ±Ρ Π²ΠΎΠ΄Π° ΡΠΏΠ°Π»Π° Π½Π° Π»Π°Π²Ρ. ΠΡΠ²ΠΎΠ±ΠΎΠ΄ΠΈΡΠ΅ Π³Π΅ΡΠΎΡ ΠΈ ΠΏΡΠΈΠ½ΡΠ΅ΡΡΡ.
Π£ΡΠΎΠ²Π΅Π½Ρ 056
ΠΠ΅ ΡΡΠΎΠ³Π°ΠΉΡΠ΅ Π»Π°Π²Ρ! Π‘Π±ΡΠΎΡΡΡΠ΅ Π½Π° Π³ΠΎΠ±Π»ΠΈΠ½Π° ΡΠ°Ρ Ρ ΡΠΈΠΏΠ°ΠΌΠΈ. ΠΠ΅ΡΠ΅ΡΠ΅ΠΆΡΡΠ΅ Π²Π΅ΡΠ΅Π²ΠΊΡ ΡΠΎΠ³Π΄Π°, ΠΊΠΎΠ³Π΄Π° Π²ΡΠ°Π³ Π±ΡΠ΄Π΅Ρ ΠΏΠΎΠ΄ ΡΠ°ΡΠΎΠΌ. ΠΠ°ΡΠ΅ΠΌ ΡΠΏΡΡΡΠΈΡΠ΅ΡΡ ΠΊ ΡΡΠ½Π΄ΡΠΊΡ.
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Π‘Π±ΡΠΎΡΡΡΠ΅ Π³ΠΎΠ±Π»ΠΈΠ½Π° ΡΠ²Π΅ΡΡ Ρ Π² ΡΠΌΡ Ρ ΡΠΈΠΏΠ°ΠΌΠΈ. Π‘ΠΏΡΡΠ³Π½ΠΈΡΠ΅ Π²Π½ΠΈΠ·. ΠΡΠΎΡΠΎΠΉ Π³ΠΎΠ±Π»ΠΈΠ½ ΠΏΠΎΠΉΠ΄Π΅Ρ ΠΊ Π²Π°ΠΌ, Π½ΠΎ ΡΠΏΠ°Π΄Π΅Ρ Π½Π° ΡΠΈΠΏΡ.
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Π£Π΄Π°Π»ΠΈΡΠ΅ Π»Π΅Π²ΡΡ Π²Π΅ΡΡ Π½ΡΡ ΠΈ ΠΏΡΠ°Π²ΡΡ Π½ΠΈΠΆΠ½ΡΡ ΠΏΠ»Π°Π½ΠΊΠΈ, ΡΡΠΎΠ±Ρ Π³ΠΎΠ±Π»ΠΈΠ½ ΡΠΏΠ°Π» Π½Π° ΡΠΈΠΏΡ. ΠΡΠ²ΠΎΠ±ΠΎΠ΄ΠΈΡΠ΅ ΡΠΎΠΊΡΠΎΠ²ΠΈΡΠ°.
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Π‘Π±ΡΠΎΡΡΡΠ΅ Π²Π½ΠΈΠ· Π»Π°Π²Ρ, Π·Π°ΡΠ΅ΠΌ β Π²ΠΎΠ΄Ρ. Π’ΠΎΠ»ΡΠΊΠΎ ΠΏΠΎΡΠΎΠΌ ΠΎΡΠ²ΠΎΠ±ΠΎΠ΄ΠΈΡΠ΅ Π³Π΅ΡΠΎΡ ΠΈ ΡΡΠ½Π΄ΡΠΊ.
Π£ΡΠΎΠ²Π΅Π½Ρ 060
Π£Π΄Π°Π»ΠΈΡΠ΅ Π»Π΅Π²ΡΡ ΠΏΠ»Π°Π½ΠΊΡ ΠΏΠΎΠ΄ Π³ΠΎΠ±Π»ΠΈΠ½ΠΎΠΌ, ΡΡΠΎΠ±Ρ ΡΠΎΡ ΡΠΏΠ°Π» Π½Π° ΡΠΈΠΏΡ. Π£Π±Π΅ΡΠΈΡΠ΅ ΠΏΠ»Π°Π½ΠΊΡ Π½Π°Π΄ ΠΏΡΠΈΠ½ΡΠ΅ΡΡΠΎΠΉ, Π° Π·Π°ΡΠ΅ΠΌ β ΠΏΠΎΠ΄ Π³Π΅ΡΠΎΠ΅ΠΌ.
Π£ΡΠΎΠ²Π΅Π½Ρ 061
ΠΡΡΡΡ Π»Π°Π²Π° ΡΠ²Π°Π»ΠΈΡΡΡ Π² Π²ΠΎΠ΄Ρ. ΠΠ±ΡΠ°Π·ΡΡΡΡΡ ΠΊΠ°ΠΌΠ½ΠΈ. Π‘Π±ΡΠΎΡΡΡΠ΅ ΠΈΡ Π½Π° Π³ΠΎΠ»ΠΎΠ²Ρ Π³ΠΎΠ±Π»ΠΈΠ½Π°. ΠΠ°ΡΠ΅ΠΌ ΠΎΡΠ²ΠΎΠ±ΠΎΠ΄ΠΈΡΠ΅ ΡΠΎΠΊΡΠΎΠ²ΠΈΡΠ° ΠΈ ΡΠΏΡΡΠ³Π½ΠΈΡΠ΅ Π²Π½ΠΈΠ·. ΠΠ°Π²Ρ ΡΠΏΡΠ°Π²Π° Π²Π²Π΅ΡΡ Ρ Π½Π΅ ΡΡΠΎΠ³Π°ΠΉΡΠ΅.
Π£ΡΠΎΠ²Π΅Π½Ρ 062
Π£Π±Π΅ΠΉΡΠ΅ Π΄Π²ΡΡ Π³ΠΎΠ±Π»ΠΈΠ½ΠΎΠ² ΠΏΡΠΈ ΠΏΠΎΠΌΠΎΡΠΈ Π»Π°Π²Ρ. ΠΠΎΡΡΡΠΈΡΠ΅ Π΅Π΅ ΠΈ ΠΏΡΡΠ³Π°ΠΉΡΠ΅ Π²Π½ΠΈΠ· ΠΊ ΡΠΎΠΊΡΠΎΠ²ΠΈΡΠ°ΠΌ.
