Learn how to rig anything in blender fundamentals of rigging torrent
Learn how to rig anything in blender fundamentals of rigging torrent
The only course you’ll need to master rigging in Blender
Rigging = creating the controls and deformation structure to animate a 3d Blender model
Yes, it is a technical art, which is scary to a lot of people. So in this course, we’ll start at the start. and go step by step.
You will learn all about bones and all the tools you will need to place them where you need them.
You will also learn about parenting, space, the armature modifier and I will explain almost all of the bone constraints there are in Blender.
Simple Explanations, Great for Beginners
Knowing how to fix rigging problems is key
The course covers best practices and explains a few common problems and how to fix them.
You will learn about weight painting so you can bind your mesh to your rig.
Get Hands On Practice with 4 Exercises
It’s not real until you make it yourself!
That’s why, along the way, you are going to create 4 fully usable rigs.
(Don’t worry, I’ll help you along the way.)
Each rig will be based on a different underlying technique that you will learn along the way.
Meet Your Instructor
More Animation Courses by Wayne Dixon on CG Cookie
Fundamentals of Animation in Blender
If you’re a beginner looking to learn animation in Blender, this course is for you.
Animation Workflow and Body Mechanics
Take the next step forward with your animation skills. Learn invaluable workflow enhancements and take on challenging body mechanics exercises.
How to Do Lip Sync Animation
In this course, you’ll learn the ins and outs of lip sync animation with Blender, including 3 new rigs for practice!
Twitter user Todor has posted a video on his youtube channel CGDive compiling some of the best paid and unpaid Blender rigging tutorials. He also outlines these resources in his Twitter thread below.
If you want to learn #rigging for #b3d 2.8/2.9 in 2021, I compiled a list of the best tutorials [$/Free] in the video below.
(Man, this list took a while to compile!)
I’ll post all links as a monster thread below this tweet.
#rigtip #Tutorials pic.twitter.com/iukJ2OuFJ3
Check out the video below, or the links at the end of the post to see more of his work and support him!
Links
About the Author
Mario Hawat is a Lebanese 3D artist, writer, and musician currently based in Paris. He is a generalist with a special focus on environments, procedural and generative artworks. Open to freelance work.
6 Comments
Hey, I was going to submit this myself but you saved me the work. Thanks! 🙂
Thank you for this superb list with great (rigging) tutors. I like to add, on Udemy there are three more great courses. They are paid courses. But Udemy has regularly big rebates (when its needed).
Thank you for this superb list with great (rigging) tutors. I like to add, on Udemy there are three more great courses. They are paid for courses. But Udemy has regularly big rebates (when it’s needed).
Rigging in Blender 3D Best Resources
Article by Todor Nikolov (CGDive) about Rigging in Blender. Hope you’ll find it useful, please leave a comment also if you would like to suggest other topics to be cover in the future. Enjoy!
Intro
In this article, you’ll find a list of the best tutorials and courses for Rigging in Blender. Most resources are suitable for beginners. If you are trying to get started with rigging, get ready to bookmark a lot of links to cool learning materials!
Initially, I created this list for a video on my Youtube channel. You can watch the video below:
The editors of 3dblendered.com asked me to compile an article about the same topic. There is a lot of overlap between the resources shared in the video and this article. But you will also discover additional materials below.
Without further ado, let’s dive into the resources.
1. Official Learning Resources
1.1 The Blender Manual
We are spoiled by the many excellent video tutorials on Youtube etc. and we often forget that the creators of Blender are documenting every single feature in the Official Manual. In the Manual, you’ll find a section dedicated to Rigging & Animation. Do not neglect this recourse if you’re serious about learning Blender in general, and rigging in particular.
Another great resource is this playlist found on Blender’s official Youtube channel. If you are new to Blender just start with the first video. And if you mostly want to learn about rigging in Blender, then start with “Rigging intro” (video #28) and keep watching.
2. Comprehensive Rigging in Blender Courses
2.1 Pierrick Picaut – “The Art of Effective Rigging”
(Paid Course/Free Youtube Videos)
About the creator: “I’m an educational content creator, focussed on animation and rigging, Blender foundation certified trainer also working as a CG director and Lead animator at Atypique Studio on the Game NOARA.
