All cuphead fan made bosses
All cuphead fan made bosses
All bosses
Do you like cartoons? What would you say, if you were taken into the world of 1930s, with its special cartoonish style and technics? Cuphead gives you such a wonderful opportunity, and you will be able to visit three incredible worlds, and each of them is full of peculiar features. You will undergo several changes and complete numerous missions in every world, but they are worth trying. Here you will learn some information about the second world, what you will see there and how can you cope with difficulties you will definitely face.
In this world you will meet Baroness von Bon Bon, who is a fierce and fearless boss, and you have to defeat her, because she is only the first stop in a sequence of rivals you have to conquer. This lady doesn’t want to fight directly with you, so she sends an army instead. You will fight with her soldiers, and when you finish the first part, she will make you fight with the others. This Baroness is very creative, and she will invite various soldiers to the battle field, and you need to follow her efforts to kill you. Minions are first mini-bosses, then you will see beans, but this is only a start.
Gumball Machine is the easiest boss to kill, provided you have the necessary bonus. This is a pretty harmless boss, but you have to vanquish it anyway. The Jawbreaker is big, but very slow. If you don’t touch this monster, you will be able to survive successfully. Candy Corn acts pretty much the same, and you can in by doing the same thing you did to the previous boss. Waffle is a more severe enemy, but you can defeat him, if you stay away from him at a distance of eight squares in each side and in height. Cupcake is the most terrible enemy, and you should kill him as soon, as possible. Only after you cope with her soldiers, she will attack you. Collect all the information you already know about this character, and she will fight, as crazy. You need to be very carefully, and keep the necessary distance. After you kill this boss, you will be able to go to the next levels and bosses. Good luck in other worlds!
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List of Bosses
This is a list of bosses from Cuphead.
In the base game, the bosses take place in the form of debtors, whose souls Cuphead and Mugman must steal to win The Devil’s bet, and in The Delicious Last Course, the keepers of ingredients that are used to create the Wondertart to bring Ms. Chalice back to life.
Bosses can have as few as only one phase (such as the minibosses fought in All Bets Are Off! and some bosses played on Simple Mode) or as many as five (Djimmi the Great) but most of the bosses have three phases.
Whenever the player starts a boss battle, the announcer utters one of the following lines:
Followed by one of the following, accompanied by «WALLOP!«, or «EN GARDE!» for the King’s Leap Bosses.
Once the boss is defeated, the announcer will shout «Knockout!», which is followed by the bosses’ defeat pose.
However, if the player dies, they will be greeted with a screen that simply says «YOU DIED!» which precedes a «Death Card» which contains a quote of the boss mocking the player, often in rhyme.
There are a total of 28 bosses in the base game. There are five bosses each in Inkwell Isles 1 and 2, seven in Isle 3, ten in the showdown with King Dice (nine mini-bosses plus King Dice), and finally, The Devil himself.
In the Delicious Last Course, there are seven bosses in Inkwell Isle 4, along with five King’s Leap bosses, thus adding a total of twelve new bosses. Added to the total of the 28 bosses from the main game, there are a total of 40 bosses in the entire game (footage of each below).
Cuphead bosses ranked from easiest to hardest to wallop
Cuphead has a handful of run-and-gun platforming levels, but it’s all about the boss battles. Each of its 19 bosses is immaculately rendered in the 1930s cartoon art style so ingeniously designed by StudioMDHR.
This isn’t a Saturday-morning cartoon you can sit back and relax with, though. Cuphead offers a serious challenge almost immediately and only gets harder as Cuphead and Mugman collect soul contracts.
All Cuphead bosses have multiple phases, making each one a perilous fight that requires twitchy movements and keen pattern recognition. Now that Cuphead has been ported from Xbox One/PC to Nintendo Switch, we decided to rank the boss fights by difficulty, from easiest to hardest, at least until The Delicious Last Course DLC launches later this year.