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Π£ΡΠΎΠ²Π΅Π½Ρ 064
Π‘Π±ΡΠΎΡΡΡΠ΅ Π½Π° Π³ΠΎΠ±Π»ΠΈΠ½Π° Π»Π°Π²Ρ, ΠΏΠΎΡΡΡΠΈΡΠ΅ Π΅Π΅ Π²ΠΎΠ΄ΠΎΠΉ ΠΈ ΠΏΡΡΠ³Π°ΠΉΡΠ΅ ΠΊ ΡΠΎΠΊΡΠΎΠ²ΠΈΡΠ°ΠΌ.
Π£ΡΠΎΠ²Π΅Π½Ρ 065
Π£Π±Π΅ΡΠΈΡΠ΅ Π»Π΅Π²ΡΠ΅ ΠΏΠ»Π°Π½ΠΊΠΈ Π½Π°Π΄ Π³ΠΎΠ±Π»ΠΈΠ½ΠΎΠΌ. Π‘ΡΠ΅ΠΆΡΡΠ΅ ΠΏΡΠ°Π²ΡΡ, Π° Π·Π°ΡΠ΅ΠΌ Π»Π΅Π²ΡΡ ΡΠ΅ΠΏΠΈ, ΡΡΠΎΠ±Ρ ΠΊΠ°ΠΌΠ΅Π½Ρ ΡΠΏΠ°Π» ΠΏΡΡΠΌΠΎ Π½Π° Π²ΡΠ°Π³Π°. ΠΡΠ²ΠΎΠ±ΠΎΠ΄ΠΈΡΠ΅ ΠΏΡΠΈΠ½ΡΠ΅ΡΡΡ.
Π£ΡΠΎΠ²Π΅Π½Ρ 066
Π£ΡΠΎΠ²Π΅Π½Ρ 067
Π£ΡΠΎΠ²Π΅Π½Ρ 068
Π‘ΠΏΡΡΠ³Π½ΠΈΡΠ΅ Π²Π½ΠΈΠ· Π³Π»Π°Π²Π½ΡΠΌ Π³Π΅ΡΠΎΠ΅ΠΌ. ΠΠΎΠ±Π»ΠΈΠ½ ΠΏΠΎΠΉΠ΄Π΅Ρ ΠΊ Π²Π°ΠΌ ΠΈ ΡΠ²Π°Π»ΠΈΡΡΡ Π² ΡΠΌΡ Ρ ΡΡΡΠ°Π³ΠΎΠΌ. Π‘Π±ΡΠΎΡΡΡΠ΅ ΡΡΠ΄Π° Π³ΡΡΠ·. ΠΠ½ ΡΠ±ΡΠ΅Ρ Π³ΠΎΠ±Π»ΠΈΠ½Π° ΠΈ Π°ΠΊΡΠΈΠ²ΠΈΡΡΠ΅Ρ ΡΡΡΠ°Π³, ΠΊΠΎΡΠΎΡΡΠΉ ΠΏΡΠΈΠ²Π΅Π΄Π΅Ρ Π² Π΄Π²ΠΈΠΆΠ΅Π½ΠΈΠ΅ Π»ΠΎΠ²ΡΡΠΊΡ Π½Π°Π΄ Π²ΡΠΎΡΡΠΌ Π²ΡΠ°Π³ΠΎΠΌ.
Π£ΡΠΎΠ²Π΅Π½Ρ 069
Π£Π±Π΅ΡΠΈΡΠ΅ Π΄Π²Π΅ ΠΏΠ»Π°Π½ΠΊΠΈ ΠΏΠΎΠ΄ Π³Π»Π°Π²Π½ΡΠΌ Π³Π΅ΡΠΎΠ΅ΠΌ (ΡΠ½Π°ΡΠ°Π»Π° Π½ΠΈΠΆΠ½ΡΡ), ΡΡΠΎΠ±Ρ Π°ΠΊΡΠΈΠ²ΠΈΡΠΎΠ²Π°ΡΡ ΡΡΡΠ°Π³. ΠΠΎΠ±Π»ΠΈΠ½ ΠΏΡΡΠ³Π½Π΅Ρ Π² Π»Π°Π²Ρ.
Π£ΡΠΎΠ²Π΅Π½Ρ 070
Π‘Π±ΡΠΎΡΡΡΠ΅ Π²ΠΎΠ΄Ρ ΠΈ Π³Π»Π°Π²Π½ΠΎΠ³ΠΎ Π³Π΅ΡΠΎΡ, ΡΠ΄Π°Π»ΠΈΠ² Π»Π΅Π²ΡΠ΅ ΠΏΠ»Π°Π½ΠΊΠΈ. ΠΠ°ΡΠ΅ΠΌ ΡΠ±ΡΠΎΡΡΡΠ΅ Π²Π½ΠΈΠ· Π»Π°Π²Ρ, Π½ΠΎ ΡΠ±ΡΠ°Π² Π²Π΅ΡΡΠΈΠΊΠ°Π»ΡΠ½ΡΡ ΠΏΠ»Π°Π½ΠΊΡ. ΠΠ°Π²Π° Π΄ΠΎΠ»ΠΆΠ½Π° ΠΏΠ°Π΄Π°ΡΡ ΠΏΡΡΠΌΠΎ Ρ Π²Π°ΡΠΈΠΌ Π³Π΅ΡΠΎΠ΅ΠΌ. ΠΠ½ ΠΎΠΏΡΡΡΠΈΡΡΡ Π²Π½ΠΈΠ·, ΠΏΠΎΡΠΊΠΎΠ»ΡΠΊΡ Π²Π½ΠΈΠ·Ρ ΠΏΠΎΡΠ²ΡΡΡΡ ΠΊΠ°ΠΌΠ½ΠΈ, ΠΊΠΎΡΠΎΡΡΠ΅ Π°ΠΊΡΠΈΠ²ΠΈΡΡΡΡ ΡΡΡΠ°Π³. ΠΡΠΎΡΠΎΠΉ Π³ΠΎΠ±Π»ΠΈΠ½ ΠΏΠΎΠΉΠ΄Π΅Ρ ΠΊ Π³Π΅ΡΠΎΡ, Π½ΠΎ Π±ΡΠ΄Π΅Ρ ΡΠ±ΠΈΡ Π²ΡΠ΅ Π΅ΡΠ΅ ΠΏΠ°Π΄Π°ΡΡΠ΅ΠΉ Π»Π°Π²ΠΎΠΉ.