My course teaches rigging in blender from scratch, from beginner level to advanced. The course focuses on rigging methods and understanding in order to rig anything from scratch whether it’s for game or feature.”
Links to Pierrick Picaut:
2.2 Jeannot Landry – “Hard Surface Rigging in Blender”
(Paid Course/Free Videos & Resources)
About the creator: My name is Jeannot Landry, I am a PTSD traditional artist turned digital with a background in drawing, painting and sculpting clay (also sculpted ice a few times)! Now you could say that I am a 3D generalist with a specialization towards rigging and general animal/human anatomy! I’ve been using blender since 2008, started with version 2.49 and been hooked ever since! Prior to that I used many 3D apps like Bryce, 3D Studio Max, studied 3D animation at La Cite in Ottawa from 2001 to 2004 using Maya, then I tried Lightwave, Softimage XSI, Modo, etc…
All the gigs I ever got didn’t care about my traditional background or animation studies and the fact that I wanted to be a character artist for films and games! They only saw what they wanted/needed and it was rigs! I guess back then, riggers were hard to find, just like today! Which is why when I started using blender, rigging was like a natural thing to figure out first hand! Blender was probably the easiest of all the apps I’ve had to learn! Also the most versatile of them all! I guess you can also say I don’t rig the same way typical blender riggers that only ever knew Blender do! My way of rigging is a continuity to my previous 3D apps learning journey!
In collaboration with CreativeShrimp.com, I created an in-depth rigging course called Hard Surface Rigging, which should give you all the basic rigging knowledge in vanilla Blender 2.8+ (no addons) to get you started rigging just about anything that comes to mind!
If you’d like to see more of my rigs, there are a few free ones (as well as paid ones) on my gumroad (https://gumroad.com/blenderpirate) and more will be added in the near future (as I create stuff!)! You can also have a look at my ever so in need of new content youtube channel! (https://www.youtube.com/channel/UCNu7ZfOAaD-ZuvfMoy4Qh6w)! For recent stuff, I post it all on my twitter @JeannotLandry!
Links to Jeannot Landry:
2.3 Wayne Dixon(CG Cookie) – “Fundamentals of Rigging”
(Course available with a paid subscription service)
”Fundamentals of Rigging” is a brand new course available on cgcookie.com. CGCookie is a subscription website. For a monthly fee you get access to a large library of premium Blender tutorials that are not available anywhere else.
Your tutor in the ”Fundamentals of Rigging” course will be Wayne Dixon, a highly experienced animator and rigger.
About the creator: Hey, guys! I’m the head animation instructor at CG Cookie. I have 15+ years of experience in animation, my mentors included some of the world’s best animators from Dreamworks – and I love to teach Blender. I believe learning should be a fun adventure, so I make sure there’s never a dull moment in my courses. If you have any questions, just ask away. Together, we can do this!
Link to CGCookie:
2.4 CGDive – “Rig anything with Rigify”
(Paid Course/Free Videos)
About the creator: My name is Todor and a few years ago I discovered the untapped power of Rigify.
Rigify is an add-on that comes prepackaged with Blender. Many people are aware of the “Human meta rig”. However few seem to realize that Rigify is a modular rigging system. In other words, it offers building blocks like arms, legs, spines, tentacles etc. that can be combined in creative ways. These blocks can be used to rig almost any character with ease.
I recorded a comprehensive video course about Rigify and released the Basic chapters for free on Youtube. These videos alone will help you understand the Rigify workflow. More advanced chapters and in-depth rigging examples are available as a paid product.
Links to CGDive:
2.5 Konrad Hetko – “Face Rig In Blender”
Konrad Hetko – “Face Rig In Blender”
In contrast to the other courses above this is a specialized course about facial rigging based on shape keys.
Link: Face Rigging in Blender Tutorial
3. Rigging in Blender Channels on YouTube
3.1 Level Pixel Level
About the creator: I’ve worked with Blender at small and large studios on 3D feature films, 2D cut-out animation, and game development. I’m hoping to share what I’ve learned with the community that has been so helpful to me as an artist over the years.