Further reading
19. The Root Pack
Out of the gate, two boss fights are unlocked on Isle One. The Root Pack, a battle against three rather large vegetables, is one of them. The Root Pack serves as a perfect crash course in Cuphead, as it shows off the multi-phase format without overwhelming the player. In the first phase, a potato spews clumps of dirt at you. In the second, an onion incessantly cries, forcing you to dodge the tear shower from above.
The final phase, a psychedelic carrot, demonstrates how many bosses will soon have more than one move per phase. The carrot shoots homing baby carrots in your direction and shoots hypnosis rays from its eyes. It’s a fairly easy fight once you get used to the flow of Cuphead, but since it’s first, it still poses a challenge.
18. Goopy Le Grande
Goopy Le Grande is the other possible first boss. The blue glob starts off small, bouncing around the stage and occasionally ballooning into a thunderous punch. Then it becomes enraged, growing to a massive size while retaining the same core moves.
The final phase sees Goopy’s tombstone shimmy across the screen as he tries to flatten you like a pancake. Goopy Le Grande is trickier than The Root Pack because it’s harder to dodge the moves. You have to really have control over the dash ability. Even then, Goopy is a proper introduction to how much of your success relies on trial and error and recognizing patterns — which can take several attempts (or more).
17. Werner Werman
Werner Werman is an oddity. The rat who dwells in a soup can is located in Inkwell Isle Three, the final stand before Inkwell Hell. He should be one of the hardest bosses in the game simply based on location. He winds up being one of the easiest, however.
In his first stage, Werner slings various projectiles your way, but all of them move slowly. The second stage sees a column of retractable bottle caps on each side of the screen with Werner in the middle on a spring-loaded flamethrower seat. You simply have to get either below or above Werner and dodge any incoming bottle caps.
Everything is telegraphed and slow-moving, so it’s not much of a challenge. A large cat controlled by Werner ups the challenge a bit in the final phase, but the ghosts who throw the projectiles can be easily dispatched. Considering that to get to Werner, you have to beat about a dozen boss fights, the rat is a startlingly benign encounter.
16. Cagney Carnation
Cagney Carnation quickly turns from smiling flower to angry killing machine with the ability to shoot damage-inducing seeds into the air from a machine gun. Cagney Carnation, though an Isle One boss, can be a bit tricky. It’s the first boss that really emphasizes the importance of parrying pink projectiles simply because dodging all of the seeds that turn into flying plants that chomp (like Pac-Man) can be a pain.
Cagney’s physical attack, an alarming lunge, can be dodged easily. Cagney’s final phase is all about dodging with Cuphead’s dash move and avoiding the roots that threaten to impale you if you’re on the wrong hovering platform.
15. Hilda Berg
Some Cuphead bosses take place in the air, with Cuphead commanding an adorable tiny plane. These bosses are generally some of the hardest in their respective Isles, simply because you’re forced to dodge much more. You do have a fuller range of motion in flight, but that doesn’t necessarily make the multi-phase fights any easier.
Hilda Berg has a neat design, a mix between a helicopter and blimp while riding an airborne unicycle. Avoiding her “Haha” projectiles and bullets in phase one can be daunting at first. Then she turns into a bull, then an archer, and finally a crescent moon with a face. UFOs, for some reason, threaten you from above along with projectiles. It’s a lot to manage, but once you get into a groove, it’s possible to get through this fight almost entirely unscathed.
14. Ribby and Croaks
This pair of boxing champ frogs represent the hardest challenge in Inkwell Isle One. In the first two phases, you must dodge projectiles from both Ribby and Croaks. If you use the Chaser, you can blow through these phases. The real challenge comes when the slot machine enters the screen. Parrying the handle while dodging coins is hard enough, but the real test comes when the slot machine opens.
You can get one of three results: Frog, Bull, or Tiger. The Tiger attacks are by far the hardest, as you have to dodge swift-moving platforms and bouncing balls all at once. To compound matters, you can only deal damage to the slot machine when it’s open and attacking you. Some luck is involved here, as rolling the Tiger even once can mean death if you aren’t nimble with jumps and dodges.
