How to use spirit box specter

How to use spirit box specter

Roblox Specter: How to Use the Spirit Box Guide

Trying to work out if your ghost will give you Spirit Box evidence in Specter? Find out how to use the Spirit Box tool right here.

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In Roblox’s ghost-hunting creation Specter, there are several different ways to acquire evidence, from seeing fingerprints on the windows to recording five-point EMF readings.

Of the many ways to identify a ghost in Specter, using the Spirit Box to talk to the ghost can prove to be the most elusive form of evidence.

There are some hidden requirements to using the Spirit Box in Specter, so here, we’re running through how to use the tool and the ghost types that the tool can communicate with in the Roblox game.

How to get a Spirit Box in Specter

The Spirit Box isn’t one of the core ghost-hunting tools of Specter. So, you’re required to purchase and equip the item before embarking on a solo hunt. In a group, you may be lucky enough to have a teammate offer you the tool.

How to equip a Spirit Box in Specter

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After starting a game, you can find the Spirit Box at the back of the truck, just under the missions list and board of players’ sanity.

Pick it up (F key) to add it to your tools bar, equip it to your hand (1/2/3 key), and then turn on the Spirit Box (Q key). You’ll know that the Spirit Box is on when its screen lights up blue.

How to use a Spirit Box

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With the Spirit Box equipped and turned on, the first thing that you’ll need to do is venture into a room that’s dark, and make sure that there aren’t any lights on you. Next, bring up the chat (/key) and get ready to ask it one of four questions.

All Spirit Box questions in Roblox Specter

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Once you’ve opened the chat (/ key), type in one of the four questions that you can ask, per the Journal, which are:

Ask the ghost one question at a time and wait a short while before asking another. Usually, if the ghost is able to communicate via this method, it will do so promptly. That said, keep in mind that not all ghosts will respond to the Spirit Box in Specter.

However, it has also been found that when you use the Spirit Box can influence if you’ll get feedback. So, be sure to try it near the beginning and later into your hunt if you suspect that Spirit Box evidence can be acquired for the ghost at hand.

Which ghosts types can be identified with Spirit Box evidence?

Seven of the 12 ghost types in Specter can be partially identified by acquiring Spirit Box communication evidence. Those entities are:

Now that you know how to get and how to use the Spirit Box in Specter, you can attempt to communicate with the entities that haunt each location.

Looking for more Specter guides?

Roblox Specter: How to Identify Ghosts

Here’s everything that you need to know to identify ghosts on Specter, including how to find the ghost room, collect evidence, and the evidence needed for each entity.

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Of the millions of games created for the players of Roblox, Specter stands out as one of the best horror titles available.

Having made it into our list of the most fun games to play on Roblox, we’ve decided to delve deeper into Specter to show you how to identify ghosts – which is the aim of each round of the game.

The goals of Roblox Specter align with how to play Phasmophobia: anyone familiar with the PC sensation will feel at home in this Lithium Labs creation.

So, here’s everything that you need to know about identifying ghosts in Specter, from finding the ghost room to collecting evidence and sealing your guess.

How to find the ghost room on Specter

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To find the ghost room on Roblox Specter, you’ll need to use one of two items: the EMF Reader or the Thermometer.

To equip either, you’ll need to pick them up in the van (F key), and then put them in your hand (1/2/3 key, depending on the slot it occupies), and then turn them on (Q key).

Next, you’ll need to go room to room. Stepping through the doorway to see the room name change at the top of the screen is as far as you need to go to identify if it’s the ghost room in Roblox Specter.

Using the EMF Reader, you’ll see the second light (yellow light) turn on when you’re in the ghost room. With the Thermometer to hand, the temperature will drop below 9 o C when you enter the ghost room.

Once you’ve found the ghost room in Specter, it’s time to find evidence of what type of ghost is haunting the residence.

How to find the types of evidence for ghosts on Specter

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There are six types of evidence that you can find, with you needing three pieces of evidence to identify ghosts in Specter. To find these pieces of evidence, you’ll need to use the tools available.