My goal is to make the kind of videos I wish I had when I started rigging and working in Blender.
I always include all of my example files for free for people to download and follow along with.
Links to Level Pixel Level:
3.2 Dikko!
About the creator: Hi, Dikko, here! I’m a Freelancer, teacher and Youtube content creator based in Melbourne Australia. If the term “CG generalist” needed a picture in the dictionary, it would probably end up being my face plastered next to the definition. I practically work on anything, whether it’s modelling a character, rigging, animation, post-production or motion graphics, I’ve pretty much had to do all of it at some stage in my career. I think It’s a result of working in a country (and city) that has a relatively small pool of professional artists compared to others, which has allowed me to gain a pretty unique perspective of the creative industry.
In a world where many others in the professional sphere tell their students to specialise where they can, my philosophy is all about adaptability and teaching new artists that the process of learning is a skill in itself; one that must be embraced fully in order to become a better artist as a whole.
When asked what sets my rigging videos apart from others, I think it boils down to that. While it’s good to know how to build something step by step, it’s another thing to understand why you’re doing it, and it’s that initial understanding that I always try to inject into each one of my rigging videos. Apart from that, I always try to preface my videos from a point of practicality. There’s no such thing as a one-size-fits-all rigging technique. Building a game rig is a lot different to building one for a movie, for instance – so it’s important to let the viewer know before they begin to go down the rabbit hole! The last thing you want is a character rig you can’t use! Finally, I imagine my audience as adults – people with important stuff to do, and don’t have time to be pandered to, or subjected to mindless preamble, so the language I use and the way I present the information comes from that space. Plus it gives the viewer something to chuckle about here and there!
I’d say the most successful rigging series is my “Beginners Guide to Rigging” Series which is one of the most popular playlists on my channel. It’s designed for the absolute beginner, and helps break down some of the most fundamental aspects of rigging.
I’m also currently working through a comprehensive series on character rigging. It’s a lot more heavy duty, but from the reception so far, people seem to be appreciating the depth!
3.3 Royal Skys LLC
About the creator: I believe wasting other people’s time is a capital sin, and I absolutely believe there’s no reason why learning 3D has to be so difficult.
This channel is dedicated to providing you the simplest, fastest, and quality tutorials you’ve ever seen. Learning a new program is fantastic, but you should be spending most of your time using it, not learning it. I promise you there’s nothing complicated you can’t learn step by step, and I’m gonna prove it to you 1 tutorial at a time.
Links to Royal Skys LLC:
3.4 Armin Halac
About the creator: Armin Halac has a long career in rigging and animation and has recently started sharing his vast knowledge on the topic. He has a Patreon and a complementary YouTube channel with dozens of in depth guides on how to create rigs where he also focuses on teaching you about the thought processes and reasoning behind how rigs are made.
I recommend starting with the Patreon channel, all tutorials are free by the way, and follow the well-presented guides that will get you comfortable with creating rigs in no time.
Links to Armin Halac:
3.5 Luciano Muñoz
About the creator: Luciano has 13 years of experience in the CG world, 11 of which he’s been a strong believer in Blender and the open-source software initiatives, he was a freelancer for a couple of years with clients from across the globe, a teacher at a few universities in Chile, owned a small studio for 4 years and in the 3 latest years he’s been working in VFX and animation feature films.
Currently he works in film animation by day and by night puts on his YouTuber cape to teach and spread knowledge about animation and rigging in blender aiming his channel at beginner animators and seasoned professionals that are looking to understand blender and incorporate it into their tool belt.
His channel stands off most blender youtube channels because of his deep understanding of production techniques and ideas that are used in the animation industry on a daily basis.
Always looking to help, always humble with a touch self deprecating humour his videos are usually deemed fun to watch but to the point.
Links Luciano Muñoz:
3.6 Index 3d
About the creator: My name is Gurlal Deep Singh, A self-taught artist from India and I’ve been a motion designer since 2014. I started in 3Ds Max But eventually fell in love with Blender. My specialty is hard surface modeling, rigging, and product visualization, but Abstract art and looping animation is also a big part of what I love making.