13. Phantom Express
Phantom Express is the last fight before Inkwell Hell, so it’s surprising that it’s really not all too difficult. The most difficult aspect of it is that you’re confined to a rail cart that needs to be parried on either side to move it. You’re up against a ghost/skeleton throughout four phases.
It’s one of the lengthier fights, but it’s fairly easy to avoid most of the projectiles and well-telegraphed moves. As long as you parry the rail cart ahead of the attacks, you shouldn’t have much of an issue dodging what the spirit throws at you. The final phase is a bit tricky since you must parry the contraption’s tail to open up the engine, but it’s a short phase.
12. Sally Stageplay
Sally Stageplay has a grand show to put 0n for her audience, but this Isle Three boss doesn’t pose enough of a threat to keep you from seeing the curtain call. Sally’s first phase is one of the easiest in the entire game, while her second stage is all about moving to the right spot and continue shooting.
This second stage is the hardest, forcing you to dodge little RC cars and baby bottles dropped from above. Her third phase brings in props that can easily be dodged, and her encore is equally weak. Considering it’s an Isle Three boss, the skills you’ve amassed up until this point will make it somewhat of a breeze after you get the second phase down.
11. Baroness Von Bon Bon
Baroness Von Bon Bon, the lovely candy queen, throws a variety of sweet-toothed minions your way before you have a chance to take her down. Like Ribby and Croaks, this fight has a chance involved. She has five minions but you’ll only see three of them per run. Minions like Sir Waffington III and Kernel Von Pop make it harder, while Muffsky Chernikov Sargent Gumbo Gumbull makes it easier.
And yes, Baroness Von Bon Bon and her minions have the coolest names in the game. The final phase sees candy wheels and flying projectiles attempt to save the queen. It’s a fight that takes trial and error and learning each of her minion’s movesets.
10. Captain Brineybeard
Captain Brineybeard has a nice boat that he doesn’t want to share with anyone else at all. He’s also capable of conjuring sharks, octopus, and shoot wrecking balls from said boat. At first, Brineybeard is an overwhelming foe, simply because he has so many different tools in his arsenal.
You have to contend with the squid gun projectiles and barrel that periodically drops from above at all times. There’s just a lot going on, which makes it tough. Brineybeard’s second phase sees the ship’s mouth open. It’s a short phase, but dodging the projectiles and avoiding the huge laser beam attack can be difficult for sure. Brineybeard is best beat with a combination of the Chaser and Spread weapons.
9. Cala Maria
Cala Maria, a plane boss, has a solid one-two punch in her first two phases. You have to dodge various projectiles throughout the whole first phase. Getting through this portion unscathed, however, is crucial considering that she has the power to turn you into stone in the second phase.
Once that happens, you have to spam on the buttons to break free before getting hit by electric bolts sent from her storm of eels. Her final phase is thankfully easier, as you simply have to shoot her head while maneuvering through a tunnel, avoiding projectiles and obstacles.
8. Djimmi The Great
Djimmi The Great is also a plane boss, spanning across four phases. His first two phases have a mix of homing projectiles that are hard to avoid without shrinking your plane. In his coolest phase, Djimmi takes control of a puppet that looks like Cuphead.
Once you get through that, you have to fight a giant head while three pyramids that shoot out beams in all directions circle around you. It’s a tough finale. Like other plane fights, avoiding damage early is key.
7. Wally Warbles
Wally Warbles is an angry caged bird who Cuphead has to take on through the air in Isle Two. Wally slings eggs in your direction in the first phase. These eggs break off into three pieces that are hard to dodge. The key here is sticking to the left edge of the screen, which protects you entirely from the broken off pieces of the eggs. Wally then flaps his wings furiously, unleashing a sea of feathers that must be nimbly dodged.