Here are the six types of evidence in Specter and how you can find them:

How to find EMF-5 evidence

To find EMF-5 evidence, you’ll to have your EMF Reader in your hand and switched on (Q key). When the ghost interacts with items, it could spark all five lights on the EMF Reader. So, if the ghost is particularly active, keep the EMF Reader in hand and switched on, just in case it causes an EMF-5 reading.

EMF-5 evidence is one clue towards identifying a Banshee, Jinn, Oni, Phantom, Revenant, or Shade ghost in Specter.

How to find Fingerprints evidence

You don’t need any tools to find Fingerprints unless the lights have been disabled, in which case, you can use your torch. Go up to windows and light switches in the ghost room to see if you can spot a single thumbprint, as shown in the image above.

Fingerprints evidence is one clue towards identifying a Banshee, Poltergeist, Revenant, Spirit, or Wraith ghost in Specter.

How to find Freezing Temperatures evidence

Freezing Temperatures can be identified in two ways. The clearest way is to walk into the ghost room with the Thermometer out and switched on (Q key) and see if it reads a temperature below 0 o C (a negative value). You can also spot this piece of evidence if you can see your breath, which takes the form of a small puff of grey smoke, and can be spotted in your torch’s light in the dark.

Freezing Temperatures evidence is one clue towards identifying a Banshee, Demon, Mare, Phantom, Wraith, or Yurei ghost in Specter.

How to find Ghost Orbs evidence

If present, Ghost Orbs can be seen floating around the ghost room when you wear the Ghost Goggles. You don’t need to turn on Ghost Goggles when you equip them via the tools bar, and the Ghost Orbs will appear as small, blue, floating balls.

Ghost Orbs evidence is one clue towards identifying a Jinn, Mare, Phantom, Poltergeist, Shade, or Yurei ghost in Specter.

How to find Spirit Box evidence

As you’d assume, you need to equip and turn on (Q key) the Spirit Box tool to find Spirit Box evidence. With the Spirit Box equipped, you’ll need to go into a dark room without any lights on around you. Next, open the chat (press / key to open the chat), and then type in one of the four possible questions:

If the ghost responds in the chat, you’ll be able to count it as evidence for your Ghost Report. What the ghost responds with doesn’t really matter when you’re looking into how to identify ghosts in Specter.

Spirit Box evidence is one clue towards identifying a Demon, Jinn, Mare, Oni, Poltergeist, Spirit, or Wraith ghost in Specter.

How to find Writing evidence

To find Writing evidence to identify a ghost in Specter, you’ll need to equip the Book tool and go to the ghost room, look to the ground to see where to place it, and then set it down (Q key). It might not happen right away, but if the ghost can provide this form of clue, it will eventually write in the book.

Writing evidence is one clue towards identifying a Demon, Oni, Revenant, Shade, Spirit, or Yurei ghost in Specter.

How to identify the ghosts on Specter

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Once you’ve seen the evidence, you’ll need to go into your Journal (J) and input the evidence onto the Ghost Report page to keep a note.

Use the arrows on either side of each evidence input option to record the evidence that you’ve seen to try to identify a ghost in Specter.

As you put in evidence, the final option on the Ghost Report will change according to which ghost you could be identifying. You don’t have to be certain about all of the evidence that you put in, but collecting all three pieces will give you a definite answer to guarantee a win – if you survive.

Just in case your character suffers an untimely death, at the start of a Specter game, put three pieces of evidence into your Ghost Report so that you have a chance of identifying the ghost even if you lose.

Specter ghost evidence list

Here are the three pieces of evidence that you need to find if you’re wondering how to identify ghosts in Specter beyond all doubt.