I cover everything from rigging to complete animations On index 3d youtube channel. And I share content related to CGI, and mainly tutorials on Blender. But that’s just a part of it! My goal is to educate people on the awesome uses of Blender and have some fun along the way. I recently did a tutorial about hard surface / mechanical rigging which is hard to find on the internet.
My goal was to make the tutorial easy to understand, so I explained all the Blender constraints with a unique example, which not only made it easy, but also fun.
Links to Index 3d:
3.7 The Rigging Dojo
About the creator: The biggest thing I try to bring to training someone is to meet them where they are and understand how they go there. I want to know what they know and how to help them improve and grow with what they have already. I try to expand and connect their skill set and help them understand when the tool is best used and why. The final goal is always to empower them to be able to continue learning well after the “teaching” is done.
Links to The Rigging Dojo:
3.8 Pierre Schiller / Activemotionpictures
About the creator: My name is Pierre Schiller, I am a 3D Animator & VFX Compositor with 20+ years of experience in commercial advertisement, video games, and VFX for cinema using a variety of software including Softimage, After Effects, Lustre, Flame, among others.
I’ve also worked as a Blender Foundation Certified Trainer in the last 4 years doing live and online workshops about sculpting, 2d grease pencil animation, and 3D experiences with 360º, AR, and VR for Snapchat and Spark lens filters using Blender.
Link Pierre Schillers:
3.9 Jim Kroovy
About the creator: Hello i’m Jim and i have been working with Blender since 2014 and Python since 2018 and i have learned many little tricks and become very familiar with almost every aspect of the Blender API so i figured it was high time i started making some improvements both for the Blender community and myself by turning all my scripts and ideas into add-ons. I thoroughly enjoy writing Python and i can easily spend 12-16 hours a day working in Blender on these add-ons (if i get the chance). I’m strongest with armatures and rigging and weakest with materials and lighting.
Links to Jim Kroovy:
3.10 Loïc Pinsard
Loïc’s channel is not for beginners. But if you want to learn some advanced rigging tips, I think you will enjoy his content.
4. Oldie but goodie
Old tutorials before Blender 2.8
In this category I will introduce rigging materials from before Blender 2.8. New Blender users may find them difficult to follow due to the interface differences. But I assure you that internally Blender has not changed that much. For anyone who is serious about rigging I would suggest giving older tutorials a try.
4.1 “Humane Rigging” by Nathan Vegdahl
“Humane Rigging” was probably Blender’s first-ever dedicated rigging course. It was created by Nathan Vegdahl who worked as a lead rigger in some of the earlier Blender Open Movies. He is also the initial developer of the Rigify addon. The information in this course has stood the test of time. The principles it teaches are still applicable today.
Initially this course was a paid product but as it became older it was released on youtube. All links below are to Playlists containing the Humane Rigging course. Since they are not official uploads it’s good to have multiple sources in case some of them disappear.
4.2 Short Film Character production
by Kent Tramel – CG Cookie (available with a paid subscription to CGCookie)
“Short Film Character production” is an in-depth course that demonstrates modeling, texturing, rigging and animating a character for production. The rigging section is very detailed and will teach valuable rigging techniques and principles. Only available with a paid subscription to cgcookie.com
4.3 Dan pro
Dan pro’s Youtube channel holds a wealth of comprehensive rigging tutorials that range from basic to advanced, from organic to mechanical. Unfortunately, the creator stopped creating new content around two years ago. I’d be happy to see this channel revived!
4.4 Daniel Kreuter
A few years ago Daniel Kreuter created a short but insightful series on rigging. In it, he shows cool techniques like rigging clothing and dynamic hair.
Daniel’s Rigging Series: Youtube Playlist
4.5 The d-dub show
Another Youtube channel with a lot of beginner friendly rigging and animation content for Blender 2.7 and earlier.
4.6 Nekomatat
Yet another channel that started really well with a series of well-presented rigging tutorials for Blender 2.7. Unfortunately, there haven’t been any recent updates.