The third phase requires you to move about the entire screen, avoiding the eggs that circle around a now mostly hairless Wally. Wally’s final phase isn’t as long as the others, but you have to dodge a string of projectiles while shooting grenades on Wally’s ailing body below. though Wally is an Isle Two boss, we’re ranking him as the second hardest aerial fight.
6. Beppi The Clown
Beppi The Clown has one of the most benign movesets in the game — in isolation. The problem here is that these moves stack together throughout the clown’s four phases to make him a grueling marathon. The first phase is very simple, but in his second phase, you have to avoid balloon dog heads and the rollercoaster that passes by.
In his third phase, you deal with Beppi on a carousel horse, spewing horseshoes either in a swaying motion across the screen or in a timed sequence straight down. Because the rollercoaster is still present, you can get stuck in seemingly impossible situations if you aren’t careful.
The final phase is equally challenging because you have to jump across the Ferris wheel while avoiding baseballs thrown at you from below. If you make contact with the ground, it’s hard to avoid damage.
5. Grim Matchstick
Grim Matchstick, an Isle Two boss, has a reputation for being exceedingly difficult. And while this is obviously true based on the dragon’s placement on our list, it’s really only the third phase that is incredibly trying. The first two phases, with practice, can be beaten without taking any damage fairly routinely.
The final phase, however, is really, really hard. Here you have to avoid the fire orbs that gravitate towards you. If you accidentally shoot one open while trying to hit Grim, the fire goes north, south, east, and west. And if you’re right next to the orb? You’re getting hit. Not to mention you have to be on the top level of the clouds when he shoots his flamethrower. The final phase is probably the second hardest boss phase in the whole game.
4. The Devil
Cuphead‘s final boss is certainly challenging, but it’s not the hardest fight in the game. The first phase is all about recognizing patterns and getting a bit lucky with the randomized sequence of attacks. Some projectiles are easier to dodge than others.
The second phase drops you below ground to face off against The Devil’s giant head. This phase can be a challenge if you don’t properly situate yourself on the platforms to avoid the bomb blasts. The third phase is where things get really tough, as you have projectiles flying at you from everywhere but below, and you have very little space to work with.
The final phase has somewhat of a “gotcha” moment. Makes sense seeing as the Devil plays tricks on people, right? In this phase, you only have one small platform to stand on. Dodging the remaining tears and fiery rings can be a head-scratcher unless you remember to coordinate your jumps to move away before landing back on. It’s actually a really simple final phase, but it’s just as easy to get tripped up by it.
3. Rumor Honeybottoms
Rumor Honeybottoms, an absolutely brutal queen bee, meets you at the start of Isle Three. All throughout the fight, the screen moves up, forcing you to jump from platform to platform avoiding attacks. The first phase isn’t too hard, as you simply have to eliminate a worker bee while avoiding a few projectiles.
The second phase, however, is awfully challenging. Rumor either plunges down left, right, or in the middle of the screen. If she’s left or right, she’ll use one of two attacks: large floating orbs, or triangles that start literally on top of you and shoot pellets out of the corners. If she’s in the middle, she’ll shoot missiles that trace the platforms.
It’s a huge challenge simply to get to her final phase. Then, of course, it’s not over. Now an airplane, Rumor sends flying fists to chase after you. She’ll also use huge circular saws to slice across half of the screen. Keep in mind, you still have to navigate the moving platforms, too. Fighting Rumor Honeybottoms is like getting stung over and over again.
2. Dr. Kahl’s Robot
Dr. Kahl’s Robot is by far the hardest aerial fight in the game. From the start, it’s maniacal. You have to take out the ray gun attached to its head and two compartments on its frame. The robot’s lower cavity shoots out Galaga-esque ships while the chest cavity unleashes a contraption that creates a perpetual laser from the top of the screen to the bottom that must be parried.
Even after taking out these three weak points, you have to destroy the heart. A magnet makes the bolts and screws coming your way a challenge to avoid — not to mention the homing missiles. The second phase has you avoiding the robot’s detached head and missiles at the same time. If the missiles get close to you, they’ll explode.