Π£ΡΠΎΠ²Π΅Π½Ρ 071
Π‘Π±ΡΠΎΡΡΡΠ΅ Π»Π°Π²Ρ Π½Π° Π²ΠΎΠ΄Ρ, Π·Π°ΡΠ΅ΠΌ ΠΊΠ°ΠΌΠ½ΠΈ ΠΎΠΏΡΡΡΠΈΡΠ΅ Π½Π° Π³ΠΎΠ»ΠΎΠ²Ρ Π³ΠΎΠ±Π»ΠΈΠ½Ρ. ΠΠΎΡΠ»Π΅ ΡΡΠΎΠ³ΠΎ ΡΠΏΡΡΡΠΈΡΠ΅ΡΡ ΡΠ°ΠΌΠΈ ΠΈ ΡΠ±ΡΠΎΡΡΡΠ΅ ΡΡΡΠ°Π³.
Π£ΡΠΎΠ²Π΅Π½Ρ 072
Π£Π±Π΅ΡΠΈΡΠ΅ Π²Π΅ΡΡΠΈΠΊΠ°Π»ΡΠ½ΡΡ ΠΏΠ»Π°Π½ΠΊΡ, ΠΎΠ±ΡΠ΅Π΄ΠΈΠ½ΠΈΠ² Π»Π°Π²Ρ Ρ Π²ΠΎΠ΄ΠΎΠΉ. Π‘Π±ΡΠΎΡΡΡΠ΅ ΠΊΠ°ΠΌΠ½ΠΈ Π½Π° ΡΡΡΠ°Π³, ΠΊΠΎΡΠΎΡΡΠΉ Π°ΠΊΡΠΈΠ²ΠΈΡΡΠ΅Ρ Π»ΠΎΠ²ΡΡΠΊΡ. Π¨ΠΈΠΏΡ ΡΠ°Π·Π΄Π°Π²ΡΡ Π³ΠΎΠ±Π»ΠΈΠ½Π°.
Π£ΡΠΎΠ²Π΅Π½Ρ 073
ΠΠ΅ΡΠ΅Π΄Π²ΠΈΠ½ΡΡΠ΅ Π²Π΅ΡΡ Π½ΡΡ ΠΏΠ΅ΡΠ΅ΠΊΠ»Π°Π΄ΠΈΠ½Ρ Π²ΠΏΡΠ°Π²ΠΎ ΠΈ ΡΠ±ΡΠΎΡΡΡΠ΅ Π»Π°Π²Ρ Π½Π° Π³ΠΎΠ±Π»ΠΈΠ½Π°. ΠΠ΅ΡΠ½ΠΈΡΠ΅ ΡΡ ΠΆΠ΅ ΠΏΠ΅ΡΠ΅ΠΊΠ»Π°Π΄ΠΈΠ½Ρ Π²Π»Π΅Π²ΠΎ ΠΈ ΡΠ±ΡΠΎΡΡΡΠ΅ Π²ΠΎΠ΄Ρ, ΠΊΠΎΡΠΎΡΠ°Ρ Π·Π°ΡΡΡΠΈΡ Π»Π°Π²Ρ.
Π£ΡΠΎΠ²Π΅Π½Ρ 074
Π‘Π±ΡΠΎΡΡΡΠ΅ Π²Π½ΠΈΠ· Π»Π°Π²Ρ, Π° Π·Π°ΡΠ΅ΠΌ β Π³Π΅ΡΠΎΡ. ΠΡΠ²ΠΎΠ±ΠΎΠ΄ΠΈΡΠ΅ Π³ΠΎΠ±Π»ΠΈΠ½Π° ΡΠ»Π΅Π²Π° Π²Π²Π΅ΡΡ Ρ. ΠΠ²Π° ΠΏΠΎΠΏΠ°Π΄ΡΡ Π² Π»Π°Π²Ρ, Π° ΡΡΠ΅ΡΠΈΠΉ Π±ΡΠ΄Π΅Ρ ΡΠ°Π·Π΄Π°Π²Π»Π΅Π½ ΡΠΈΠΏΠ°ΠΌΠΈ.
Π£ΡΠΎΠ²Π΅Π½Ρ 075
ΠΠ±ΡΠ΅Π΄ΠΈΠ½ΠΈΡΠ΅ Π²ΠΎΠ΄Ρ Ρ Π»Π°Π²ΠΎΠΉ, Π·Π°ΡΠ΅ΠΌ ΡΠ±ΡΠΎΡΡΡΠ΅ Π³ΠΎΠ±Π»ΠΈΠ½Π°. ΠΠ΄ΠΈΡΠ΅, ΠΊΠΎΠ³Π΄Π° ΡΠΎΡ ΠΏΠΎΠ³ΠΈΠ±Π½Π΅Ρ. Π’ΠΎΠ»ΡΠΊΠΎ ΠΏΠΎΡΠΎΠΌ ΠΎΡΠ²ΠΎΠ±ΠΎΠΆΠ΄Π°Π΅ΡΡΡ ΠΏΡΠΈΠ½ΡΠ΅ΡΡΡ!
Π£ΡΠΎΠ²Π΅Π½Ρ 076
Π£Π±Π΅ΡΠΈΡΠ΅ ΠΏΠ»Π°Π½ΠΊΡ, ΡΡΠΎΠ±Ρ ΠΎΠΏΡΡΡΠΈΡΡ ΠΊΠ°ΠΌΠ΅Π½Ρ ΠΈ ΠΏΠΎΠ²Π΅ΡΠ½ΡΡΡ Π΄Π΅ΡΠ΅Π²ΡΠ½Π½ΡΡ Π±Π°Π»ΠΊΡ. Π’Π°ΠΊ Π²Ρ ΠΎΠ³ΡΠ°Π΄ΠΈΡΠ΅ ΡΠ΅Π±Ρ ΠΎΡ Π³ΠΎΠ±Π»ΠΈΠ½Π°-Π»ΡΡΠ½ΠΈΠΊΠ°. ΠΠ°Π΄Π°ΠΉΡΠ΅ Π²Π½ΠΈΠ· ΠΊ ΡΡΠ½Π΄ΡΠΊΡ.
