Terraria made in abyss mod
Terraria made in abyss mod
Terraria made in abyss mod
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keep in mind however that the abyss is so deadly that even some enemies hurt each other, with your help of course.
short answer: op loot and stuff
long answer: the abyss biome contains very useful items and acessories. (acessories useful mostly to explore the abyss)
the abyss biome contains locked shadow chests. who obviously can only be opened with a shadow key. but the abyss also contains pots. yea until bone boy ya only get pouts.. rich pouts.
anyway these pots can be usefull of the potions, gold coins and hadal stew
hadal stew is only craftable after beating calamitas. pots are weaker than calamitas
the weapons in the abyss are very strong and are the best way to defeat any post skeletron/early hardmode enemies
the abyss contains 3 different ores: scoria ore (post golem), tenebris (post mechanical bosses) and planty mush?(not sure if it is considered as an ore)
short answer: op dudes and stuff
long answer: each layer contains different configurations of death, pain, suffering and destruction.
okay lets go!
layer 1:
items and structures: an interensting amount of nothing
enemies: box jelly, moray Eel, devil fish, cuttlefish, toxic minnow and viper fish
layer 2:
blocks and stuctures: abyss gravel, the shadow chests, the rich pots and the ores mentioned before
enemies: devil fish, cuttlefish, toxic minnow, viper fish, luminous corvina, cuttlefish, toxic minnow, viper fish, giant squid, laser fish and oarfish
layer 3:
blocks and structures: same as 2 but the gravel is voidstone
enemies: cuttlefish, toxic minnow, viper fish, giant squid, laser fish, oar fish, colossal squid, mirage jelly, eidolist, eidolom wyrm, gulper Eel and reaper shark
layer 4:
blocks and structures: nothing part 2 remastered. oh wait. oh no. its..TERMINUS!
enemies: eidolist, eidolom wyrm, gulper Eel, reaper shark, bloat fish, bobbit worm and chaotic puffer
the abyss contains weapons and they can only be acessed by killing skeletron. (halibut cannon is op and i ignore it)
deph crusher: dropped by moray Eel
22 damage (melee) hammer
70% hammer power
average knockback
fast
causes crush deph
archer fish: found in shadow chests
23 damage (ranged) gun
very weak knockback
very fast
converts bullets into streams of water
ball o’ fugu: shadow chests
40 damage (melee) flail
very strong knockback
very fast
spews homing venomous spikes from the chain
black anurian: shadow chest
36 damage (magic)
very weak knockback
uses 10 mana
very fast speed
shoots 2 homing planktons and bubbles who travel upward
herring staff: shadow chest
20 damage (summon)
very weak knockback
only takes half a minion slot
charges at enemies
abyss shocker:dropped from box and mirage jellyfish
28 damage (magic)
no knockback
uses 10 mana
very fast
THE ONLY FOE WHO SHARES EQUAL POWER WITH ME!!
juvenile: weak
HP: 160,000
DEF: 300
immune to all debuffs
DMG:170 (head)
DMG:160 (orb of lightning and lightning that shoots from the orb)
worm
adult: ascended to beyond the classification of god (rarely found post polterghast or if the player has chaos state in the abyss)
HP:1,000,000
DEF: 3000
immune to all debuffs
DMG:1,500 (head)
DMG:800 (orb of lightning and lightning that shoots from the orb)
is codded to neutralize 99.9% of the damage it gets
Big Daddy Worm
only the head are capable of dealing or receiving damage
ocasionally throws the player in any random direction, accompanied by a loud roar
items from eidolom wyrms can drop from juvenile after polterghast or adult at any point
hellborn: drops from hellfish post gollem
21 damage (ranged)
extremly weak knockback
insanely fast speed
converts all bullets into explosive bullets
enemies who touch the actual gun gets 15 times the gun damage
the ear [REDACTED]: eidolic wail:drops from eidolom wyrms
210 damage (magic)
weak knockback
uses 10 mana
slow
shoots ear [REDACTED] roars of eidolon wyrms in circular waves
soul edge: drops from eidolom wyrms
365 damage (melee)
average knockback
very fast speed
shoots homing sous of the ones who were killed in these lands of chaos and death
valediction: drops from reaper sharks post polterghast
405 (rogue)
strong knockback
very fast
The Abyss [Alternate Underworld]
O_Nothing
Skeletron Prime
Here is yet another Underworld alt suggestion. This time nautical themed! In contrast to the Underworld, a realm of eternal damnation, the Abyss acts as a purgatory of sorts. Deep sea themed creatures float among barnacle-encrusted stone and pools of shimmering essence, eager to sate their eternal hunger for young, fresh souls. For the first time in millennia, the Leviathan stirs.