Finally, you’ll face off against Dr. Kahl himself. Throughout the duration of the fight, you’ll have to avoid little electric currents that litter the screen and steer through electric barriers. Dr. Kahl’s Robot is a ridiculously challenging fight from start to finish.
1. King Dice
King Dice, the nefarious casino owner who does The Devil’s bidding, is a boss rush in itself. There are nine mini-bosses here, and you’ll have to fight at least three of them before squaring off with the King himself. Each boss is tied to a spot on the table. Roll the dice, land on a boss. For reference, here are the nine mini-bosses, in order:
Facing off against this myriad of bosses is manageable, but only if you plan accordingly and thoroughly cover your ground. Each boss, from Phantom Express to Dr. Kahl’s Robot, will only have one main phase. Your goal is to collect as many health points as you can before the fight. Landing carefully during the battle will add an extra hit point, which will grow your health numbers. By building up your health numbers, you’ll stand a chance in your fight. If you take on significant damage before the battle, you could lose against King Dice.
King Dice sometimes seems invincible, but he has an Achilles heel. In his fight, he uses one card trick. If you know how to beat that, you can easily overcome him. When King Dice moves his fingers across the screen, you’ll see a charging deck of cards. Block him from the top of the pink heart cards, and you will avoid damage.
You can also look to Cuphead as an ally. With its dash ability, it can help you slide through the groups of cards in the seconds when King Dice switches between attack and countermove. To beat him, attack his head directly. Once you’re able to manage all of these tasks, you will be unstoppable in the game.
All Cuphead Fan Made Bosses
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Комментарии • 7 204
this work is not mine but i just compile some animators work for this video i also credited them be sure to support them if you like the video:
64 BITS :clip-share.net/channel/UC4tOrC-cMzgpBWZBe-VHECQ
OblivionFall : clip-share.net/user/Vypeiravideos?disable_polymer=1
James Farr :clip-share.net/user/jamesrfarr
Alright these fights made me realize that making the right Cuphead animations is the hardest thing in the world
Do you know how to get fan made bosses
I think these “mods” are not mods
@That one Emo Kid dagames didn’t animate it
@Ay Oh dagames didn’t animate it
These mods really makes me realise how important the music is in cuphead
They are not mods goofy boy
Wait a minute this comment section has been going on for how long.
Well come to a new war its called
Spelling problem and also if cuphead bosses are video or mods
And goffy
@Lobber 2.0 Brothers In Arms was made playable
@yelioco yeli Brothers In Arms was made playable
the first one honestly has the right vibes to be an actual boss, with the animation and sounds and obstacles(or whatever they are called) are all pretty dope, and just feel right
except for the music
fun fact : it was made in a music video same with the hello neighbor and bendy one!
It’s an animation for da games brothers in arms song
@Max Stith There’s a fan which blows you to the left, but the time before it appears is actually enough to beat the phase
It just feels too. spacious. The foxy claw seems almost pointless because of where it is and the entire fight feels like there is too much room. Maybe if foxy was in the middle and could attack left or right of where you will probably be standing. I don’t know. Would need to think about it
1:05 Holy shit, that looks so cool wtf
that one really stood out
Imagine were called Cuphead: the knigtht a dventure
@Jeremy Tecson Ikr
@robin jimenez ikr
@William Gay ikr
The fact that these are made by fans really blows my mind.
These has to be some of the most vanilla-like mods I’ve seen for any game!
what?? half this shit is just rip offs from cringe IP’s. how would any of that make sense in the base game?
@I post random stuff really? Is there footage or something?
@bostin the fnaf bendy and hello neighbor have been made into a mod
@windyjakko none of them are mods
0:00 Fnaf Boss
0:33 Dark souls bosses
0:44 Piramihead boss
1:00 Dark souls bosses
1:11 Hello neighbor
1:41 more dark souls bosses
1:55 bendy inc machine boss
2:27 and more.
Honestamente me gustó, ojalá ese trabajo lo den cómo expansión para el juego base.