Π£ΡΠΎΠ²Π΅Π½Ρ 077
Π‘Π±ΡΠΎΡΡΡΠ΅ ΠΏΡΠ°Π²ΠΎΠ³ΠΎ Π³ΠΎΠ±Π»ΠΈΠ½Π°, Π° Π·Π°ΡΠ΅ΠΌ ΠΏΠ°Π΄Π°ΠΉΡΠ΅ Π²Π½ΠΈΠ·. ΠΠΎΠ±Π»ΠΈΠ½Ρ ΡΠ±ΡΡΡ Π΄ΡΡΠ³ Π΄ΡΡΠ³Π°.
Π£ΡΠΎΠ²Π΅Π½Ρ 078
Π‘Π½Π°ΡΠ°Π»Π° ΡΠ±Π΅ΠΉΡΠ΅ Π³ΠΎΠ±Π»ΠΈΠ½Π°, ΡΠ±ΡΠΎΡΠΈΠ² Π½Π° Π½Π΅Π³ΠΎ ΡΠ΄ΡΠΎ Ρ ΡΠΈΠΏΠ°ΠΌΠΈ. ΠΠ°ΡΠ΅ΠΌ ΡΠ±ΡΠΎΡΡΡΠ΅ Π²ΠΏΡΠ°Π²ΠΎ ΡΡΠ½Π΄ΡΠΊ ΠΈ ΡΠΏΡΡΡΠΈΡΠ΅ΡΡ ΠΊ Π½Π΅ΠΌΡ Π³Π΅ΡΠΎΠ΅ΠΌ.
Π£ΡΠΎΠ²Π΅Π½Ρ 079
ΠΡΠ²ΠΎΠ±ΠΎΠ΄ΠΈΡΠ΅ Π³ΠΎΠ±Π»ΠΈΠ½Π°, ΡΡΠΎΠ±Ρ ΠΎΠ±Π° ΡΡΠΎΡΠ»ΠΈ Π΄ΡΡΠ³ Π½Π°ΠΏΡΠΎΡΠΈΠ² Π΄ΡΡΠ³Π°. Π‘Π±ΡΠΎΡΡΡΠ΅ Π²Π½ΠΈΠ· Π»Π°Π²Ρ ΠΈ Π²ΠΎΠ΄Ρ, ΡΡΠΎΠ±Ρ ΠΎΠ±ΡΠ°Π·ΠΎΠ²Π°Π»ΠΈΡΡ ΠΊΠ°ΠΌΠ½ΠΈ. ΠΠ°Π΄Π°ΠΉΡΠ΅ ΡΡΠ΄Π° Π³Π΅ΡΠΎΠ΅ΠΌ. ΠΠΎΠ±Π»ΠΈΠ½Ρ Π·Π°ΡΡΡΠ΅Π»ΡΡ Π΄ΡΡΠ³ Π΄ΡΡΠ³Π°.
Π£ΡΠΎΠ²Π΅Π½Ρ 080
Π‘Π±ΡΠΎΡΡΡΠ΅ Π²ΠΎΠ΄Ρ Π½Π° Π»Π°Π²Ρ, Π·Π°ΡΠ΅ΠΌ ΠΊΠΈΠ½ΡΡΠ΅ ΠΊΠ°ΠΌΠ½ΠΈ Π½Π° Π²ΡΠ°Π³Π°. Π£Π±Π΅ΡΠΈΡΠ΅ ΠΎΡΡΠ°Π²ΡΠΈΠ΅ΡΡ ΠΏΠ»Π°Π½ΠΊΠΈ.
Π£ΡΠΎΠ²Π΅Π½Ρ 081
Π‘Π½Π°ΡΠ°Π»Π° Π·Π°ΡΡΡΠΈΡΠ΅ Π²ΠΎΠ΄Ρ, Π·Π°ΡΠ΅ΠΌ ΡΠ±Π΅ΠΉΡΠ΅ Π»ΡΡΠ½ΠΈΠΊΠ° ΡΡΠ½Π΄ΡΠΊΠΎΠΌ ΠΈ ΠΏΡΡΠ³Π½ΠΈΡΠ΅ ΠΊ Π½Π΅ΠΌΡ.
Π£ΡΠΎΠ²Π΅Π½Ρ 082
Π‘Π±ΡΠΎΡΡΡΠ΅ Π²Π½ΠΈΠ· Π»Π°Π²Ρ, ΡΠ±Π΅ΠΉΡΠ΅ Π²ΡΠ°Π³Π° ΡΠ΄ΡΠΎΠΌ Ρ ΡΠΈΠΏΠ°ΠΌΠΈ ΠΈ ΠΏΡΡΠ³Π°ΠΉΡΠ΅ Π²Π½ΠΈΠ· ΠΊ ΡΠΎΠΊΡΠΎΠ²ΠΈΡΠ°ΠΌ.
Π£ΡΠΎΠ²Π΅Π½Ρ 083
Π‘Π½Π°ΡΠ°Π»Π° ΡΠ΄Π°Π»ΠΈΡΠ΅ Π½Π΅Π±ΠΎΠ»ΡΡΡΡ ΠΏΠ»Π°Π½ΠΊΡ ΡΠΏΡΠ°Π²Π°, Π·Π°ΡΠ΅ΠΌ ΡΠ±ΡΠΎΡΡΡΠ΅ Π²ΠΎΠ΄Ρ ΠΈ ΠΊΠ°ΠΌΠ΅Π½Ρ. ΠΠΎΠ΄Π° Π·Π°ΡΡΡΠΈΡ Π»Π°Π²Ρ. Π‘Π±ΡΠΎΡΡΡΠ΅ Π³ΠΎΠ±Π»ΠΈΠ½Π° ΡΠ»Π΅Π²Π° ΠΈ ΠΏΠ°Π΄Π°ΠΉΡΠ΅ Π²Π½ΠΈΠ· Π½Π° ΠΊΠ°ΠΌΠ½ΠΈ, ΡΡΠΎΠ±Ρ Π³ΠΎΠ±Π»ΠΈΠ½Ρ Π·Π°ΡΡΡΠ΅Π»ΠΈΠ»ΠΈ Π΄ΡΡΠ³ Π΄ΡΡΠ³Π°.