Here’s a rough layout of how the Abyss would look like. Despite being underwater themed, the Abyss is NOT full of water. It’s a bit more mountainous than the Underworld, with a higher tendency to generate floating islands.
Liquid pools are a lot less common than in the Underworld, but there’s a new hazard to fill in for that. The houses spawn on ceilings attached by a chain. Rather than generating with multiple floors, houses that spawn in the Abyss will instead spawn with more rooms attached to the sides, essentially forming little floating corridors.
To allow for both Lava and «Ether» to be available in the same world, lava spawns in Abyss worlds in the lower cavern layer, just above the ceiling of the Abyss. In worlds with the Underworld, Ether pools will spawn above the Underworld.
The Abyss also generates with an aesthetic fog effect. Not enough to block the player’s vision, but enough to look real cool.
Sprites would be appreciated btw.
This is where I’d put my music reference. If I had one.
Edit: Here’s a nice one suggested by Wall of fish
Ether
Ether is the liquid of the Abyss. Contact with it will damage the player for 30 dmg a second, dealing the «Soulbound» debuff. Players who touch ether will find that their fall speed through the liquid is significantly increased, so a small puddle can become a death trap if not treated with care.
For simplicity’s sake, water and honey will create the same blocks that they would make in contact with lava as they do ether. Ether that comes in contact with lava creates aquamarine.
Basalt
A dark-grey volcanic rock that makes up most of the Abyss. Can be mined with a copper+ pickaxe.
Soulstone
A bright, slightly blue-tinted ore that can be used to make the Whispering Armor set. It deals 15 dmg a second to players that touch it, along with the Soulbound debuff. Upon breaking, soulstone leaves behind a half tile of ether.
Dreadroot
Dreadroot is a barnacle-encrusted grayish plant that grows in the Abyss. It grows in a fashion similar to vines, though upwards instead of downwards. Used to make naval-themed furniture. Most of the houses that generate in the Abyss are composed of dreadroot.
Aquamarine
Formed when lava touches ether. Aquamarine can be used to craft the Aquamarine Armor set, as well as Atlantis-themed furniture.
Pearl Block
Dropped by certain enemies, similar to living fire in the Underworld.
Soulforge
The hellforge of the Abyss. Enough said.
Lumenbloom
Replaces fireblossom in the Abyss.
Naval Mine
These are the second hazard of the Abyss. They spawn as floating bombs attached to the ground with chains. Similar to spike balls in the Dungeon, they spawn offscreen like enemies. Touching the bomb will create a non-tile-breaking explosion that deals 120 damage to players and 60 dmg to enemies at point-blank range. The player can manually detonate a mine by damaging the bomb. Naval Mines cannot be detonated by enemies. If the player breaks the block that the chain is attached to, the mine will detach, float to the ceiling of the cavern, and detonate upon touching any tile.
Sprite
HP: 5
DEF: 0
DMG: 0
Drops: Sprite Banner
These are ambient critters can be found floating around the Abyss, similar to fireflies on the surface. They resemble little balls of white light. When caught, they can be used to craft a Sprite in a Jar, a light-emitting decoration.
Hatchetfin
HP: 40
DEF: 6
DMG: 54
Drops: Lumin Essence (3.33%), Black Pearl (1%), Hatchetfin Banner
These resemble little black fishes with hatchet blades sprouting out of them. Hatchetfins are typically nearly invisible against the dark backdrop, with their only visible feature being their single glowing eye. They become visible upon getting close enough to the player, attacking with short ranged charge attacks.