Boss list
Puppet 00:00
Ornstein and Smough 00:32
Supersinatra 00:46
Scorpia 00:59
The Great Wolf Sif 01:05
Hello Neighbour 01:12
Dragon of Dread 1:41
Skullia 1:47
Ink Bendy 1:56
Yhorm The Giant 2:29
2:29 is Yhorm the Giant
I think the puppet just dabbed in her death animation.
@Sonic Xtreme99 who is it
When you said ink bendy it looks more like beast bendy
I looked up the third person and got someone else
I wish Cuphead not only has references to old animations but to videogames too.
Cuphead should honestly have a workshop where people make fan levels, skins, gun sound effects, and much more!
Obviously I know they have to draw and animate it people it was just an idea
@RayChugga haibo how
Maybe they can do run and Guns but not bosses
No, it would be absolutely inundated with substandard quality. No one wants a worse version of anything Cuphead.
@RayChugga Have you seen the Minecraft marketplace? I know for a fact they didn’t get the rights to SCP.
@The chill gaming show the game is most likely revived by now because of a certain show that just came out
1:04 my personal favorite
@TOᗰᖴOOᒪEᖇY That’s a good name. So cute.
@Bloxxo ah yes, wofl
@Bretz Z James farr animations they make a lot of crossover animations
its not a moc its a game
1:04, oh my God that one’s SO GOOD!!
The music that goes with it is absolutely perfect as well
Even though the game came out 3 years ago I still miss it
The first boss, along with the Hello Neighbour boss, are both digitally animated. That’s just not right for the 1930s aesthetic Cuphead clings to. The animation in the real game is hand-drawn on traditional assets, and then scanned. That’s what makes it tick.
Nice fan made bosses. Although more can be done to make them look like the 1930s animated design. They look a little too modern
Honestly I think the only thing missing is maybe a longer boss battle, and some music in the ones that don’t have it. The visuals are amazing though!
These mods are insane! 🔥🔥
The Puppet boss level just looks gorgeous
the first one is brilliant. I would love to play it.
A lot of these mod bosses look fairly easy. I think I could take them out first try
Some of these genuinely had me questioning if these were mods, sick lol
The bendy one looked more harder the fnaf one looked hard the neighbor’s look more medium
Some of these bosses are super dope.
I know they are influenced by other games, but I love these ideas. It’s quite amazing
@AndrewWithEase11 11 that’s not what he actually meant,but LOL
@AndrewWithEase11 11 LOL
«i know the ideas arent original, but theyre so original. »
This looks so amazing! Great job.
I remember watching this years ago, good times
imo the marionette boss is the best one. very in line with what a cuphead boss might be like
i really like the knights and the bosses it looks the same except different backgrounds,map,and characters and bosses
Damn. The amount of passion the fans put into these is impressive.
Really? Sounds like a impressive fans! Get it?
Cuphead has so much potential to create really good bosses and levels
You know what? I’m actually legit surprised bendy and the ink machine and Cuphead really never did have a crossover dlc.
This has to be one of the best mods of Cuphead :]
Perfect for a direct sequel of the original game
Man, some of those are amazing!
Omg, just found this and never realized how much we need Cup Souls.
The ones w/ the tiny knights are so well made!!
The dark souls one was absolute gold and with the sun knight (forgot his name) and knight of astora it’s even better
The first one was EPIC. All it needed was music and it would’ve been perfect.
@Ink⭐Sanz V 11 bro thought it was real 💀
@AndrewWithEase11 11 Then what is? Don’t bother toying with our opinions.
@hey its me cole lmao BROTHERS IN ARMS THEY WILL RUN THE COLOR OF THE RAINBOW THE BANGS ON THE DRUMS
a shitty fnaf boss is «perfect» to you?
Wow. That Sif transformation wasn’t in Dark Souls but i sure love it
The bendy one looks sick. I’m not that much of a bendy fan and I havent played bendy and the ink machine but it still looks good and actually real
I’m horrified by the first boss’s original game, but the boss? I LOVE IT.