Π£ΡΠΎΠ²Π΅Π½Ρ 084
ΠΠ΅ΡΠ΅Π΄Π²ΠΈΠ½ΡΡΠ΅ Π²ΠΏΡΠ°Π²ΠΎ ΠΏΠ»Π°Π½ΠΊΡ, ΡΡΠΎΠ±Ρ Π·Π°ΠΊΡΡΡΡ Π³Π»Π°Π²Π½ΠΎΠ³ΠΎ Π³Π΅ΡΠΎΡ. Π£Π΄Π°Π»ΠΈΡΠ΅/ΠΏΠ΅ΡΠ΅Π΄Π²ΠΈΠ½ΡΡΠ΅ Π²ΡΠ΅ ΠΎΡΡΠ°Π»ΡΠ½ΡΠ΅. ΠΠΎΡΠΎΠ· ΡΠ±ΡΠ΅Ρ ΠΎΠ±ΠΎΠΈΡ Π³ΠΎΠ±Π»ΠΈΠ½ΠΎΠ².
Π£ΡΠΎΠ²Π΅Π½Ρ 085
Π‘Π±ΡΠΎΡΡΡΠ΅ Π²Π½ΠΈΠ· Π»Π°Π²Ρ, ΠΊΠΎΡΠΎΡΠ°Ρ ΡΠ±ΡΠ΅Ρ ΠΎΠ±ΠΎΠΈΡ Π»ΡΡΠ½ΠΈΠΊΠΎΠ². ΠΠ°ΡΠ΅ΠΌ Π·Π°ΡΡΡΠΈΡΠ΅ Π΅Π΅.
Π£ΡΠΎΠ²Π΅Π½Ρ 086
ΠΡΡΠ³Π½ΠΈΡΠ΅ Π²Π½ΠΈΠ·, Π·Π°ΡΡΠ°Π²ΠΈΠ² ΠΏΠ°ΡΠΊΠ° ΡΠΏΠ°ΡΡΡ Π² Π»Π°Π²Ρ. ΠΠ°ΡΠ΅ΠΌ Π·Π°ΡΡΡΠΈΡΠ΅ Π΅Π΅.
Π£ΡΠΎΠ²Π΅Π½Ρ 087
Π£ΡΠΎΠ²Π΅Π½Ρ 088
Π‘Π±ΡΠΎΡΡΡΠ΅ Π²Π½ΠΈΠ· ΠΎΠ±ΡΡΠ½ΠΎΠ³ΠΎ Π³ΠΎΠ±Π»ΠΈΠ½Π°. ΠΠΎΠ³Π΄Π° ΡΠΎΡ ΡΠ±ΡΠ΅Ρ ΠΏΠ°ΡΠΊΠ°, ΠΎΠ±ΡΡΡΡΡΠ΅ Π½Π° Π½Π΅Π³ΠΎ ΡΡΠ½Π΄ΡΠΊ.
Π£ΡΠΎΠ²Π΅Π½Ρ 089
Π‘Π±ΡΠΎΡΡΡΠ΅ ΠΏΠ°ΡΠΊΠ° Π½Π° Π³ΠΎΠ±Π»ΠΈΠ½Π°. Π£Π±Π΅ΠΉΡΠ΅ Π³ΠΎΠ±Π»ΠΈΠ½Π° ΡΡΠ½Π΄ΡΠΊΠΎΠΌ. ΠΠΏΡΡΡΠΈΡΠ΅ Π²Π½ΠΈΠ· Π²ΠΎΠ΄Ρ, ΡΡΠΎΠ±Ρ ΠΏΠΎΡΡΡΠΈΡΡ Π»Π°Π²Ρ.
Π£ΡΠΎΠ²Π΅Π½Ρ 090
Π‘Π±ΡΠΎΡΡΡΠ΅ Π²Π½ΠΈΠ· ΠΏΠ°ΡΠΊΠ°. ΠΠΎΠ±Π»ΠΈΠ½ Π΅Π³ΠΎ ΡΠ±ΡΠ΅Ρ. ΠΠ°ΡΠ΅ΠΌ Π±ΡΠΎΡΡΡΠ΅ Π½Π° Π³ΠΎΠ±Π»ΠΈΠ½Π° ΡΠ°Ρ Ρ ΡΠΈΠΏΠ°ΠΌΠΈ. ΠΠ»Ρ ΡΡΠΎΠ³ΠΎ ΠΎΡΡΠ΅ΠΆΡΡΠ΅ Π»Π΅Π²ΡΡ Π²Π΅ΡΠ΅Π²ΠΊΡ, ΡΡΠΎΠ±Ρ ΠΎΠ½ ΠΊΠ°ΡΠ½ΡΠ»ΡΡ Π²ΠΏΡΠ°Π²ΠΎ ΠΈ ΠΎΠΊΠ°Π·Π°Π»ΡΡ Π½Π°Π΄ Π³ΠΎΠ»ΠΎΠ²ΠΎΠΉ Π³ΠΎΠ±Π»ΠΈΠ½Π°.
Π£ΡΠΎΠ²Π΅Π½Ρ 091
Π‘Π½Π°ΡΠ°Π»Π° ΠΎΠΏΡΡΡΠΈΡΠ΅ Π²Π½ΠΈΠ· ΠΏΠ°ΡΠΊΠ°, Π·Π°ΡΠ΅ΠΌ ΡΠΏΡΡΠ³Π½ΠΈΡΠ΅ ΡΠ°ΠΌΠΈ, ΡΡΠΎΠ±Ρ ΠΏΠ°ΡΠΊ ΡΠΏΠ°Π» Π² Π»Π°Π²Ρ.
Π£ΡΠΎΠ²Π΅Π½Ρ 092
Π‘Π΄Π²ΠΈΠ½ΡΡΠ΅ Π²Π½ΠΈΠ· ΠΏΠ»Π°Π½ΠΊΡ Π½Π°Π΄ Π³Π΅ΡΠΎΠ΅ΠΌ. Π‘Π±ΡΠΎΡΡΡΠ΅ Π²Π½ΠΈΠ· Π»Π°Π²Ρ, Π° Π·Π°ΡΠ΅ΠΌ β Π²ΠΎΠ΄Ρ. ΠΠ±ΡΠ°Π·ΠΎΠ²Π°Π²ΡΠΈΠ΅ΡΡ ΠΊΠ°ΠΌΠ½ΠΈ Π°ΠΊΡΠΈΠ²ΠΈΡΡΡΡ ΡΡΡΠ°Π³, Π° Π»ΠΎΠ²ΡΡΠΊΠ° ΡΠ±ΡΠ΅Ρ Π»ΡΡΠ½ΠΈΠΊΠ°.