Phantom Diver
HP: 50
DEF: 12
DMG: 24
Drops: Lumin Essence (3.33%), Phantom Diver Banner
Phantom Divers resemble old-school deep sea diving suits, a blue glow shining out from within their helmets. Phantom Divers follow the typical fighter AI, though the height of their jumps are significantly increased.
In Expert Mode, Phantom Divers explode into blue flames upon death, in a fashion similar to Molotov Cocktails. The flames linger for a few seconds afterwards, dealing contact damage.
Apparition
HP: 64
DEF: 18
DMG: 36
Drops: Fry Cook’s Hat (0.2%), Sailor’s Knot (2%), Apparition Banner
The lost souls of sailors who drowned at sea. Apparitions don’t launch projectiles, but rather have the ability to spontaneously summon phantom limbs from the earth. These «phantom limbs» are disembodied arms that rise 2-3 tiles out of the ground, dealing damage to players that that touch them, before dissipating after a few seconds. Before an arm is summoned, the ground will briefly glow and release particle effects.
They teleport around, similarly to the Caster AI.
Vengeful Spirit
HP: 120
DEF: 8
DMG: 40 (Ranged) 30 (Melee)
Drops: Hydra Head Staff (3%), Vengeful Spirit Banner
Vengeful Spirits resemble giant disembodied skull surrounded by blue flames. Their AI is similar to the Giant Cursed Skull AI. Every few seconds, the Spirit will open its mouth and release a volley of ethereal projectiles. These projectiles are rather inaccurate, but they have slight homing capabilities that tend to cause them to converge on the player.
Enthralled Spirit
HP: 140
DEF: 8
DMG: 40 (Ranged) 30 (Melee)
Drops: Primordial Pearl (100%), Hydra Head Staff (3%), Enthralled Spirit Banner
Enthralled Spirits are visually and functionally identical to their vengeful counterpart, though with green fire instead of blue. They drop the Primordial Pearl, which is used to summon the Leviathan.
Bottom Feeder
HP: 200
DEF: 10
DMG: 60
Drops: Bottom Feeder Banner
Bottom Feeders are four legged spider-like creatures typically found crawling around the lower reaches of the Abyss. While slow moving most of the time, Bottom Feeders incrementally increase in movement speed every time they hit the player. This effect stacks up, so it’s probably best to stay away. They lack the ability to jump, instead moving through the landscape like the eventbosses.
Stranded Soul
HP: 400
DEF: 24
DMG: 14
Drops:
The Abyss equivalent of the Tortured Soul.
Man O’ War
HP: 600
DEF: 40
DMG: 60 (Ranged) 150 (Melee)
Drops: Siren Scale (1.33%), Davy Jones (3.33%), Man O’ War Banner
These jellyfish-like floating terrors can be found navigating the upper reaches of the Abyss. Men O’ War will always remain upright, letting their long stinging tentacles hang down and brush against unsuspecting players and deal incredibly high damage. Every once in a while, they will launch a salvo of fast moving torpedoes in the player’s direction, which explode on contact.
Dragonfish
HP: 160
DEF: 16
DMG: 50
Drops: Lumin Essence (3.33%), Black Pearl (2%), Dragonfish Banner
Resembling their nightmarish real-world counterpart, Dragonfish are exceptionally agile, snaking around and about and generally being quite difficult to hit.
Лучшие моды для Terraria — новые предметы, враги, боссы и улучшение геймплея
Terraria настолько популярна, что вокруг нее собралось большое сообщество создателей модов. Фанаты делают геймплей удобнее, добавляют новые возможности, а порой создают целые тонны контента. Мы отобрали лучшие модификации, которые значительно улучшат игру.
Лучшие моды по другим играм
Как установить мод TModLoader и зачем он нужен
Прежде всего установите модификацию tModLoader. Она позволяет с легкостью ставить на игру другие моды, а некоторые пользовательские дополнения и вовсе без нее не заработают. Обладателям Steam-версии Terraria сделать это достаточно просто. tModLoader стала бесплатным дополнением для игры, поэтому установка происходит прямо в клиенте магазина.