GhostEvidence 1Evidence 2Evidence 3
BansheeEMF-5 ReadingFreezing TemperaturesFingerprints
DemonFreezing TemperaturesSpirit Box CommunicationWriting in a Book
JinnEMF-5 ReadingSee Orbs via Ghost GogglesSpirit Box Communications
MareFreezing TemperaturesSee Orbs via Ghost GogglesSpirit Box Communications
OniEMF-5 ReadingSpirit Box CommunicationWriting in a Book
PhantomEMF-5 ReadingFreezing TemperaturesSee Orbs via Ghost Goggles
PoltergeistSpirit Box CommunicationsFingerprintsSee Orbs via Ghost Goggles
RevenantEMF-5 ReadingWriting in a BookFingerprints
ShadeEMF-5 ReadingWriting in a BookSee Orbs via Ghost Goggles
SpiritSpirit Box CommunicationsWriting in a BookFingerprints
WraithFreezing TemperaturesFingerprintsSpirit Box Communications
YureiFreezing TemperaturesSee Orbs via Ghost GogglesWriting in a Book

How to secure your ghost identification

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Once you’ve been able to identify a ghost in Specter, you’ll want to escape the residence, run back to the van, and then flick the switch towards the back of the vehicle. This will end the game and secure your ghost identification guess input into the Ghost Report.

If you’re correct, the following screen will show that you’ve won and will give you your rewards. However, even if you guess the ghost or pieces of evidence incorrectly, you’ll still be rewarded for what you did get right.

So, now you know how to identify ghosts in Specter, just make sure that you don’t go insane or get killed by the entity before you can lock-in your guess!

Looking for more Specter guides?

Roblox Specter: All Ghost Types List and Evidence Guide

Here’re all of the ghost types that you can encounter in Roblox Specter, as well as the evidence needed to identify them.

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In the ghost-hunting Roblox sensation Specter, you’re tasked with searching for evidence to attempt to guess the ghost haunting your location correctly.

So, one of the first things that you’ll need to know is what ghost types inhabit Specter and the evidence that they leave for you to identify them by.

On this page, we profile all of the ghost types in Specter and detail the evidence needed to identify each one. For more information, consult our guide on how to identify ghosts in Specter.

How many ghost types are in Specter?

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There are 12 ghost types in Specter, with each one offering three different types of evidence to identify. The three pieces of evidence available for each Roblox Specter ghost type comes from a pool of six possible forms of evidence, but some also offer other subtle clues to help the identification process.

Banshee

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Official Description: The Banshee is a dangerous ghost that will hunt it’s prey one at a time. Banshees are said to mourn the death of a family member, and some say they can be heard weeping.

Banshees are among the easiest to identify in Roblox Specter as a beginner, particularly because you have all of the equipment needed to identify them readily available. If there’s a Banshee around, it’ll cause Freezing Temperatures – which can be seen through a Thermometer or cold breath – and leave Fingerprints on windows or near light switches. Also, when it’s causing paranormal activity, the Banshee also has a chance to show an EMF-5 Reading.

Demon

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Official Description: Demons are a violent ghost. They are known to attack sporadically.

The scariest part of Specter is hearing the hunt begin when the lights have stopped working, with the Demon being a particularly aggressive a violent ghost type to enhance the scare factor. If there’s a Demon around, you’ll record Freezing Temperatures on the Thermometer or see cold breath, and it can communicate with you. By knowing how to use the Spirit Box in Specter and by laying out a Book for it to write in, you could identify the ghost as a Demon.

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Official Description: Jinns are fast, territorial ghosts that are known to become threatened easily, resulting in attacks.

Drawing from the spiritual entity in Arabic mythology of the same name, the Jinn in Specter are said to be territorial ghosts. To see if your ghost is a Jinn, you can try to record an EMF-5 Reading when it’s active, spot Ghost Orbs with Ghost Goggles, and use the Spirit Box to talk to the entity.

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Official Description: A Mare becomes stronger in the dark, and are more likely to hunt when lights are turned off.

When the lights go out, the Mare will seek to hunt down those intruding in its territory in Roblox Specter. So, you’ll want to know where the light switches are and how to turn the power back on if you suspect a Mare. To identify the ghost as a Mare, you’ll need to gather Freezing Temperatures, Spirit Box communications, and Ghost Orbs as evidence.

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Official Description: Onis are similar to Demons, and are extremely strong ghosts. They will become stronger when prey is nearby.

Hailing from Japanese folklore, the Oni is a monstrous and demonic entity in myth, and a very strong ghost to deal with in Specter. The ghost type can be identified by having a Book, EMF Reader, and Spirit Box to hand. If your ghost is an Oni, it’ll write in the Book, record an EMF-5 Reading, and will communicate via the Spirit Box.