Π£ΡΠΎΠ²Π΅Π½Ρ 093
Π£ΡΠΎΠ²Π΅Π½Ρ 094
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Π‘Π±ΡΠΎΡΡΡΠ΅ Π»Π°Π²Ρ Π½Π° Π²Π΅ΡΡ Π½Π΅Π³ΠΎ Π³ΠΎΠ±Π»ΠΈΠ½Π°. Π£Π΄Π°Π»ΠΈΡΠ΅ Π½ΠΈΠΆΠ½ΡΡ Π²Π΅ΡΡΠΈΠΊΠ°Π»ΡΠ½ΡΡ ΠΏΠ»Π°Π½ΠΊΡ, ΡΡΠΎΠ±Ρ ΠΎΠ±ΡΠ΅Π΄ΠΈΠ½ΠΈΡΡ Π»Π°Π²Ρ Ρ Π²ΠΎΠ΄ΠΎΠΉ. Π£Π±Π΅ΡΠΈΡΠ΅ ΠΏΡΠ°Π²ΡΡ ΠΏΠ»Π°Π½ΠΊΡ, ΡΡΠΎΠ±Ρ ΡΠ±ΡΠΎΡΠΈΡΡ ΠΊΠ°ΠΌΠ½ΠΈ Π½Π° Π³ΠΎΠ±Π»ΠΈΠ½Π°. Π£Π±Π΅ΡΠΈΡΠ΅ ΠΏΠ»Π°Π½ΠΊΡ Π½Π°Π΄ Π³Π΅ΡΠΎΠ΅ΠΌ ΠΈ ΡΠ΄Π°Π»ΠΈΡΠ΅ Π²Π΅ΡΡ Π½ΡΡ Π²Π΅ΡΡΠΈΠΊΠ°Π»ΡΠ½ΡΡ, ΡΡΠΎΠ±Ρ ΡΠΎΠΊΡΠΎΠ²ΠΈΡΠ° ΡΠΊΠ°ΡΠΈΠ»ΠΈΡΡ Π²Π»Π΅Π²ΠΎ.
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ΠΡΠΎΡΡΡΠ΅ ΠΏΠ°ΡΠΊΠ° Π² Π»Π°Π²Ρ, Π·Π°ΡΡΡΠΈΡΠ΅ Π΅Π΅ Π²ΠΎΠ΄ΠΎΠΉ ΠΈ ΠΏΡΡΠ³Π°ΠΉΡΠ΅ Π²Π½ΠΈΠ·.
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Π‘ΠΎΠ²ΠΌΠ΅ΡΡΠΈΡΠ΅ Π»Π°Π²Ρ Ρ Π²ΠΎΠ΄ΠΎΠΉ. ΠΠ°ΡΠ΅ΠΌ ΡΠ΄Π°Π»ΠΈΡΠ΅ ΠΏΡΠ°Π²ΡΡ ΠΏΠ»Π°Π½ΠΊΡ, ΡΡΠΎΠ±Ρ ΠΊΠ°ΠΌΠ½ΠΈ ΡΠ²Π°Π»ΠΈΠ»ΠΈΡΡ Π½Π° ΠΎΠ±ΡΡΠ½ΠΎΠ³ΠΎ Π³ΠΎΠ±Π»ΠΈΠ½Π° ΠΈ ΡΠ±ΠΈΠ»ΠΈ Π΅Π³ΠΎ. Π§Π°ΡΡΡ ΠΊΠ°ΠΌΠ½Π΅ΠΉ ΡΠΏΠ°Π΄Π΅Ρ Π² ΡΠΌΡ ΠΈ Π°ΠΊΡΠΈΠ²ΠΈΡΡΠ΅Ρ ΡΡΡΠ°Π³. ΠΠΎΠ²ΡΡΠΊΠ° ΡΠ±ΡΠ΅Ρ Π»ΡΡΠ½ΠΈΠΊΠ°. ΠΡΡΠ°Π΅ΡΡΡ ΡΠΏΡΡΠ³Π½ΡΡΡ Π²Π½ΠΈΠ· Π²ΠΌΠ΅ΡΡΠ΅ Ρ ΠΏΡΠΈΠ½ΡΠ΅ΡΡΠΎΠΉ.
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How to Loot: Pin Pull and Hero Rescue Walkthrough and Guide
Table of Contents
Introduction
Get ready to test your brainpower to see how intelligent you are and how many brain-bending puzzles you can solve. How to Loot: Pin Pull and Hero Rescue is an Adventure and Puzzle video game that supports only Single-player mode and features 3D graphics that keep you engaged in a colorful environment. Nothing is important than rescuing a princess who is in trouble and looking for a prince to come and save her from vicious creatures. Hone your puzzle-solving skills to get rid of all riddles at once because the game wonβt give you a 2 nd chance.
Moreover, the game involves dealing with pins, knights, and devastative monsters who wonβt show mercy on anyone. Ultimately, your objective is to find a hidden treasure while struggling to save the princess, control knights, and defeat monsters. The game features a thrilling adventure where a beautiful environment and unlimited treasures are waiting for you to collect. When playing the game, you have to go through tricky challenges, including the following:
The completion of objectives and challenging puzzles totally depends on your IQ level. Therefore, the game is considering the best option to test your wits. Before pulling the pin, you should investigate the environment to see where the monsters are lurking; if they are behind you β they will kill you within no time once you pull the pin. How to Loot β Pin Pull and Hero Rescue offer immersive gameplay with intuitive controls and smooth graphics. From the defeat of monsters to the rescue of the princess, everything is possible using only one-finger control.
Four Exciting Game Modes
You arenβt only limited to only one mode, as the game has featured four exciting game modes that promise to give you endless fun. The available game modes are the following:
Over Challenging Levels
Before starting any journey, you should decide your the best companion who stands with you to face all the challenging problems that appear on the way. Similarly, the game gives you a chance to decide who your favorite knight is and acquire him before embarking on a journey. Never give up β the simple key to success. The game features eye-catching graphics that comes with smooth effects. More than 500 challenging levels will keep you busy all day in fun-filled activities. Thereβs an IQ Assessment Question system available that will show you the graph of your smartness.