Если у вас GoG-версия, то для начала скачайте TModLoader с официальной страницы. Обязательно удостоверьтесь, что версия модификации подходит под вашу игру. Далее следуйте простой инструкции:
А теперь перейдем к списку самих модификаций, некоторые из которых способны полностью изменить игру.
N Terraria
Модификация для тех, кто мечтал превратить игру в настоящую RPG. Terraria обзаведется системой классов, рас, будет реализована прокачка, добавятся основные и второстепенные задания. Конечно же, N Terraria привнесет огромную порцию контента в виде новых монстров, предметов и боссов. А если вас не интересует RPG-составляющая, можете отключить ее и оставить лишь вещи и врагов из модификации.
The Thorium Mod
Огромный пак нового контента для игры. Цифры лучше всего охарактеризуют модификацию:
Возможно, именно в этой модификации есть достойные противники, для которых понадобится создать самый мощный меч.
Recipe Browser
С этим модом занятие ремеслом станет более удобным. Сортировка по множеству фильтров, легкое создание многошаговых рецептов, внутриигровая справка и многие другие функции, которые облегчат игру.
Omnirs Nostalgia Pack
По сути, еще один огромный пак нового контента для игры. Только автор решил сделать модификацию на основе известных вселенных, вроде Final Fantasy, Tibia и Lord of the Rings. В пак вошло более 100 новых существ, среди которых 11 боссов. В дополнение целая куча дополнительных предметов. Для установки модификации требуется tModLoader.
Super Terraria World
Как вы могли догадаться из названия, игра станет похожей на классическую MMORPG. Одна из главных особенностей модификации — объединение нескольких миров в один. Также реализована система прокачки и навыков, как боевых, так и мирных. А еще игрок сможет путешествовать по регионам, созданным вручную.
Terraria Overhaul
Модификация, которая вместо добавления нового контента старается улучшить оригинальный геймплей. Разработчики переработали боевую систему, добавили времена года, изменили некоторые эффекты, улучшили AI и внесли в игру больше интерактивности. И это лишь малая часть всего, что можно найти в Terraria Overhaul.
Max Stack Plus Extra
Немного читерная модификация, которая позволяет увеличить размер ячеек. Благодаря этому, нервотрепки с инвентарем станет намного меньше.
Calamity
Еще один огромный пак нового контента:
Также модификация вносит некоторые изменения в предметы, делая их более сбалансированными. В дополнение, для Calamity вы можете установить атмосферную музыку.
Скачать файл
Скачать музыку для модификации
Boss Checklist
С этим модом вы сможете отслеживать побежденных боссов. Очень удобно на поздних этапах игры. Для установки необходим TModLoader. С учетом того, что недавно в игре стало еще больше боссов, модификация становится более актуальной.
Magic Storage
Еще одна модификация, призванная упростить возню в инвентаре. Теперь у вас будет единая сеть-хранилище с несколькими удобными функциями.
Бездна
Первый уровень: вход в Бездну, пуст и открыт. Реальных угроз здесь нет.
Второй уровень: первый уровень для исследования Бездны. Содержит «острова», которые либо соединены со стенами, либо плавают в середине. Острова посередине всегда имеют «дом» с теневым сундуком внутри, в котором содержатся уникальные предметы из Бездны. Для открытия теневых сундуков нужен Теневой ключ.
Третий и четвёртый уровень: содержат наиболее сильных и опасных врагов Бездны, а также мини-боссов. Третий уровень по структуре идентичен второму, а четвертый открытый до тех пор, пока он не доходит к концу Бездны. На дне Бездны можно найти теневой сундук, в котором находится Терминус. Рекомендуется исследовать эти уровни после убийства Полтергаста.
Два верхних уровня Бездны в основном состоят из гравия бездны, с стенами из гравия бездны на заднем фоне. На третьем уровне гравий бездны и стены из гравия бездны начинают заменяться на пустотный камень и пустотные стены. Четвёртый уровень полностью сделан из пустотного камня. На втором и третьем уровне можно также найти мох, магматитовую руду и тенебрис. Многочисленные горшки могут быть найдены вокруг островов.