Phantom

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Official Description: Phantoms are one of the ghosts able to possess the living. It induces fear in those unlucky enough to encounter it.

Said to have the ability to possess those who it encounters, the Phantom can be quite easy to identify should you have a team member watching the EMF Reader at all times. You can spot its telltale Ghost Orbs and Freezing Temperatures in the Ghost Room via the Ghost Goggles and Thermometer. After that, if it’s a Phantom, you’ll need to spot an EMF-5 Reading when the entity partakes in paranormal activities.

Poltergeist

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Official Description: Poltergeists are a “loud ghost.” They can manipulate multiple objects to cause fear.

The ghost type known as the Poltergeist is one of the most popularly cited throughout history to explain paranormal activity, and in Specter, it’s also said to throw items around to induce fear. The Poltergeist requires two non-starter tools, the Ghost Goggles and Spirit Box, to identify. With them, you can spot its Ghost Orbs and communicate via the Spirit Box. Along with those clues, you’ll also want to look for Fingerprints on windows and near light switches.

Revenant

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Official Description: Revenants are violent ghosts. They will speed up when their targets are further away and when it can see its prey.

The Revenant ghost type in Roblox Specter is detailed as an active hunter, seeking to kill any intruder within its grounds. To confirm that the ghost haunting you is a Revenant, you’ll need to acquire an EMF-5 Reader, Fingerprints, and writing in a Book as evidence.

Shade

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Official Description: Shades are a shy ghost. In fact, they may not cause any paranormal activity if there are multiple people nearby.

Given the description of the Shade compared to other Specter ghost types, it might be wise to approach the ghost hunt with the team more dispersed than usual. Said to be a shy ghost that might not cause any paranormal activity if multiple people are nearby, to secure the EMF-5 Reading as evidence, the team may need to split up. Along with this as a clue, to identify the Shade, you’ll also need to use the Ghost Goggles to spot Ghost Orbs, and put a Book out for the Shade to write in.

Spirit

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Official Description: Spirits are the most common type of ghost you will encounter. They roam the location they died in.

Spirits are the ghostly leftovers of the person who died in the location that you’re exploring. Recorded in the Specter Journal as being the most common of the ghost types, you’ll need to communicate via a Spirit Box, spot Fingerprints, and see it write in a Book to be certain of the ghost being a Spirit.

Wraith

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Official Description: Wraiths have the unique ability to not touch the ground, and go directly through doors.

In Roblox Specter, the Wraith is detailed as being able to pass through doors directly, and it doesn’t even touch the ground. This hovering ghost type can be identified by its Fingerprints near the switches and on the windows, as well as cold breath indicating Freezing Temperatures. The last piece of evidence that you need to identify a Wraith is to have it communicate with you through the Spirit Box.

Yurei

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Official Description: Yurei are ghosts filled with hatred, often looking for revenge in the physical world. They drain sanity slightly faster than other ghosts.

Another of Specter’s ghost types derived from an entity of Japanese folklore, the Yūrei in Roblox drains your team’s sanity faster than the other ghost types. Along with this hard-to-spot clue, you can identify the Specter Yurei by witnessing Freezing Temperatures through a Thermometer, Ghost Orbs through Ghost Goggles, and its writing in a placed Book.

All Specter ghost types list

In the table below, you can see the full list of all of the ghost types in Specter, as well as the evidence needed to identify them and what tools you need to acquire the evidence.

Specter Ghost TypeEvidenceTools Needed
BansheeEMF-5, Fingerprints, FreezingEMF Reader, Thermometer, Torch
DemonCommunication, Freezing, WritingSpirit Box, Thermometer, Book
JinnCommunication, EMF-5, OrbsSpirit Box, EMF Reader, Ghost Goggles
MareCommunication, Freezing, OrbsSpirit Box, Thermometer, Ghost Goggles
OniCommunication, EMF-5, WritingSpirit Box, EMF Reader, Book
PhantomEMF-5, Freezing, OrbsEMF Reader, Thermometer, Ghost Goggles
PoltergeistCommunication, Fingerprints, OrbsSpirit Box, Torch, Ghost Goggles
RevenantEMF-5, Fingerprints, WritingEMF Reader, Torch, Book
ShadeEMF-5, Orbs, WritingEMF Reader, Ghost Goggles, Book
SpiritCommunication, Fingerprints, WritingSpirit Box, Torch, Book
WraithCommunication, Fingerprints, FreezingSpirit Box, Torch, Thermometer
YureiFreezing, Orbs, WritingThermometer, Ghost Goggles, Book