Conclusion of Rigging in Blender
I hope this article helps you get started on your rigging journey. Do you know of a great rigging course, video or article that we didn’t include in this blog post? Let us know in the comments!
Todor Nikolov (Toshicg/CGDive)
Osaka, Japan – Skilled 3D professional with 6 years of experience using various 3d/2d tools and game engines. Extensive study of shading and lighting, realistic rendering techniques and artistic anatomy.
Links to Todor Nikolov
CG Dive (Aka Todor)
Resource from Todor on Rigging in Blender
You can find also other tutorials on our website for different topics. Please, leave a comment also if you would like to suggest other topics to be cover in the future.
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Rig Anything with Rigify. Chapter 1: Rigging in Blender (basics)
Rigging in Blender is difficult. The basics are easy to grasp but when you start getting into advanced rigging, things get really complicated really fast. To master this craft you need a synergy of artistic and technical skills and those literally take years to develop.
A lot of Blender artists need a good and versatile character rig but don’t have the time to learn all the ins and outs of rigging. This is where Rigify comes in. Rigify is an addon that simplifies the rigging process immensely.
This is the first chapter in a series of 7 (maybe more 🙂 ). Below you’ll find a video tutorial and an article. In this case I recommend reading the article first, then doing the exercise in the video. Therefore you’ll find the video again at the end of the post.
Before we start
I assume you have installed Blender and have basic knowledge of the interface. If you don’t I highly recommend taking a look at the official training series provided by the Blender Foundation.
OK, let’s cover some basics first.
What is Rigging?
Rigging in Blender (and other CG software) is the art of enabling your 3d characters to move and act. Without a rig your character will be limited in the movements it can perform. A rigged character on the other hand becomes a digital puppet that you can animate and pose freely.
Here are some of the keywords you’ll encounter often when dealing with rigging.
This may be a lot to take in but don’t worry. It’s something you’ll figure out with practice. And since we are talking about rigging with Rigify here, you only need to understand the basics. With Rigify, you’ll almost never have to setup drivers and constraints, which is one of the most mind-rattling activities you can engage in.
What is Rigify?
Rigify is an automated modular rigging system for Blender. Wow! That’s a mouthful. Luckily that simply means:
Rigify is a system that allows you to rig almost any character you can imagine. With ease!
But let’s look at the terms:
The idea is that you can describe the anatomy of almost any creature, even a fairly bizarre one, with a limited number of components. (Thanks evolution!) All in all there are around 15 Rigify building blocks. Doesn’t sound like a lot, right? But when you put them together they create unlimited variety.
If you’re curious about the components that Rigify offers here is a list:
My hope with this series is to an get more people using Rigify. When rigify gets more attention it will get more development. The more this addon improves, the more elaborate building blocks will be added. But I digress.
Rigging Practice
Now we know what rigging is in theory. We also have a basic idea how Rigify can help us make this process easier. So off we go to Rigify, right?
Jumping straight into Rigify would be a frustrating experience. We need at least a beginner’s understanding of Blender Armatures/Bones. In the video tutorial below I’ll show you how to rig a basic human. We’ll keep things simple but we’ll get to practice most of the concepts I mentioned above. You’ll get a feel for bones, armatures, parenting, even some constraints and skinning.
We’ll start the tutorial with this simple base mesh. If you haven’t downloaded the besemeshes, they are HERE.
I personally find video tutorials easier to record and consume. Would you prefer a written tutorial supplemented with images? Let me know in the comments and if there is enough interest, I’ll make it happen.
Woah! You did it! 🙂
Congrats. If you did the exercise above you can start learning about Rigify. In the next chapter I’ll give you an overview of the Rigify Workflow.
Источники информации:
- http://www.blendernation.com/2021/02/02/learn-rigging-in-2021-list-of-rigging-tutorials/
- http://www.3dblendered.com/news/learning-blender/best-rigging-resources-for-blender/
- http://mp3crown.cc/music/fundamentals-of-rigging-in-blender-course-teaser.html
- http://cgdive.com/easy-rigging-in-blender-with-rigify-armature-basics/