Walkthrough
As you might know, many puzzle games are very challenging that they canβt be completed without any help. Although some games are flexible in letting others cheat; meanwhile, a group of developers is also available that strictly prohibited such types of activities. Besides that, most players are not good at solving puzzles; therefore, they come out to search for the best How to Loot β Pin Pull and Hero Rescue Walkthrough Guide either on Google or YouTube. Today, we are here to bring all possible solutions of all levels to help you solve each puzzle without any hassle.
Level 1
Whenever the game starts, it displays various heroes to choose from β they are knights and have the same abilities. Selecting your favorite hero may take you into the castles where you confront deadly monsters, meanwhile finding solutions to get out of the maze-like scenario. The playable heroes are the following:
After selecting the hero, the game drops you to the first level, where you have to remove the pin of the treasure when the monster is absent. It is a trial level. Remove the pin of the golden coins to let them drop. To remove the pin, you have to swipe or touch it. Watching ads may double your coin you have earned after completed the first level.
Level 2
In the 2 nd level, the game increases the number of pins to 2. Each level holds the treasure that collecting is your first aim. Lots of tricky adventures await you over there. Remove the treasure pin and then back to the 2 nd pin fixed below the treasure.
Level 3
Seriously, the game seems pretty easy at the start, but as it starts to grow, the difficulty level will also increase. We have beautifully covered all possible levels in the βHow to Loot Walkthrough/Guideβ to show you all solutions. The addition of lava increases the difficulty and makes the level tricky; therefore, you should first save your knight, as well as a treasure too. You donβt need to remove the lava pin to release it; swipe the right-side pin of the treasure to complete the level.
Level 4
How to Loot (Video Game) features many beautiful worlds; each one comes with a unique background and the towers where monsters and other challenges are lurking. In the fourth stage, you have to help your knight by swiping the treasure pin and then the lower one while avoid tapping the pin fixed above the lava. Doing that may waste all the treasure, and many end the level.
Level 5
Princess has come and awaits you to save her. Although the level isnβt difficult to play, you should still be careful when removing pins. Swipe the pin below the knight to release him first and let to rescue the princess, too.
Level 6
With the increasing number of levels, the game is getting difficult to play. In the sixth level, you have to remove the pin of the left-side holding treasure and then the horizontal pin to take the treasure on the floor for your knight to gather.
Level 7
As I told you above, the difficulty level has been increased, and the game started to add new elements to take the challenges to the next level. This time, the game adds the water and lava together in different sections. You should think out of the box to find a solution that helps you eliminate the problems. Follow the steps mentioned in the Walkthrough of How to Loot β Pin Pull and Hero Rescue.
Level 8
Level 8 is split into three different sections; the first section holds the knight and the water, while the game features hot lava in the 2 nd section. The third section has a treasure to collect. You should remove the top floorβs horizontal pin to release both a knight and the water to come down. The water will cool down the lava while bringing the knight to the 2nd floor from the third β a step closer to the treasure.
Level 9
Level 9 brings two massive stones set right above your character. It means the knight is in danger and looking for your help to overcome all problems.
Level 10
Princess is in danger and calling someone to help. Only your knight is brave who has reached the location on-time. Therefore, you should deal with the continuously increasing difficulty of puzzles to collect all the treasure and save the princess.
Level 11
Level 11 seems similar to level 1, but the game has featured a poisoning gas that may kill the knight upon release. Therefore, you should keep it locked and deal with other pins to solve the puzzle.
Level 12
You are supposed to remove the lavaβs vertical pin first to bring it down a step close to the water. Next to that, eliminate the treasure and tap on the pin holding the knight to collect all treasure.
Level 13
In the upper section, the game features water, while on the bottom, there is hot lava, and in between, you are standing. Find a solution to cool down both water and lava to make a way to escape. The solution is quite simple, release the water to cool down the lava and then remove the horizontal pin to release both the knight and the treasure.
Level 14
You donβt need to hurry. First, find the solution and then start taking action. The game features the lava on the top section, treasure and water in the bottom, and hanging you amidst the tower. Your goals are the following:
Release the lava and remove the pin of the right side to mix it with water.
Removing the left pin will end the game and deduct your one health power. Therefore, you should be careful whenever making decisions because you have only three lives.
Level 15
Thereβs a barrier between the hero and the princess. The knight needs to find a way to reach the princess to save her before itβs too late. You canβt go directly to the princess because there are water and hot lava on your way. Therefore, you should make use of your wits to find a solution or see How to Loot? Walkthrough to complete all levels.
Level 16
You can swipe or remove the pin in level sixteen because it is connected with a machine that lets you move it up and down. You must drag down the pin to release all treasure for the knight to gather and escape.
Level 17
The scene is a bit challenging because thereβs no way you can use it to mix water and lava. Both items are kept at the bottom of the screen. Did you remember how we brought the pin down to release the treasure; similarly, you have to drag the pin to drop the water into lava and then release both the character and the treasure to win.
Level 18
A vicious monster awaits you right amidst the level. He has also guarded the treasure and never let anyone steal the coins. Right below the monster, the game features burning lava. You must find a solution to get rid of both lava and the monster at once. Drag the pin to the left direction to fall the monster into the lava and bring the pin back to its former position. Release the treasure and remove the pin stopping the character from collecting it.
Level 19
It takes you to another tower where both water and lava are available to damage you. Use your wits to get rid of the problem and unlock the next scene to become the master. Although both water and lava are a problem, you are also supposed to deal with the vicious monster who wonβt leave you alive. Therefore, follow the steps given in βHow to Loot Pin Pull and Hero Rescue Guide.β
Level 20
Level 20 is a bit tricky than others; therefore, youβve to deal with all puzzles and riddles to unlock further levels. To make you puzzle, the game includes some extra pins that you must swipe to make a way to the treasure. The level holds the princess using the iron chain.
Level 21
In level 21, the game features a mighty sword that you can use to become powerful. Use the sword to attack the monster and kill him to unlock the next level. The sword isnβt falling because of a pin holding it.