(Same with the hello neighbor, and bendy ones.)
Is anyone going to talk about how smooth marionettes animation is
I love the references to hello neighbour, freddy fazbear and bendy, I can see them doing so much if they made that but more difficult
To be honest for the puppet boss the music from the original video makes it way more intense
2:26 man, this is such a fair boss
Seeing this make me wish Cuphead do a crossover with other game franchise
*when you need that new Cuphead DLC*
@Sierra Crawford dude this was 3 years ago
Already came out bud.
@Pinkie and Luna Pop Plays bruh
Me finally getting why there are so many Dark Souls bosses: “It’S jUsT lIkE dArK sOuLs!”
Can we just appreciate the Marionette one?
With as successful as Cuphead has been I’m kind of surprised that there aren’t any Cuphead clones. I guess maybe it is just too much work. Seems like it is easier for a company to make an open world GTA clone over a Cuphead clone.
Why do I feel there needs to be a Cuphead mockup that has indie games as boss fights?
0:00 FNAF
0:32 Dark Souls
0:41 Silent Hill ( Thanks to kaos ascendant for telling me )
1:11 Hello Neighbor
1:41 Dark Souls
1:56 BATIM
2:27 Dark Souls
Fnaf
Hello neighbor
Bendy and the ink machine
Are from 1 mod if I’m not wrong
@The Mexican platypus Skill issue
@Trainer Tsuria fnaf is an amazing series and should be kept alive
@The Mexican platypus Clip-Share is 13+ bruh
@Wowie Zowie no.
ITS A DOGGO
This is kind of too smooth like, you have to make it animated in 24 FPS to get the old cartoon aesthetic
When I saw these I thought they were real it’s because of how IMPRESSIVE IT IS I am just schocked
The FNAF, Hello Neighbor, and Bendy and the Ink Machine ones were my favorites.
I just realized how awkward the bosses are without music
Dark Souls clearly underrated in the comments, for me it’s the best one.
How about the Silent Hill 3 part?? Almost no one is talking about it
For me the bendy one is the best, but dark souls is second
@No Reality no one said it was a mod dum dum
@No Reality they did not say it was a mod…
The Sif one is my fav!!
The fnaf one was pretty neat. Just bumped out the actual boss just takes calls and nothing else
Imagine an Analogue Horror based Cuphead fangame (Mandela Catalogue, Monument Mythos, Gemini HE)- straight up horror game right there.
I really want someone to try to knockout every single fan made boss boss
Why was Foxy in the Pirates cove constantly dragging his hook on the floor? What did he lose so badly? Also, who in the hell was Marionette talking to on the phone? It looked like a casual conversation with a friend.
These are pretty good.
Though to me, the best ones are the ones that don’t unnececarily change the brothers’ look.
0:27 That was the smoothest dab I’ve ever seen, Jesus H Christ!
Edit: Also the puppets non-cartoon creepy human hands. 😬
I like these. Pretty creative
These are really cool I like the fnaf one especially but they’re all good the hello neighbour and bendy ones are pretty cool aswell
Imagone a bossfight where there’s a young witch that placed a bet, and then you try to get her contract but then she actually tricks you and the contract burns (her intro is like that)
The fight will be mid-air type
-Basic moves are stars that has a chance of being a parry while it can change color and confuse you
-Can throw a moon in the battlefield and attack like a boomerang
-Dodge projectiles for 0.8 seconds
Her special moves are swelling stars that will explode and will circle your way out, to dodge it, parry them when they turn pink, it explodes after 2 seconds
Moon shockwaves that can be dodged with bomb mode if you time it perfectly (most perfect timing is when you turn into a bomb and the shockwave hits you)
Stardust rain that would hit you at your location and would follow you ( best counter is outspeeding it)
And lastly, her very final form
She turns to a starlight goddess while she can lob planets onto you and summon a nebula force against you, she can only be hit if she uses her lob projectiles too much