Now that you know all of the Specter ghost types, you can go about trying to correctly identify the entities haunting your location in the Roblox creation.

Looking for more Specter guides?

How to use spirit box specter

A wiki for the game Specter in Roblox.

Specter is heavily based on the game Phasmophobia.

The first thing you should do when you spawn is to get the spirit box, flashlight, key and book ( you can later come back for other stuff)

Once you get inside use the spirit box, turn it on and ask one of the question: «Are you here?» «Where are you» «How old are you»

If you don’t get a response it’s fine, just go back to the van and get a thermometer, your teammate should get the emf reader and ghost goggles. If you get a response press J > Ghost report > Evidence #1 Spirit box

Your first task should be to turn on the power, if it’s not already on then that’s great, then find dirty water. Dirty water sounds like running water and can be found in any room that has a sink.

Once you find dirty water move on to finding the ghost room, the ghost room will have a constant emf reading of 2 or a temperature of below 9. You can find the ghost room with an EMF reader or a thermometer.

Once you’ve found the ghost room place down the book and check the windows for finger prints, if you find any write it down in the ghost report.

The rest is pretty much a waiting game until you get all of the evidence, if you see the book has writing in it, use it as evidence.

While your team is waiting for the ghost one person should have the EMF meter out and another person should be using the ghost goggles checking for ghost orbs, if the EMF reader reaches 5 ticks write it down as evidence, if it reaches 4 ticks it doesn’t count. Ghost orbs are kind of hard to see so make sure you are concentrated, they are white floating orbs that are found in the ghost room.

Once you get all of the evidence head back to the van and press the green button near the door to abort the mission and go back to the menu, then press play which will show you whether you found the correct evidence and will award you with money$ based on that.

Evidences

Contents

Overview

This article gives a brief overview of all the tools in the game that appear once the player had spawned into the »Main Game». This article also talks about how they can be used to obtain evidence in order to find out the ghost type.

Types of evidence

Evidences is the main part in Specter as it is heavily inspired on Phasmophobia, which is a Horror, ghost hunting game and the key player experience is to figure out the right ghost, while also completing objectives to gain money. Players can figure the ghost out by finding certain evidences which can be obtained with tools that spawn once the player load into the »Main Game».

Spirit Box

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The Spirit Box is a tool that looks like a radio object; when the player turns the Spirit Box on, it will give off a blue light, signalling that the Player can now try to communicate with the ghost. If the Spirit Box is turned on, by opening the chat which players can either tap on mobile devices, or by pressing the »/» key on a computer, players can then type in questions for the ghost to respond to. The Spirit Box may be dropped and turned on while on the floor, freeing up a space in a player’s inventory.

Once typed into the chat, if the ghost responds to the Spirit Box, it will come up in a Light Red Times-Roman font in the chat box with a voice. The following ghosts can answer the Spirit Box:

The player can ask the Spirit Box and the ghost will respond to these following questions if it has the Spirit box evidence and if the ghost room’s lights are off (Flashlights & Candles do not count). The Ghost will only respond to these following sentences:

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Questions and Responses

QuestionResponse
”How old are you?””(10-99) Years Old”
”Are you a boy?””Women”, “Man”
”Are you a girl?””Women”, “Man”
”Are you here?”“Behind”, “Near”, “Near you”, “Window”, “Hello”, “Door”, “I am here”, “Look behind you”
Where are you?“Behind”, “Near”, “Near you”, “Window”, “Hello”, “Door”
Can you turn on the lights?(The ghost will not say anything, but there is a chance it will turn on the light in the ghost room.)
Show us a sign/Give us a sign.(The ghost will not say anything, the ghost gets more angry when you say this, and will usually kill someone)
”Ghost Name”(Only question that you do not need a spirit box for a reply, the ghost will not say anything. Say the ghost name only if you need to anger the ghost or to cause a ghost hunt.)