Level 22
Grab a mighty sword and kill the monster by merely pulling two different pins. Release the knight to hold the sword and get into the first floor to attack the monster. Next to that, release the treasure to collect.
Level 23
It is a bit tricky level that requires your attention than other levels. Slide the pin to drop the sword to your character and let him grab it for a while. Afterward, remove the pin from below the monster to fight and collect all the treasure.
Level 24
The first and second sections of the castle hold the lava that features to burn your knight. Hone your skills to get rid of all problems and collect the treasure to become the master.
Level 25
The game features a small tower where both the knight and the princess stand on the opposite side. Below the princess, a monster is standing who wonβt let the knight release the princess from his custody.
Level 26
It is a bonus level that brings something unique and fruitful for you to collect. Remove any one of your favorite pins to collect the reward.
Level 27
In the next scene, the giant monster is standing below the massive treasure box. Releasing the treasure box will kill the monster and allows you to collect gold coins.
Level 28
Donβt remove the pin from below the treasure box, as the box will drop into the lava. Therefore, you should release the water first by merely dragging the vertical pin. Afterward, remove both treasure boxes from the right side and the knight from the left side.
Level 29
In level 29, you need to release the lava first and lead it to water. Follow the steps mentioned in the How to Loot: Pin Pull Hero Rescue Walkthrough.
Level 30
The tower has three different sections; the first is holding the princess, 2 nd is empty, while the third has water and the knight.
Level 31
In the next scene, a massive monster is standing forth you but canβt attack because of a pin standing between both of you. Releasing the pin will allow the monster to kill you. Therefore, you should find another way to save yourself and complete the level. Did you notice? The game features a massive weight right above the monster. Pull the pin to let the massive stone fall the monster. Once done, collect the treasure box and move to the next level.
Level 32
On the right side, you may find a knight, lava, and water, while on the left side, there are a powerful monster and treasure to collect. You should deal with all problems strategically to win the level.
Level 33
For sure, you might have played βCut the Ropeβ or Fruit Ninja video games; similarly to those games, now you have to use your slashing abilities to cut the iron chain and drop the treasure box on the monster. Release the knight to hunt and collect the treasure.
Level 34
The game uses the same formula as the previous level and forces you to complete the puzzle. It features a knight and a monster against each other who are ready to battle against each other. In the game, you have two different ways to deal with the monster, either dropping the treasure box on the monster or letting the knight kill it using a sword. Once you kill the monster using the treasure box, drag the pin to collect the treasure.
Level 35
A monster with rotating spikes awaits you on the first floor. Remove the pin from below the knight and let him hold the sword to use against the monster. Instead of releasing the princess, you must take the knight a step below to organize a battle between the knight and the monster. Once done, release the princess and escape.
Note: Before releasing the princess, you have to slide the pin fixed forth the rotating spikes.
Level 36
As you reach the high levels, the difficulty level starts to increase gradually. For the first time, the game features two powerful monsters on the top floor. Bring them down may help you complete the level only if you kill both monsters.
Level 37
You may find two different monsters on level 37 and the hot lava on the top floor. Your character canβt fight with empty hands; therefore, you should help him equip a sword for his defense.
Level 38
The introduction of the new item makes the gameplay pretty good. Now, you can use a grenade to smash monsters and their minions.
Level 39
After reaching the thirty level, you may realize that the difficulty level is gradually increasing. Thereβs a monster standing above the hot lava, and there is a pin between you and the monster.
Level 40
You are now in level 40, where you have to rescue a princess at any cost. Bring the grenade down to destroy the monster and let your knight save the princess using his unbelievable abilities.
Note: You need to be careful and keep in mind that the bomb will be blasted upon colliding with anything. So, itβs compulsory to make sure thereβs nothing below the bomb, except for the monster.
Level 41
It may be the trickiest level that requires a few additional taps than other levels. The game features lava in two different places and creates a hurdle to stop their flow. We suggest you bring lava available on the 2 nd floor to the first one and then release the water to cool it down. Once done, release the treasure to let your character collect.
Note: When you release the lava from the 2 nd floor, it will take place in the first box on the ground. Therefore, you should release the water to cool down the first part; meanwhile, open the pin to the 2 nd section, too. So a few drops of water also land on the 2 nd section.
Level 42
Release the lava to burn the monster and remove the pin of water to cool it down. Drag the pin of treasure doesnβt matter whether you pull the vertical pin or another. Release the knight to collect the coin and escape.
Level 43
The level becomes tricky or may end if you release the pin from below the knight. Your knight doesnβt have any weapon; therefore, he canβt be able to fight against others.
Level 44
Thereβs no monster, so you are supposed to deal with water and lava. Use your wits to find how to make your approach to the treasure, but before making a path is needed. We suggest you release the lava first and pull out the vertical pin to release the water in the same direction to cool the lava down and make a way to the other side of the tower.
Level 45
As you know, after every fourth level, you have to save the princess and move to the next scene. Follow the steps mentioned in the How to Loot Pin Pull Hero Rescue Guide.
Level 46
The game introduces a new item in the form of gas that may damage the monster badly. Upon releasing the pin, you come to know that it is a nitrogen gas that freezes the monster. Bring the treasure down by removing the pin and let your character collect it.
Level 47
You must make use of nitrogen gas to freeze the monster and clear the way to the treasure. Before removing your characterβs pin, you must drag the pin to fall it to the nitrogen gas. Once the monster gets to freeze, you can collect the treasure.
Level 48
It is a tricky level, and you have to deal with the challenges surround you. When you remove the pin to bring the monster down; meanwhile, the gas starts traveling toward you. Therefore, we bring a guide to make you understand what to do next.
Level 49
You can see water and lava on the left side, while on the right side, the game features a treasure to collect.
Level 50
It can be one of the most challenging levels, specially designed to trap you. You have to remove the pin placed horizontally below the princess to release the gas and freeze the monster. Once the monster gets to freeze, you can take further action.
Conclusion
How to Loot: Pin Pull Hero Rescue introduces a knight that embarks on a journey to rescue a princess. A well-written storyline will keep you participating in adventures that wonβt end until all levels get completed. The graphics and soundtracks are immersive, and you canβt directly control the knight using touch controls. Removing the pins may help you complete objectives to unlock other levels. Furthermore, you can deal with monsters either using a sword or other objects like lava/grenade, depending on the level. Besides that, I really enjoyed playing the game.
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