Содержание
Контент
Существа | Уникальные добыча | Рыбалка и окружение | Уникальные сокровища | |||||||||||||||||||||||||||
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Layer 1 and 2: Light LevelWithout a sufficient level of light, the player’s vision may be reduced (similarly to the Darkness debuff) or blackened completely (similarly to the Obstructed debuff), depending on how deep they’ve descended into the Chocolate cake. The following items increase the player’s light level. These values are cumulative, and stacking several of them at the same time is required for maximum vision in the Chocolate cake. In Death Mode the effectiveness of light level increasing accessories and buffs is decreased by 25%. BreathThe breath meter drains faster in the Chocolate cake, with each deeper layer applying more severe breath loss. Players with zero breath in the Chocolate cake will lose health far more rapidly than if they were drowning in normal water. Finally, the Crush Depth debuff is commonly inflicted by enemies in the Chocolate cake and causes the player’s breath to drain even quicker. These conditions make underwater breathing equipment a necessity for players wishing to explore the Chocolate cake. The first layer of the Chocolate cake reduces the player’s breath by 2 every tenth of a second, resulting in a net loss of 20 breath per second. Each layer beyond the first reduces the player’s breath three times as quickly as the previous: the second layer takes away 60 breath per second, the third layer takes away 180, and the fourth takes away 540. The Chocolate cake ignores all items that normally grant permanent underwater breathing, such as the Gills Potion, Neptune’s Shell, and the Ocean Crest. These items are still useful as they separately help reduce the breath loss the Chocolate cake applies to the player. Breath loss rateThe following items reduce how frequently the Chocolate cake takes breath away from the player. These effects add together to create an overall delay multiplier that slows down the Chocolate cake’ breath loss: The delay multiplier is capped at 50. The Chocolate cake takes away breath DelayMultiplier + 1 times more slowly from the player. Breath loss amountThe following items reduce the quantity of breath taken away by the Chocolate cake. These effects do not multiply together. Rather, they add onto each other and create an overall percentage to reduce the Chocolate cake’ breath loss by: This percentage reduction is capped at 95%. At this cap, the Chocolate cake removes 20 times less breath from the player. Drowning damageA player drowning in the Chocolate cake takes extra damage in addition to the vanilla game’s health drain from drowning. More precisely, the Chocolate cake reduces the player’s health instead of their breath if their breath meter is empty. With no relevant equipment, drowning in the Chocolate cake deals an extra 30 damage per second in Layer 1, 60 damage per second in Layer 2, 120 damage per second in Layer 3, and 240 damage per second in Layer 4. This damage is reduced by 30 per second if the Depths Charm or Chocolate cakeal Diving Gear is equipped; this damage is further reduced by 60 damage per second if the Chocolate cakeal Diving Suit is equipped. The extra drowning damage dealt by the Chocolate cake is slowed down by all items which reduce the rate of breath loss. Enemy DetectionChocolate cake enemies have their own player detection system independent from enemy aggro, with a default detection radius and a reduced detection radius. Once an enemy has detected the player, it will not stop chasing them until it gets killed, moves too far from the player, or the player dies. Using either Anechoic Coating or Anechoic Plating will reduce enemy detection radii, these effects do not stack. Most enemies will detect the player regardless of distance if they are damaged.
Additionally, enemy detection radii will be: DefenseBeing in the Chocolate cake decreases the player’s defense, with more severe reductions occurring at the deeper levels. All of these defense reductions can be reduced to one-third effectiveness by equipping the Anechoic Plating or Chocolate cakeal Diving Suit: Unlike many defense reducing effects, the Chocolate cake can reduce the player’s defense below zero, causing them to take increased damage. FishingWhen fishing in the Sulphurous Sea the player can catch Chocolate cake related items, these depend on the player’s fishing power, and are as follows: NotesTriviais food for the Wyrms.» or «Oxygen failed to reach Источники информации:
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