EMF 5

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EMF 5 is an evidence that can be obtained when the ghost does activities to make it to EMF 5. EMF Reader gathers evidence to help the Player to figure out the ghost and get EMF 5. This item has has 5 lights for different ghost activity within the map.

EMF Levels

Green or the first dot on the EMF shows that there is little to no activity happening within the map.

Yellow is the second dot on the EMF, This EMF level is most common, it occurs when you are in the ghost’s favourite room, where you can communicate with the ghost.

Dark yellow is the third dot on the EMF and symbolises that there is ghost activity that shows little bits of aggression. Some examples are: Throwing books, glass shattering, door closing slowly.

Orange is the fourth dot on the EMF and symbolises that there is aggression toward the player. Some examples are: Hunting, door slamming, walking, and lights turning on/off.

Red is the fifth dot on the EMF and symbolises the evidence EMF-5. EMF 5 means Large agression to the players, and may start hunting. it’s not possible to get if the ghost does not have the EMF-5 trait as one of the evidences when the ghost was generated EMF 5 can be caused randomly by the ghost.

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Spirit book after the ghost has written.

Writing

Writing is an evidence that you can get with the Spirit Book. When writing has occurred, scribbling sounds can be heard and distinct, squiggly lines will appear on the book. (Keep in mind that these will have no actual dialogue in particular). If you have a Spirit Box, you can type in chat «Can you write in the book?» while the Spirit Box is on, which can make the process faster. This was sadly removed by Lithium Labs after an update involving the spirit box. The ghosts that are able to write in the Book are the Yurei, Revenant, Shade, Spirit, Oni and Demon.

Orbs, also known as Ghost Orbs are a type of evidence that can be detected via through toggling on the ghost goggles. These light purple orbs glow, move around, and are fairly small. They will appear briefly for a few seconds and disappear. They can also wander around through hallways and other rooms, but always spawn in the ghost room. The ghosts that project orbs are the Shade, Yurei, Phantom, Poltergeist, Mare and Jinn. Orbs can be commonly mistaken for round light fixtures or other players’ flashlights in the distance. An easy way to find this is to place a camera in the ghost room and use the tablet and equip ghost goggles and then you can look for orbs in a safe spot.

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Freezing Temperature

Freezing Temperature is a type of evidence that can be detected with the Thermometer tool. If the thermometer indicates that the temperature is below 0, that means there’s a freezing evidence. You will notice a black or white fog (depending if the room lights are on or off) coming from your mouth area. This is the player’s breath condensing. You can also see other players’ breath condensing. Freezing temperatures are caused by Banshee, Yurei, Phantom, Demon, Mare, Upyr, and Wendigo.

How to use spirit box specter. Смотреть фото How to use spirit box specter. Смотреть картинку How to use spirit box specter. Картинка про How to use spirit box specter. Фото How to use spirit box specter

Fingerprints

Fingerprints are a type of evidence that can be seen on windows and near light switches within the ghost room. When the ghost knocks on the door, fingerprints can appear. Fingerprints can be made by Banshee, Spirit, Revenant, Poltergeist, and Wendigo.

Tips: When you hear knocking but no fingerprints have spawned on the windows, you can rule out fingerprints from your evidence. Another way to get fingerprints is to try asking the ghost to turn on the lights with the spirit box. The breaker has to be on for this to work. The ghost may turn on the lights and leave a fingerprint near the lightswitch. However, if the ghost turns on the light but does not leave a fingerprint near the lightswitch, this does not rule out fingerprints. Keep asking the ghost to turn on the lights and eventually (if the ghost has fingerprints as one of its evidence), it will leave behind a fingerprint.

Note: You won’t be able to see fingerprints from outside the place, and dead players cannot see fingerprints that spawned after they die, but are able to see fingerprints that spawned before they died. They will most likely be in the ghost room, so if you hear knocking, make sure to check the room really well.

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